Vigers Ray
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cef39bc293
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Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
# Content.Client/UserInterface/Controls/RadialContainer.cs
# Content.Server/Lathe/LatheSystem.cs
# Content.Server/Silicons/Laws/SiliconLawSystem.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Content.Shared/Materials/SharedMaterialReclaimerSystem.cs
# Content.Shared/Medical/Cryogenics/SharedCryoPodSystem.cs
# Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
# Content.Shared/Wieldable/SharedWieldableSystem.cs
# Resources/Locale/en-US/_strings/station-events/events/radiation-storm.ftl
# Resources/Locale/en-US/_strings/store/uplink-catalog.ftl
# Resources/Prototypes/Atmospherics/gases.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Datasets/Names/borg.yml
# Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
# Resources/Prototypes/Entities/Mobs/Player/silicon.yml
# Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
# Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml
# Resources/ServerInfo/Guidebook/Engineering/AME.xml
# Resources/ServerInfo/Guidebook/Engineering/AirlockSecurity.xml
# Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml
# Resources/ServerInfo/Guidebook/Engineering/Construction.xml
# Resources/ServerInfo/Guidebook/Engineering/Engineering.xml
# Resources/ServerInfo/Guidebook/Engineering/Fires.xml
# Resources/ServerInfo/Guidebook/Engineering/NetworkConfigurator.xml
# Resources/ServerInfo/Guidebook/Engineering/Networking.xml
# Resources/ServerInfo/Guidebook/Engineering/Power.xml
# Resources/ServerInfo/Guidebook/Engineering/RTG.xml
# Resources/ServerInfo/Guidebook/Engineering/Shuttlecraft.xml
# Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
# Resources/ServerInfo/Guidebook/Engineering/TEG.xml
# Resources/ServerInfo/Guidebook/Security/CriminalRecords.xml
# Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/meta.json
# Resources/Textures/Objects/Weapons/Guns/Rifles/lecter.rsi/equipped-BACKPACK.png
# Resources/migration.yml
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2025-01-30 11:33:49 +03:00 |
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SlamBamActionman
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5c782d3028
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 00:20:45 +01:00 |
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haiwwkes
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dc7caa82c3
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This is a temporary measure and will be reverted once the DMCA counterclaim process is completed. (#748)
* Revert "fix (#612)"
This reverts commit 2bfefd1b10.
* Revert "fix (#534)"
This reverts commit 7efd457a51.
* chore(content): temporarily restrict access pending DMCA counterclaim review
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2024-12-01 17:40:55 +03:00 |
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haiwwkes
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84ff8dc7ca
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fix (#614)
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2024-11-13 04:08:37 +03:00 |
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Leon Friedrich
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1faa1b5df6
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Allow zoom command to modify an eye's PVS range (#29245)
Allow zoom command to modify an eye's PVS range
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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2024-07-03 16:44:55 +10:00 |
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DrSmugleaf
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347bed8be5
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Make camera recoil system only refresh offset when its values change (#29673)
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2024-07-03 15:16:18 +10:00 |
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DrSmugleaf
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c6d718d126
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Fix camera recoil system overriding all other eye offsets (#29146)
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2024-07-02 19:51:16 -07:00 |
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metalgearsloth
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28bf3a6240
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Remove SharedEye (but content) (#19481)
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2023-09-11 16:15:23 +10:00 |
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metalgearsloth
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5a0fc68be2
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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metalgearsloth
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68480af109
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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metalgearsloth
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38fc066fb9
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Re-implement recoil (#9406)
* Re-implement recoil
Playing around with the values atm
* Update constants
* final tweaks
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2022-07-14 22:01:25 +10:00 |
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