VigersRay
a8e5e66277
Апстрим
2024-07-18 17:07:25 +03:00
Ed
d8ab4982ad
Character menu issuer localization ( #29840 )
...
* Update CharacterUIController.cs
* TODO Burn this shit
* huh?
* huh!
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2024-07-17 08:47:50 +03:00
VigersRay
b390abe77c
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-07-16 14:00:27 +03:00
Simon
b35539db4a
Fix some markup related obsolete warnings in research and anomaly related systems ( #30072 )
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Fix some Markup related obsolete warnings in Research and Anomaly related systems
2024-07-15 22:14:37 +03:00
VigersRay
a3e61685c8
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-07-15 18:04:05 +03:00
Pieter-Jan Briers
c0593fb328
Fix invalid UI hover/click sounds breaking client ( #30067 )
...
fixes #29561
2024-07-15 16:55:05 +02:00
pacable
31aa79a1dd
Изменение имени сервера в лобби ( #198 )
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* кд на баны 15 секунд
Signed-off-by: JDtrimble <igor.mamaev1@gmail.com>
* теперь сервер в лобби можно настроить через cvar
Signed-off-by: JDtrimble <igor.mamaev1@gmail.com>
---------
Signed-off-by: JDtrimble <igor.mamaev1@gmail.com>
2024-07-15 01:26:59 +03:00
VigersRay
fe8edf03d4
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml
2024-07-15 01:24:12 +03:00
VigersRay
5fed5ad979
Куча разного говна которое давно должно было в билде.
2024-07-15 01:22:56 +03:00
Pieter-Jan Briers
b7d3964c56
Fix AccessLevelControl breaking ( #30045 )
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#29987 did an oopsie
This broke the ID computer, station records, and maybe some others too.
2024-07-15 00:07:48 +02:00
Ed
1c74ffb8e4
Ambient music rules refactor ( #29921 )
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* refactor
* dutypo
2024-07-14 23:58:48 +10:00
VigersRay
c292c6e0a2
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-07-14 13:26:05 +03:00
Winkarst
960cc806cc
Update AccessLevelControl.xaml.cs to use ISawmill ( #29987 )
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* Update AccessLevelControl.xaml.cs to use ISawmill
* Update
* Silly me
* Update
2024-07-14 20:24:26 +10:00
VigersRay
5aaf638614
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Tools/gen_build_info.py
2024-07-14 12:24:06 +03:00
Winkarst
5d1702d280
Update MainMenu.cs to use ISawmill ( #29988 )
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* Update MainMenu.cs to use ISawmill
* Update
* Error
2024-07-14 13:05:39 +10:00
Plykiya
b7aa97e203
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() ( #29993 )
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* Replace EntityCoordiates.InRange() with TransformSystem.InRange()
* nullspace
* I figured it out
* man I have no clue how client side sutff works
* please have mercy
* remove RadiationPulseOverlay changes
* nullspace
---------
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 23:25:51 +02:00
Plykiya
a03b88979e
Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() ( #30010 )
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* Get rid of a bunch of obsolete usages
* position
---------
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 23:05:22 +02:00
Winkarst
bf4ef62ab3
Update RadiationPulseOverlay.cs to have 0 warnings ( #30004 )
2024-07-13 18:45:34 +02:00
VigersRay
506346f6c1
упс
2024-07-13 17:25:03 +03:00
VigersRay
2d61b8cc3c
Динамический чейнжлог, выключение хаба серверов
2024-07-13 17:20:44 +03:00
VigersRay
a21b422dac
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-07-13 16:23:23 +03:00
Plykiya
6c1d1057d5
Replace DetachParentToNull() with DetachEntity() ( #29992 )
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DETACH PARENT TO ENTITY
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 20:59:33 +10:00
VigersRay
83090d089f
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Resources/Textures/Clothing/Head/Hardhats/blue.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/blue.rsi/light-icon.png
# Resources/Textures/Clothing/Head/Hardhats/orange.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/orange.rsi/light-icon.png
# Resources/Textures/Clothing/Head/Hardhats/red.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/red.rsi/light-icon.png
# Resources/Textures/Clothing/Head/Hardhats/white.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/white.rsi/light-icon.png
# Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardhats/yellow.rsi/light-icon.png
2024-07-13 12:55:55 +03:00
CaasGit
ac768fe9f1
fix(SharedGunSystem): Return and debug log on CreateEffect. ( #29656 )
...
Sometimes CreateEffect is called on a Invalid Entity. This now causes
that to check, thus returning out and printing some hopefully helpful
logs to try to track down the real source of this issue.
