VigersRay
6c158e6f0b
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# .github/CODEOWNERS
# .github/ISSUE_TEMPLATE/config.yml
# .github/ISSUE_TEMPLATE/issue_report.md
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
# Content.Client/Medical/CrewMonitoring/CrewMonitoringWindow.xaml
# Content.Client/UserInterface/Systems/Ghost/Controls/Roles/MakeGhostRoleWindow.xaml
# Content.Client/UserInterface/Systems/Ghost/Controls/Roles/MakeGhostRoleWindow.xaml.cs
# Content.Client/Weapons/Ranged/Systems/GunSystem.cs
# Content.IntegrationTests/Tests/Destructible/DestructibleDamageGroupTest.cs
# Content.IntegrationTests/Tests/Destructible/DestructibleDamageTypeTest.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
# Content.Server/Arcade/SpaceVillainGame/SpaceVillainArcadeComponent.cs
# Content.Server/Atmos/EntitySystems/FlammableSystem.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/Destructible/Thresholds/DamageThreshold.cs
# Content.Server/Entry/EntryPoint.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Server/GuideGenerator/ReagentEntry.cs
# Content.Server/IoC/ServerContentIoC.cs
# Content.Server/Medical/HealthAnalyzerSystem.cs
# Content.Server/Medical/VomitSystem.cs
# Content.Server/Radio/EntitySystems/HeadsetSystem.cs
# Content.Server/Revenant/EntitySystems/RevenantSystem.cs
# Content.Server/Weapons/Ranged/Systems/GunSystem.cs
# Content.Shared/Armor/SharedArmorSystem.cs
# Content.Shared/Bed/Sleep/SleepingSystem.cs
# Content.Shared/Cabinet/ItemCabinetSystem.cs
# Content.Shared/Chat/SharedChatSystem.Emote.cs
# Content.Shared/Chat/SharedChatSystem.cs
# Content.Shared/Clothing/EntitySystems/MaskSystem.cs
# Content.Shared/Clothing/EntitySystems/SharedChameleonClothingSystem.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/EntityEffects/Effects/StatusEffects/GenericStatusEffect.cs
# Content.Shared/EntityEffects/Effects/Transform/ExplosionEntityEffect.cs
# Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
# Content.Shared/IoC/SharedContentIoC.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/Ninja/Components/NinjaSuitComponent.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Revenant/Components/RevenantComponent.cs
# Content.Shared/Silicons/StationAi/SharedStationAiSystem.Airlock.cs
# Content.Shared/Trigger/Systems/TriggerSystem.Condition.cs
# Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
# Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
# Content.Shared/Weapons/Ranged/HitscanPrototype.cs
# Content.Shared/Xenoarchaeology/Artifact/XAT/BaseQueryUpdateXATSystem.cs
# README.md
# Resources/Audio/Weapons/attributions.yml
# Resources/Locale/en-US/_strings/ghost/make-ghost-gui.ftl
# Resources/Locale/en-US/_strings/guidebook/chemistry/conditions.ftl
# Resources/Locale/en-US/_strings/guidebook/chemistry/effects.ftl
# Resources/Locale/en-US/_strings/guidebook/chemistry/healthchange.ftl
# Resources/Locale/en-US/_strings/guidebook/chemistry/statuseffects.ftl
# Resources/Locale/en-US/_strings/job/job-description.ftl
# Resources/Locale/en-US/_strings/medical/components/crew-monitoring-component.ftl
# Resources/Locale/en-US/_strings/npc/hugbot.ftl
# Resources/Locale/en-US/_strings/npc/npc-debug.ftl
# Resources/Locale/en-US/_strings/speech/speech-triggers.ftl
# Resources/Locale/en-US/_strings/ui/stat-values.ftl
# Resources/Locale/en-US/guidebook/chemistry/conditions.ftl
# Resources/Locale/en-US/guidebook/chemistry/effects.ftl
# Resources/Locale/en-US/guidebook/chemistry/healthchange.ftl
# Resources/Locale/en-US/guidebook/entity-effects/conditions.ftl
# Resources/Locale/en-US/guidebook/entity-effects/effects.ftl
# Resources/Locale/en-US/guidebook/entity-effects/healthchange.ftl
# Resources/Maps/Shuttles/cargo_relic.yml
# Resources/Maps/_Sunrise/Station/bagel.yml
# Resources/Maps/_Sunrise/Station/barratry.yml
# Resources/Maps/_Sunrise/Station/fland.yml
# Resources/Maps/_Sunrise/Station/marathon.yml
# Resources/Maps/_Sunrise/Station/oasis.yml
# Resources/Maps/_Sunrise/Station/packed.yml
# Resources/Maps/_Sunrise/Station/plasma.yml
# Resources/Maps/_Sunrise/Station/relic.yml
# Resources/Maps/_Sunrise/event/clon_mine.yml
# Resources/Maps/_Sunrise/event/void.yml
# Resources/Prototypes/Body/Prototypes/vox.yml
# Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml
