Commit graph

7713 commits

Author SHA1 Message Date
metalgearsloth
962a1192bd
Block gas analyzer updates if the UI doesn't open (#28376)
Fixes the gas analyzer UI coming up when used with a target.
2024-05-29 10:19:06 -08:00
Nemanja
5d79f897b9
Clean up RefiningSystem (#27904)
cleanup RefiningSystem
2024-05-29 11:06:50 -07:00
metalgearsloth
b8a2decb4b
Fix shuttle audio clipping (#27527)
Changed engine to use grid local-center and very high maxdistance / refdistance values so it's seamless.
2024-05-29 17:32:20 +10:00
Kevin Zheng
4b9fa926c0
Tune spacing speed to fix under-pressure lockout (#28370) 2024-05-28 23:21:48 -06:00
metalgearsloth
c53b5d422d
Don't update APC states unless UI open (#27803) 2024-05-28 20:34:46 -04:00
lzk
a2f4540cb5
Remake gasp popup to emote (#27736) 2024-05-28 19:56:41 -04:00
Repo
eb3f27526b
Fix late join & observe to de-admin admins. (#28319) 2024-05-28 14:00:42 -04:00
deltanedas
229c3cd729
missing nukies can be filled in by ghost roles (#28316) 2024-05-28 11:35:08 -04:00
ShadowCommander
e4f1201b4c
Add pressure and temperature warning text to firelocks (#28341) 2024-05-28 10:59:13 -04:00
MilenVolf
5172114dbb
Localize emergency shuttle's direction for announcements (#28340)
Localize emergency shuttle direction
2024-05-28 10:23:05 -04:00
Repo
4cec8110b0
Fix wall vending machines spawning items in walls. (#28279)
* Find spawning of wall vending machines.

* Review fixes
2024-05-28 17:02:15 +03:00
Nemanja
a269f9bb9e
Small anomaly behavior fix (#28290)
* Small anomaly behavior fix

* well put together code
2024-05-27 17:52:56 -07:00
slarticodefast
c740fbc68c
Cargo bounty corrections (#28255)
cargo bounty corrections
2024-05-27 17:51:50 -07:00
lzk
0a0c0f37a1
Add popup for owner when inserting item in hand (#28032) 2024-05-27 17:46:54 -07:00
Nemanja
217d081b29
Fix under-selecting antags (#28327)
Fix under selecting antags
2024-05-27 15:43:17 -07:00
Nemanja
44b93e68ee
Prevent stacking pipes (#28308)
* prevent stacking pipes

* access

* notafet review

* notafet review pt. 2

* not the actual fix
2024-05-27 16:37:27 -06:00
metalgearsloth
af70b9a3c7
Selectively revert PullController (#28126)
I am leaving the issues open and have updated #26547 with more info on what we should do long-term. This is just to bandaid the short-term complaining.
2024-05-26 20:11:17 -04:00
Nemanja
cba23487d3
fix borg ui mispredict opening (#28305)
move borg ui junk to shared
2024-05-26 13:07:16 -07:00
deltanedas
492ccc93d0
fix antag selection being evil (#28197)
* fix antag selection being evil

* fix test

* untroll the other tests

* remove role timer troll

* Allow tests to modify antag preferences

* Fix antag selection

* Misc test fixes

* Add AntagPreferenceTest

* Fix lazy mistakes

* Test cleanup

* Try stop players in lobbies from being assigned mid-round antags

* ranting

* I am going insane

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2024-05-26 01:14:29 -04:00
Nemanja
d747fa98f8
actually fix magic mirrors (#28282) 2024-05-25 21:46:41 -07:00
Leon Friedrich
b177fb8179
Make NetworkConfigurator use BoundUserInterfaceCheckRangeEvent (#28293) 2024-05-26 13:20:29 +10:00
Leon Friedrich
a38e6475cb
Fix stripping not marking interactions as handled (#28292) 2024-05-26 13:18:27 +10:00
Ady4ik
f84e87a010
Move PendingZombieComponent to Shared (#28143)
* Move PendingZombieComponent to Shared