2024-07-13 16:12:57 +10:00
slarticodefast
eb4ce85354
Remove imagesharp and StatusEffectAddedEvent from FlashOverlay ( #28930 )
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remove imagesharp and StatusEffectAddedEvent from FlashOverlay
2024-07-13 16:10:04 +10:00
Nemanja
49096cf14f
Watches ( #29550 )
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* watches
* rename
* add it into loot pools
2024-07-13 16:09:19 +10:00
deltanedas
7b590122b6
fire extinguisher using item toggle ( #29906 )
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* move SprayAttemptEvent to shared
* add SolutionTransferredEvent
* replace FireExtinguisher with SpraySafety
* update fire extinguisher yml
* invert visuals
* always handle event in solution transfer, it makes popups
* instantly fill it
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-13 14:17:10 +10:00
Winkarst
e11f1e6cf6
Update ActionAlertTooltip.cs to use TryFromMarkup ( #29975 )
2024-07-13 14:05:51 +10:00
Plykiya
3acc100ae5
Update ShuttleDockControl.xaml.cs to not use Component.Owner ( #29966 )
...
Update ShuttleDockControl.xaml.cs
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 14:05:31 +10:00
VigersRay
4e6b856af5
Merge remote-tracking branch 'refs/remotes/wizards/master'
2024-07-12 15:46:31 +03:00
Plykiya
b6672f087f
Update MapScreen.xaml.cs to not use Component.Owner ( #29938 )
...
Update MapScreen.xaml.cs
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-12 19:21:54 +10:00
VigersRay
9b78c5e9d9
SponsorLoadoutSystem
2024-07-12 04:53:31 +03:00
VigersRay
05928c5561
GhostThemeSystem
2024-07-12 04:39:44 +03:00
Rinary
0bd0a4537c
Перевод меню строительства ( #179 )
...
* init
* upd.
* more furniture entries
* furniture fully added entries
* lightning.ftl
* machines.ftl
* Merge branch 'ConstructionLocalization' of https://github.com/Rinary1/space-sunrise into pr/179
* materials.ftl
* modular.ftl
* Create utilities.ftl
* Create tools.ftl
* Create structures.ftl
* storage.ftl
* upd storage.ftl
* translate storage.ftl
* translate modular.ftl
* translate materials.ftl
* translate machines.ftl
* translate lighting.ftl
* furniture.ftl translate
* add tiles.ftl
* bots, tools translate
* misc add, translate
* Translate some missing weapons
* some translations
* clothing description
* fun.ftl description
* Steps Translation
* Revert something
* New Steps translatings, Web items translate
* and some new Web translatings
* door staps translate
* NameLocalization
* ooops
* Всё по новой, перевод шагов был дерьмо, теперь materials.ftl
* some new reverts
* фикс?
* apc icon
* some clears
* steps fully translate
* translate
* Locale Search fix
* пу-пу-пу
* ой
* Revert "apc icon"
This reverts commit 65a3eab80453ab758b6a1e1c155d34938f481644.
---------
Co-authored-by: Babaev <babaevyt210@gmail.com>
2024-07-12 04:26:24 +03:00
Vigers Ray
ffd3e3de14
Планетарная тюрьма ( #187 )
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* Тюрьма (#150 )
* Prison Init
* Новая карта для планетарных тюрем
* Готовая планетарная тюрьма
* Незначительное изменение тайлов
---------
Co-authored-by: Vigers Ray <60344369+VigersRay@users.noreply.github.com>
* Космическая тюрьма и всё остальное говно
* фиксы
* фикс PrisonlDoctor
* фикс PrisonDoctor
* день длится 20 минут
---------
Co-authored-by: SplikZerys <136282037+SplikZerys@users.noreply.github.com>
2024-07-12 04:21:12 +03:00
Vigers Ray
1d7a75070c
Roadmap ( #188 )
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* Копипаст смуглефа
* Дорожная карта санрайза
* Мелкие фиксы
* Небольшие фиксы
---------
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2024-07-12 04:13:29 +03:00
VigersRay
64934fae00
фиксы
2024-07-12 01:14:20 +03:00
VigersRay
30458496b6
Merge remote-tracking branch 'refs/remotes/wizards/master'
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# Conflicts:
# Content.Server/Chat/Systems/AnnounceOnSpawnSystem.cs
# Content.Server/Chat/Systems/ChatSystem.cs
2024-07-12 00:55:20 +03:00
Winkarst-cpu
bb67364900
Better admin note popups text visibility ( #29909 )
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* Better admin note popup text visibility
* Bring buttons closer to the border
2024-07-12 00:03:21 +10:00
VigersRay
eb93d4c9f3
Фикс хаба в лобби
2024-07-11 15:25:11 +03:00
VigersRay
bee5d0410f
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Lobby/LobbyUIController.cs
# Resources/Locale/en-US/chemistry/components/mixing-component.ftl
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Recipes/Crafting/crates.yml