# Resources/Prototypes/Catalog/Fills/Crates/fun.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/Prototypes/Entities/Clothing/Belt/belts.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml
# Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
# Resources/Prototypes/Entities/Mobs/Species/skeleton.yml
# Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml
# Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/access.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
# Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml
# Resources/Prototypes/Loadouts/Jobs/Engineering/station_engineer.yml
# Resources/Prototypes/Loadouts/Jobs/Science/scientist.yml
# Resources/Prototypes/Loadouts/Jobs/Security/security_officer.yml
# Resources/Prototypes/Loadouts/Miscellaneous/glasses.yml
# Resources/Prototypes/Loadouts/loadout_groups.yml
# Resources/Prototypes/Objectives/objectiveGroups.yml
# Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml
# Resources/Prototypes/Reagents/medicine.yml
# Resources/Prototypes/Reagents/narcotics.yml
# Resources/Prototypes/Reagents/toxins.yml
# Resources/Prototypes/Recipes/Lathes/Packs/biogen.yml
# Resources/Prototypes/Recipes/Lathes/Packs/security.yml
# Resources/Prototypes/Recipes/Lathes/biogen.yml
# Resources/Prototypes/Roles/Antags/nukeops.yml
# Resources/Prototypes/Roles/Antags/revolutionary.yml
# Resources/Prototypes/Roles/Antags/thief.yml
# Resources/Prototypes/Roles/Antags/traitor.yml
# Resources/Prototypes/Roles/Antags/wizard.yml
# Resources/Prototypes/Roles/Antags/zombie.yml
# Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
# Resources/Prototypes/Roles/Jobs/Civilian/bartender.yml
# Resources/Prototypes/Roles/Jobs/Civilian/chef.yml
# Resources/Prototypes/Roles/Jobs/Civilian/mime.yml
# Resources/Prototypes/Roles/Jobs/Engineering/atmospheric_technician.yml
# Resources/Prototypes/Roles/Jobs/Engineering/station_engineer.yml
# Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
# Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
# Resources/Prototypes/Roles/Jobs/Medical/medical_doctor.yml
# Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
# Resources/Prototypes/Roles/Jobs/Medical/paramedic.yml
# Resources/Prototypes/Roles/Jobs/Science/borg.yml
# Resources/Prototypes/Roles/Jobs/Science/research_assistant.yml
# Resources/Prototypes/Roles/Jobs/Science/scientist.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
# Resources/Prototypes/Roles/Jobs/Security/warden.yml
# Resources/Prototypes/Stacks/Materials/crystals.yml
# Resources/Prototypes/Stacks/floor_tile_stacks.yml
# Resources/Prototypes/tags.yml
# Resources/ServerInfo/Guidebook/Science/ArtifactReports.xml
# Resources/ServerInfo/Guidebook/Science/Xenoarchaeology.xml
# Resources/Textures/Clothing/Hands/Gloves/Color/black.rsi/equipped-HAND.png
# Resources/Textures/Clothing/Hands/Gloves/Color/black.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/mime.rsi/meta.json
# Resources/Textures/Effects/speech.rsi/moth3.png
# Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
# Resources/Textures/Structures/Machines/microwave.rsi/meta.json
# Resources/Textures/Structures/Machines/microwave.rsi/mw.png
# Resources/Textures/Structures/Machines/microwave.rsi/mw0.png
# Resources/Textures/Structures/Machines/microwave.rsi/mw_running_unlit.png
# Resources/Textures/Structures/Machines/microwave.rsi/mw_unlit.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwb.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwbloody.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwbloody0.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwbloody1.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwbloodyo.png
# Resources/Textures/Structures/Machines/microwave.rsi/mwo.png
# Resources/Textures/Structures/Machines/microwave_syndie.rsi/meta.json
# Resources/Textures/Structures/Machines/microwave_syndie.rsi/mw.png
# Resources/Textures/Structures/Machines/microwave_syndie.rsi/mw0.png
# Resources/Textures/Structures/Machines/microwave_syndie.rsi/mw_running_unlit.png
# Resources/Textures/Structures/Machines/microwave_syndie.rsi/mw_unlit.png
# Resources/Textures/Structures/Machines/microwave_syndie.rsi/mwb.png
# Resources/Textures/Structures/Machines/microwave_syndie.rsi/mwo.png
# Resources/migration.yml
# RobustToolbox
2025-10-19 17:38:04 +02:00
YoungThug
3ac4816723
Resprites and keeping consistency for forgotten figurines ( #40889 )
...