* network me boy

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-05-25 17:07:18 -04:00
eoineoineoin
229f6d697c
Objects ordered through cargo system shouldn't start anchored (#28115)
* Order normal space heater instead of anchored variant

* Make sure ordered objects don't spawn anchored

* Order space heater flatpack instead of a regular space heater

* Remove obsolete TODO

* Remove unnecessary name

---------

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2024-05-25 16:26:48 -04:00
Ed
afb1acab10
Fix candles (firestack fading) (#28139)
Update FlammableSystem.cs
2024-05-25 16:22:34 -04:00
MilenVolf
de8b663124
Add direction relative to station for emergency shuttle's docking & nearby announcement (#28164)
* Use nav beacon location for emergency shuttle's docking announcement

Location of the shuttle relative to the nearest nav beacon in docking announcement message of the emergency shuttle

* Add directions relative to station
2024-05-25 16:20:43 -04:00
Repo
90d3699c1d
Fix gamerule display issues (#28178)
* A comprehensive rule list for joining admins and mid round command to get rule list added

* Fix up for when a rule is added vs started and some logging

* fix command help localization, fix admin flags and spam anouncement.

* Send admin message only to the joining player not all admins.

* Bit better formatting in chat box
2024-05-25 16:18:05 -04:00
deltanedas
739c81c230
move nukie profile loading into its own rule (#28208)
* move profile loading out of nukeops rule

* make BaseNukeopsRule and use AntagLoadProfileRule

* untroll

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:15:56 -04:00
deltanedas
a06ea58249
antag objective issuing refactor (#28216)
* add AntagObjectives from GenericAntag

* add AntagRandomObjectives that traitor and thief can use

* make ObjectivesSystem use initial character name which AntagSelection passes

* make thief and traitor use AntagRandomObjectives

* remove now unused locale

* make sleeper agents rule use baseTraitorRule

* restore dragon rule oop

* bandaid for genericantag

* real

* typo

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:14:48 -04:00
deltanedas
37ad81c59c
fix id card console not updating records (#28237)
* fix id card console not updating records

* test

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:08:15 -04:00
nikthechampiongr
b2ca9b6a9c
Fix firelock prediction issues with periodic pulses of closing lights (#28227)
* Fix firelock prediction issues with periodic pulses of closing lights

For some reason this function was setting a time for the next state
which was triggering the door system to try to close the firelock.
This does not happen serverside because the function only fires from an
event called clientside apparently.
It appears to be an attempt to stop firelocks from closing instantly
that did not function properly, and I cannot discern any other purpose.
As such I have removed it.

* Remove redundant serverside check

This became redundant with commit 439a87f2
2024-05-24 16:44:42 +02:00
Leon Friedrich
76e13eed35
Improve InteractionSystem range & BUI checks (#27999)
* Improve InteractionSystem range & BUI checks

* Ghost fixes

* AAA

* Fix test

* fix nullable

* revert to broadcast event

* Fixes for eengine PR

* Ah buckle code

* )
2024-05-24 15:03:03 +10:00
Nemanja
8a95cb186c
Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
nikthechampiongr
df8b9a659e
Firelock improvements part 1 (#26582)
* Change prying system and pryunpoweredcomp to allow for custom time modifiers

This will be useful if I go the route of making firelocks pryable when
unpowered instead of just being able to open and close instantly when
unpowered.

* Make firelocks properly predicted

Shared system made. Since atmos checks can only be done on the server we
just have it set relevant bools on the component and then dirty it.
Ditched atmos checks on trying to open, they now only happen whenever
firelocks are updated.

* Make firelocks pryable without a crowbar

While this usually would only allow you to do this when a door is
unpowered, firelocks do not have the airlock component which actually
does that check. As such firelocks will always allow you to pry them
open/closed by hand.