# Resources/ServerInfo/Guidebook/Mobs/Diona.xml
# Resources/ServerInfo/Guidebook/Mobs/Species.xml
# Resources/ServerInfo/Guidebook/Science/Science.xml
# Resources/ServerInfo/Guidebook/Science/Technologies.xml
# Resources/Textures/Objects/Weapons/Melee/fireaxeflaming.rsi/icon.png
# Resources/Textures/Structures/Wallmounts/intercom.rsi/base.png
# Resources/Textures/Structures/Wallmounts/intercom.rsi/broadcasting.png
# Resources/Textures/Structures/Wallmounts/intercom.rsi/build.png
# Resources/Textures/Structures/Wallmounts/intercom.rsi/panel.png
# Resources/Textures/Structures/Wallmounts/intercom.rsi/speaker.png
# Resources/Textures/Structures/Wallmounts/intercom.rsi/unshaded.png
# Resources/Textures/Tiles/attributions.yml
# Resources/migration.yml
2024-07-11 14:05:37 +03:00
deltanedas
02636386b5
item toggling giga rework + full ninja refactor ( #28039 )
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* item toggle refactoring and some new systems
* add ToggleClothing component/system
* unhardcode magboots gravity logic
* make magboots and speedboots use ItemToggle and stuff
* remove now useless clothing components
* update client/server magboots systems
* add note to use ItemToggledEvent in ToggleActionEvent doc
* refactor PowerCellDraw to use ItemToggle for ui open/close control
* add TryUseCharges, refactor charges system
* update magboot trigger code
* make borg use ItemToggle, network SelectedModule instead of now removed Activated
* add AccessToggle for borg
* the giga ninja refactor
* update ninja yml
* update ItemToggle usage for some stuff
* fix activatableui requires power
* random fixing
* yaml fixing
* nuke ItemToggleDisarmMalus
* make defib use ItemToggle
* make things that use power not turn on if missing use charge
* pro
* fix sound prediction
* bruh
* proximity detector use ItemToggle
* oop
* big idiot syndrome
* fix ninja spawn rule and make it generic
* fix ninja spawn rule yml
* move loading profiles into AntagLoadProfileRule
* more ninja refactor
* ninja yml fixes
* the dreaded copy paste ops
* remove useless NinjaRuleComponent and ue AntagSelection for greeting
* fix invisibility
* move IsCompleted to SharedObjectivesSystem
* ability fixes
* oop fix powercell instantly draining itself
* sentient speedboots gaming
* make reflect use ItemToggle
* fix other test
* loadprofilerule moved into its own pr
* remove conflict with dragon refactor
* remove all GenericAntag code from ninja
* )
* probably
* remove old enabled
* great language bravo vince
* GREAT LANGUAGE
* who made this language
* because it stinks
* reparent blood-red magboots to magboots probbbly works
* most of the review stuff
* hasGrav doesnt mean what i thought it did
* make health analyzer use itemtoggle, not fail test
* fix mag/speed boots being wacky
* UNTROLL
* add ItemToggle to the random health analyzers
* a
* remove unused obsolete borg func
* untrolling
* :trollface:
* fix test
* fix
* g
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-11 15:55:56 +10:00
Chief-Engineer
6371a04621
Fix baby jail ( #29896 )
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* Revert "Revert Baby Jail (#29891 )"
This reverts commit 24a2866747 .
* the fix
2024-07-11 15:14:01 +10:00
Vasilis
24a2866747
Revert Baby Jail ( #29891 )
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* Revert "SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763 )"
This reverts commit 3ceb92a0c4 .
* Revert configs
* Oops
2024-07-11 10:33:47 +10:00
Winkarst-cpu
adcbe8d0be
Character menu asks if you want to save your character on exit ( #29875 )
...
* Character menu asks if you want to save your character on exit
* Fix
* Another fix, little mistake by me
* Update Content.Client/Lobby/UI/CharacterSetupGuiSavePanel.xaml.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-11 10:24:37 +10:00
beck-thompson
91740ef5be
Fix typing indicators! ( #29492 )
...
* First commit
* Removed pause stuff
* Make the event better
* Forgot to add the comment
* Proto id stuff
* cool comments
* serializer
* Added the time stuff
2024-07-10 15:51:47 +10:00
dffdff2423
e8b3042a38
Add an option to the admin fax menu to lock papers such that they can't be edited by cybersun pens ( #28972 )
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* Add option to adminfax for locking papers.
* Replace dummy control with margin
2024-07-10 15:28:36 +10:00
chavonadelal
04cb2657bf
Action menu localization ( #29839 )
2024-07-09 23:37:00 +10:00
chavonadelal
f3342c5155
localization and change of appearance of the phrase about the remaining time ( #29844 )
2024-07-09 23:36:33 +10:00
slarticodefast
92e2980534
Improve throwing precision ( #29726 )
...
* improve throwing precision
* remove debugging logs
* minor fixes
* f
* Update Content.Shared/Throwing/LandAtCursorComponent.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-08 19:03:53 +10:00