* Resprites and keeping consistency for forgotten figurines
* Slarti Requests
* fixed sus
2025-10-15 10:28:54 +00:00
MilenVolf
3dacdc03c6
Localize space villain arcade ( #40641 )
2025-10-03 11:08:36 +00:00
Vigers Ray
e67f4a6672
Merge remote-tracking branch 'space-wizards/master'
2025-09-27 03:54:27 +03:00
IProduceWidgets
a4b7cd73c5
+1 Spam mail ( #40310 )
...
* 2nd edition
* remove OOC
* oop
* double oops
2025-09-13 09:15:10 +02:00
ScarKy0
b2c9106839
Vulpkanin Species ( #37539 )
...
* [April Fools] Elf species (#35353 )
elf
* [April Fools] Juice that makes me go insane (#35370 )
* kill me
* MAKE IT STOP
* is it finally over?
* web edit
* webedit
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* webedit
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* webedit
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* webedit
* WEBEDIT PLEASE
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* vulpkanin species
the ultimate april fools joke
Co-Authored-By: Kr8art <188977876+kr8art@users.noreply.github.com>
* cant be bothered
* make build and test debug run on the april fools branch (#35396 )
welp
* Revert "[April Fools] Juice that makes me go insane (#35370 )"
This reverts commit fcbdcf8452cb1247733242aa44ea5b9f38dfa3d2.
* Revert "[April Fools] Elf species (#35353 )"
This reverts commit 704293a051033026bfca0c9e161d97796bc0cb81.
* nuh uh
* localized names
* fix survival box
* abilities (Mostly don't work yet, pending PRs)
* wagging loc
* slight heat tweaks
* stuff
* Update Vulpkanin.xml
* vulp screams + quieter howl
* MessyDrinker by Orks
* MessyDrinker guidebook
* animal bones
* fix wagging
* missed
* no loc
* Lower damage, remove butchering
* Revert "animal bones"
This reverts commit 3457cde13e57336678f62a20bf57fb315844c240.
* leap
* collision
* leap desc update
* leap guidebook
* fix leap
* microbalance
* comment
* microbalancing pt 2
* microbalancing pt 3
* test fail fix (i hope)
* fix organs
* no leaping on the ground
* remove SolutionScanner + ling work
* fix clone
* add stuff back
* microbalancing pt yes
* male vulp names
mainly slavic names with some similiar sounding ones mixed in
* Revert "male vulp names"
This reverts commit 1666f81821bfea241262627160a594dd1b0ce050.
* male vulps names pr 2 (slavic, dog names, few puns)
Slavic names, with mixed in typical dog names and some puns
* female names (mainly slavic, other stuff mixed in)
* oops
* Update vulpkanin.yml
* Vulps WIP Work (#1 )
* Modified aesprite tools
* WIP
* wipperoni
* We are done here, wawa
* Revert "Merge branch 'aseprite-tools' into hannah/vulps-wip"
This reverts commit d258645df60a94d0217fecd85a38545f2b951cde, reversing
changes made to 0ae39e862152ef6548533eba0547709594c55e90.