* Clean up System. Change update interval to be based on ticks. Move as much as possible to shared

* Make firelocks unable to emergency close for 2 seconds after being pried open

* Clean up

* More cleanup

* Reorganize SharedFirelockSystem methods to match Initialize order

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-05-22 04:16:20 -07:00
DrSmugleaf
dbb7dcd16d
Add defib event, add fields to be able to disable crit defib and do after movement (#28174)
* Add defib event, add fields to be able to disable crit defib and do after movement

* Fix check
2024-05-21 14:11:49 +02:00
Leon Friedrich
0f6e1196d8
Use non-generic TryComp() for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Tayrtahn
8995810ade
Fix non-ghosts and admins counting toward most followed (#28120)
* Fixed non-ghosts and admins counting toward most followed

* Redone to better leverage EntityQueryEnumerator

* Remember to test your code before you commit it, kids

* Review revisions

* Update Content.Shared/Follower/FollowerSystem.cs

Co-authored-by: ShadowCommander <shadowjjt@gmail.com>

* Update Content.Shared/Follower/FollowerSystem.cs

Co-authored-by: ShadowCommander <shadowjjt@gmail.com>

* Update Content.Shared/Follower/FollowerSystem.cs

* Clean up

---------

Co-authored-by: ShadowCommander <shadowjjt@gmail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-05-20 07:12:05 -07:00
Tayrtahn
fa06783986
Prevent ghosts from spawning on terminating maps/grids (#28099)
* Extra checks to prevent ghosts spawning on terminating maps/grids

* Add test for grid deletion
2024-05-20 06:52:49 -07:00
Tayrtahn
68ec204a67
Slightly emphasize popup when someone points at you (#28152)
Slightly emphasize when someone points at you
2024-05-20 15:32:25 +02:00
Flesh
c551cafdae
Add plant metabolism effects to chemical guidebook (#28038)
* draft one of plant metabolism guidebook

* loc fix?

* add attributes loc

* fix loc syntax

* improved appearance

* last commit was undercooked, my bad

* last commit was still undercooked, my worse

* last commit was even still undercooked, my worst

* Addressed comments?

* Fix newlines

* Hopefully this works

* Cleanup, I think

* 2xs
2024-05-19 17:01:44 -06:00
Nemanja
a30fb2661f
Fix magic mirror (#28084)
* Fix magic mirror

* buff magic mirror
2024-05-19 16:35:55 -06:00
Leon Friedrich
b4a5399ad4
Modify battery assert to avoid floating point errors (#28007) 2024-05-19 11:54:52 +10:00
Tayrtahn
bad3bb4a89
Random book story generator refactor (#28082)
* Randomized book overhaul

* Fix prototype names

* Improved setting paper content

* Praise Ratvar
2024-05-18 12:20:00 -04:00
Ed
225a05ecdb
Nuke spaceshroom ore (#28110)
nuke spaceshroom ore
2024-05-18 12:17:46 -04:00
double_b
0525c63332
Resolves Bible summon message being sent to all users (#28104)
* Changed PopupEntity overload used to ensure message is only sent to user

* Updated uid for PopupEntity call

* Updating _popupSystem.PopupEntity call in AttemptSummon
2024-05-18 10:23:16 -04:00
lzk
b08f79fb38
Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype (#28049)
Move replacement chance to ReplacementAccentPrototype
2024-05-17 19:33:22 +03:00
DrSmugleaf
de7e1b33dd
Add data field for id card microwave behaviour (#28087) 2024-05-17 10:48:22 +02:00
deltanedas
b453b94148
fix ninja hacking not affecting sechud (#28021)
minor refactor and fix

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-16 16:51:06 -04:00
DrSmugleaf
e53f225a39
Move most rotting code to shared (#28050)
* Move most rotting code to shared

* Remove unused dependency
2024-05-15 17:45:50 -04:00
deltanedas
e37f95c24c
biome flexibility changes (#28017)
make biome apply template on mapinit, add api for setting Enabled

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-14 23:27:25 -04:00