* Resolve merge issue
* Fix Urist McVulp forgetting his fursuit
---------
Co-authored-by: Southbridge-fur <southbridgefur@gmail.com>
* re-add ears and husk overlay
* revert adding ears to vox
* Crest Markings
* Fade Markings
* Sharp Markings
* microbalance + comments
* censor character nudity option compliance
* Ear Markings
* 1984 wagging animations
* Tail Markings
* tail wag icon
* annoyance
* guidebook
* slight temperature tweak
* seperate out snouts, port over 2 markings for testing
* fix
* seperate snout file
* Snout/Head Markings
* cleanup + locale for ears
* Head and Snout loc
* gray eyes
* crest and husk cleanup
* Tail and Chest loc
* Legs and Arms loc
* most important commit
* mime vulps like rations too
* missing loc
* microbalance
* not needed
* goatee
* white eyes
* harmony feedback tail fixes
* personal changes and fixes after playing
* fix fluffy tail clipping
* Sprite fixes, displacement fixes (#2 )
* Tune head displacement
* Vulps Sprite Tuning
* helmets
* detail
* Urist
* wag
* comban't
* fix attributions
* remove vulp biosuits
* fix vulp beards
* fixed up ears
* comment note
* further ear tweaks
* engi helmets
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>
Co-authored-by: Kr8art <188977876+kr8art@users.noreply.github.com>
Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com>
Co-authored-by: Southbridge-fur <southbridgefur@gmail.com>
2025-09-05 12:43:17 +02:00
Minemoder5000
9be78ced63
Remove a default Cyborg name ( #39948 )
...
* 1984 clanker
* Fix prototype
2025-08-29 10:38:48 +02:00
Copilot
bc55df1fe3
Улучшения Крысиного Короля: увеличен лимит армии, добавлены гвардейцы ( #2923 )
...
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: VigersRay <60344369+VigersRay@users.noreply.github.com>
Co-authored-by: KaiserMaus <kaiser.ratte@gmail.com>
Co-authored-by: Vigers Ray <vigersray@gmail.com>
2025-08-24 01:47:46 +03:00
Vigers Ray
939076ff99
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# .github/CODEOWNERS
# .github/workflows/publish.yml
# Content.Client/Administration/UI/BanPanel/BanPanel.xaml
# Content.Client/Administration/UI/BanPanel/BanPanel.xaml.cs
# Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml.cs
# Content.Client/Entry/EntryPoint.cs
# Content.Client/Hands/Systems/HandsSystem.cs
# Content.Client/Humanoid/HumanoidAppearanceSystem.cs
# Content.Client/Humanoid/SingleMarkingPicker.xaml.cs
# Content.Client/IoC/ClientContentIoC.cs
# Content.Client/Lobby/LobbyState.cs
# Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
# Content.Client/Lobby/UI/Loadouts/LoadoutGroupContainer.xaml.cs
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/NetworkConfigurator/NetworkConfiguratorConfigurationMenu.xaml
# Content.Client/Options/UI/EscapeMenu.xaml
# Content.Client/Stealth/StealthSystem.cs
# Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorWindow.xaml.cs
# Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml.cs
# Content.Client/UserInterface/Systems/Emotes/EmotesUIController.cs
# Content.Client/Weapons/Ranged/Systems/GunSystem.cs
# Content.IntegrationTests/Tests/Commands/SuicideCommandTests.cs
# Content.IntegrationTests/Tests/Damageable/DamageableTest.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Administration/Commands/AdminWhoCommand.cs
# Content.Server/Administration/Commands/PardonCommand.cs
# Content.Server/Administration/Commands/RoleUnbanCommand.cs
# Content.Server/Administration/Commands/SetOutfitCommand.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
# Content.Server/AlertLevel/Commands/SetAlertLevelCommand.cs
# Content.Server/Body/Components/BloodstreamComponent.cs
# Content.Server/Body/Systems/BloodstreamSystem.cs
# Content.Server/Body/Systems/MetabolizerSystem.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Chat/Managers/ChatSanitizationManager.cs
# Content.Server/Chat/Systems/ChatSystem.Emote.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/CrewManifest/CrewManifestSystem.cs
# Content.Server/Emp/EmpSystem.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Fax/FaxSystem.cs
# Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs
# Content.Server/GameTicking/Commands/ForceMapCommand.cs
# Content.Server/GameTicking/Commands/ForcePresetCommand.cs
# Content.Server/GameTicking/Presets/GamePresetPrototype.cs
# Content.Server/GameTicking/Rules/ChangelingRuleSystem.cs
# Content.Server/GameTicking/Rules/Components/ChangelingRuleComponent.cs
# Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
# Content.Server/Ghost/Roles/GhostRoleSystem.cs
# Content.Server/Implants/Components/ScramImplantComponent.cs
# Content.Server/Implants/SubdermalImplantSystem.cs
# Content.Server/Materials/ProduceMaterialExtractorSystem.cs
# Content.Server/Medical/HealthAnalyzerSystem.cs
# Content.Server/NPC/Systems/NPCCombatSystem.Ranged.cs
# Content.Server/NPC/Systems/NPCSystem.cs
# Content.Server/Polymorph/Systems/PolymorphSystem.cs
# Content.Server/Radio/EntitySystems/HeadsetSystem.cs
# Content.Server/Repairable/RepairableSystem.cs
# Content.Server/Revenant/EntitySystems/RevenantSystem.cs
# Content.Server/RoundEnd/RoundEndSystem.cs
# Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
# Content.Server/Speech/EntitySystems/FrenchAccentSystem.cs
# Content.Server/Speech/EntitySystems/FrontalLispSystem.cs
# Content.Server/Speech/EntitySystems/LizardAccentSystem.cs
# Content.Server/Speech/EntitySystems/MothAccentSystem.cs
# Content.Server/Speech/EntitySystems/OwOAccentSystem.cs
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Content.Server/StationEvents/Events/MeteorSwarmSystem.cs
# Content.Server/Stunnable/Components/StunOnCollideComponent.cs
# Content.Server/SurveillanceCamera/Components/SurveillanceCameraRouterComponent.cs
# Content.Server/Weapons/Ranged/Systems/GunSystem.Cartridges.cs
# Content.Server/Zombies/ZombieSystem.Transform.cs
# Content.Server/Zombies/ZombieSystem.cs
# Content.Shared/Actions/SharedActionsSystem.cs
# Content.Shared/Bed/SharedBedSystem.cs
# Content.Shared/Blocking/BlockingSystem.cs
# Content.Shared/Body/Systems/SharedBodySystem.Parts.cs
# Content.Shared/Chemistry/Components/SolutionRegenerationComponent.cs
# Content.Shared/Chemistry/EntitySystems/HypospraySystem.cs
# Content.Shared/Construction/Conditions/TileNotBlocked.cs
# Content.Shared/Cuffs/SharedCuffableSystem.cs
# Content.Shared/Doors/Systems/SharedDoorSystem.cs
# Content.Shared/Emoting/EmoteAttemptEvent.cs
# Content.Shared/Eye/Blinding/Systems/BlindableSystem.cs
# Content.Shared/Eye/VisibilityFlags.cs
# Content.Shared/Hands/EntitySystems/SharedHandsSystem.Pickup.cs
# Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
# Content.Shared/Interaction/SmartEquipSystem.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Content.Shared/Medical/Cryogenics/SharedCryoPodSystem.cs
# Content.Shared/Medical/Healing/HealingSystem.cs
# Content.Shared/Medical/HealingComponent.cs
# Content.Shared/Nutrition/EntitySystems/FoodSystem.cs
# Content.Shared/Slippery/SlipperySystem.cs
# Content.Shared/SprayPainter/SharedSprayPainterSystem.cs
# Content.Shared/Standing/StandingStateComponent.cs
# Content.Shared/Standing/StandingStateSystem.cs
# Content.Shared/Station/SharedStationSpawningSystem.cs
# Content.Shared/Stunnable/SharedStunSystem.cs
# Content.Shared/SurveillanceCamera/SharedSurveillanceCameraMonitorSystem.cs
# Content.Shared/VendingMachines/VendingMachineComponent.cs
# Content.Shared/Warps/WarpPointSystem.cs
# Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
# Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
# Content.Shared/Wieldable/SharedWieldableSystem.cs
# Resources/Audio/Ambience/Antag/attributions.yml
# Resources/Audio/Ambience/Antag/changeling_start.ogg
# Resources/Audio/Effects/attributions.yml
# Resources/Audio/Lobby/attributions.yml
# Resources/Audio/Machines/attributions.yml
# Resources/Audio/Weapons/Guns/Gunshots/attributions.yml
# Resources/Locale/en-US/_strings/administration/antag.ftl
# Resources/Locale/en-US/_strings/administration/commands/camera.ftl
# Resources/Locale/en-US/_strings/administration/commands/dsay-command.ftl
# Resources/Locale/en-US/_strings/administration/commands/follow-command.ftl
# Resources/Locale/en-US/_strings/administration/smites.ftl
# Resources/Locale/en-US/_strings/administration/ui/admin-camera-window.ftl
# Resources/Locale/en-US/_strings/administration/ui/role-bans.ftl
# Resources/Locale/en-US/_strings/alerts/alerts.ftl
# Resources/Locale/en-US/_strings/atmos/gas-pressure-regulator-system.ftl
# Resources/Locale/en-US/_strings/bonk/components/bonkable-component.ftl
# Resources/Locale/en-US/_strings/commands/add-body-part-command.ftl
# Resources/Locale/en-US/_strings/commands/admin-logs-command.ftl
# Resources/Locale/en-US/_strings/commands/admin-who-command.ftl
# Resources/Locale/en-US/_strings/commands/asay-command.ftl
# Resources/Locale/en-US/_strings/commands/crew-manifest-command.ftl
# Resources/Locale/en-US/_strings/commands/deadmin-command.ftl
# Resources/Locale/en-US/_strings/commands/delete-component-command.ftl
# Resources/Locale/en-US/_strings/commands/destroy-mechanism-command.ftl
# Resources/Locale/en-US/_strings/commands/dirty-command.ftl
# Resources/Locale/en-US/_strings/commands/dsay-command.ftl
# Resources/Locale/en-US/_strings/commands/dump-reagent-guide-text-command.ftl
# Resources/Locale/en-US/_strings/commands/eye-commands.ftl
# Resources/Locale/en-US/_strings/commands/follow-command.ftl
# Resources/Locale/en-US/_strings/commands/force-map-command.ftl
# Resources/Locale/en-US/_strings/commands/force-preset-command.ftl
# Resources/Locale/en-US/_strings/commands/ghost-kick-command.ftl
# Resources/Locale/en-US/_strings/commands/ghost-visibility-commands.ftl
# Resources/Locale/en-US/_strings/commands/go-lobby-command.ftl
# Resources/Locale/en-US/_strings/commands/grid-drag-command.ftl
# Resources/Locale/en-US/_strings/commands/is-afk-command.ftl
# Resources/Locale/en-US/_strings/commands/makesentient-command.ftl
# Resources/Locale/en-US/_strings/commands/map-commands.ftl
# Resources/Locale/en-US/_strings/commands/mapping-client-side-setup-command.ftl
# Resources/Locale/en-US/_strings/commands/mappingclientsidesetup-command.ftl
# Resources/Locale/en-US/_strings/commands/me-command.ftl
# Resources/Locale/en-US/_strings/commands/mind-info-command.ftl
# Resources/Locale/en-US/_strings/commands/node-vis-commands.ftl
# Resources/Locale/en-US/_strings/commands/npc-command.ftl
# Resources/Locale/en-US/_strings/commands/nukecodes-command.ftl
# Resources/Locale/en-US/_strings/commands/ooc-command.ftl
# Resources/Locale/en-US/_strings/commands/pardon-command.ftl
# Resources/Locale/en-US/_strings/commands/powerstat-command.ftl
# Resources/Locale/en-US/_strings/commands/promote-host-command.ftl
# Resources/Locale/en-US/_strings/commands/radiation-command.ftl
# Resources/Locale/en-US/_strings/commands/readmin-command.ftl
# Resources/Locale/en-US/_strings/commands/remove-extra-components-command.ftl
# Resources/Locale/en-US/_strings/commands/role-commands.ftl
# Resources/Locale/en-US/_strings/commands/say-command.ftl
# Resources/Locale/en-US/_strings/commands/set-battery-percent-command.ftl
# Resources/Locale/en-US/_strings/commands/show-ambient-command.ftl
# Resources/Locale/en-US/_strings/commands/show-gun-spread-command.ftl
# Resources/Locale/en-US/_strings/commands/show-htn-command.ftl
# Resources/Locale/en-US/_strings/commands/showrules-command.ftl
# Resources/Locale/en-US/_strings/commands/spawn-entity-list-command.ftl
# Resources/Locale/en-US/_strings/commands/start-singularity-command.ftl
# Resources/Locale/en-US/_strings/commands/tile-pry-command.ftl
# Resources/Locale/en-US/_strings/commands/toggle-decals-command.ftl
# Resources/Locale/en-US/_strings/commands/toggle-disallow-late-join-command.ftl
# Resources/Locale/en-US/_strings/commands/unlocknode-command.ftl
# Resources/Locale/en-US/_strings/commands/whisper-command.ftl
# Resources/Locale/en-US/_strings/components/gas-pressure-regulator-component.ftl
# Resources/Locale/en-US/_strings/engineer-painter/engineer-painter.ftl
# Resources/Locale/en-US/_strings/game-ticking/forcemap-command.ftl
# Resources/Locale/en-US/_strings/interaction/interaction-popup-component.ftl
# Resources/Locale/en-US/_strings/markings/vox_tattoos.ftl
# Resources/Locale/en-US/_strings/materials/material-extractor.ftl
# Resources/Locale/en-US/_strings/movement/eye.ftl
# Resources/Locale/en-US/_strings/nutrition/components/food-component.ftl
# Resources/Locale/en-US/_strings/nutrition/components/ingestion-system.ftl
# Resources/Locale/en-US/_strings/nutrition/components/sealable-component.ftl
# Resources/Locale/en-US/_strings/radiation/radiation-command.ftl
# Resources/Locale/en-US/_strings/reagents/meta/physical-desc.ftl
# Resources/Locale/en-US/_strings/research/technologies.ftl
# Resources/Locale/en-US/_strings/seeds/seeds.ftl
# Resources/Locale/en-US/_strings/weapons/grenades/timer-trigger.ftl
# Resources/Locale/en-US/_strings/weapons/grenades/voice-trigger.ftl
# Resources/Locale/en-US/commands/mapping-client-side-setup-command.ftl
# Resources/Locale/en-US/recipes/tags.ftl
# Resources/Maps/_Sunrise/Station/bagel.yml
# Resources/Maps/_Sunrise/Station/barratry.yml
# Resources/Maps/_Sunrise/Station/box.yml
# Resources/Maps/_Sunrise/Station/fland.yml
# Resources/Maps/_Sunrise/Station/marathon.yml
# Resources/Maps/_Sunrise/Station/oasis.yml
# Resources/Maps/_Sunrise/Station/packed.yml
# Resources/Maps/_Sunrise/Station/plasma.yml
# Resources/Maps/amber.yml
# Resources/Maps/centcomm.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/Prototypes/Catalog/Fills/Lockers/service.yml
# Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/coffee.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/sustenance.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/winterdrobe.yml
# Resources/Prototypes/Entities/Clothing/Belt/belts.yml
# Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml
# Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
# Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
# Resources/Prototypes/Entities/Clothing/Head/hats.yml
# Resources/Prototypes/Entities/Clothing/Head/helmets.yml
# Resources/Prototypes/Entities/Clothing/Head/hoods.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml
# Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
# Resources/Prototypes/Entities/Mobs/NPCs/carp.yml
# Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
# Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
# Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
# Resources/Prototypes/Entities/Mobs/Player/clone.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Entities/Mobs/Species/dwarf.yml
# Resources/Prototypes/Entities/Mobs/base.yml
# Resources/Prototypes/Entities/Objects/Fun/pai.yml
# Resources/Prototypes/Entities/Objects/Fun/toys.yml
# Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
# Resources/Prototypes/Entities/Objects/Shields/shields.yml
# Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml
# Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml
# Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml
# Resources/Prototypes/Entities/Objects/Tools/matches.yml
# Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml
# Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
# Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml
# Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml
# Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
# Resources/Prototypes/Entities/Structures/Doors/airlock_groups.yml
# Resources/Prototypes/Entities/Structures/Furniture/beds.yml
# Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml
# Resources/Prototypes/Entities/Structures/Power/debug_power.yml
# Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml
# Resources/Prototypes/Entities/Structures/Wallmounts/Misc/mirror.yml
# Resources/Prototypes/GameRules/subgamemodes.yml
# Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml
# Resources/Prototypes/Reagents/Consumable/Drink/soda.yml
# Resources/Prototypes/Reagents/medicine.yml
# Resources/Prototypes/Recipes/Lathes/Packs/tiles.yml
# Resources/Prototypes/Recipes/Lathes/categories.yml
# Resources/Prototypes/Recipes/Reactions/chemicals.yml
# Resources/Prototypes/Roles/Antags/changeling.yml
# Resources/Prototypes/name_identifier_groups.yml
# Resources/Prototypes/tool_qualities.yml
# Resources/ServerInfo/Guidebook/Antagonist/Zombies.xml
# Resources/ServerInfo/Guidebook/Cargo/CargoBounties.xml
# Resources/ServerInfo/Guidebook/Command.xml
# Resources/ServerInfo/Guidebook/Glossary.xml
# Resources/ServerInfo/Guidebook/NewPlayer/YourFirstCharacter.xml
# Resources/ServerInfo/Guidebook/Science/Robotics.xml
# Resources/ServerInfo/Guidebook/Science/ScannersAndVessels.xml
# Resources/ServerInfo/Guidebook/Science/Science.xml
# Resources/ServerInfo/Guidebook/SpaceStation14.xml
# Resources/ServerInfo/Guidebook/Survival.xml
# Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/capspace.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/cybersun.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/on-equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/icon.png
# Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/on-equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/security.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/meta.json
# Resources/Textures/Clothing/Head/Helmets/atmos_firehelmet.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/atmospherics.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/capspace.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-white.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/salvage.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/syndiecommander.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/wizard.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Suits/atmos_firesuit.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json
# Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
# Resources/Textures/Objects/Misc/Lights/lampgreen.rsi/meta.json
# Resources/Textures/Objects/Specific/Janitorial/janitorial_cart.rsi/meta.json
# Resources/Textures/Objects/Tools/spray_painter.rsi/meta.json
# Resources/Textures/Objects/Weapons/Melee/baseball_bat.rsi/meta.json
# Resources/engineCommandPerms.yml
# Resources/keybinds.yml
# Resources/migration.yml
2025-08-10 01:49:23 +03:00
M87S
5cf8662f3c
Remove NamesGolem ( #39478 )
...
* deleted golem.ftl which contained golem names
* deleted golem.yml that went along with golem.ftl
2025-08-08 12:30:46 -07:00
Hannah Giovanna Dawson
f5fd2dcb76
Scurret naming fixes ( #38776 )
...
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-07-07 00:30:44 +02:00
Hannah Giovanna Dawson
48d897d31e
Scurrets ( #38218 )
...
* Scurrets.
* Add missing equipment YAML
* Fix count of NamesFirstScurret
* Resolve PR comments, wa.
Also add like a bunch more wa replacements
* ed
* Update Resources/Textures/Mobs/Animals/scurret/displacement.rsi/meta.json
* :rivflabbergasted:
* Fixed spacings in scurret_last.ftl
* Fix mangled endings of some last names
* wawa
* the scug has a spear for self defence
2025-06-20 16:39:08 -07:00
Vigers Ray
d6c0a011b7
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# .github/workflows/publish.yml
# Content.Client/Clothing/ClientClothingSystem.cs
# Content.Client/Clothing/Systems/ChameleonClothingSystem.cs
# Content.Client/Fax/UI/FaxWindow.xaml
# Content.Client/Ghost/GhostSystem.cs
# Content.Client/Holiday/HolidaySystem.cs
# Content.Client/Humanoid/HumanoidAppearanceSystem.cs
# Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs
# Content.Client/Lobby/UI/LobbyGui.xaml
# Content.Client/Lobby/UI/LobbyGui.xaml.cs
# Content.Client/Mech/MechSystem.cs
# Content.Client/Stealth/StealthSystem.cs
# Content.Client/Weapons/Ranged/Systems/GunSystem.cs
# Content.Server.Database/Migrations/Sqlite/SqliteServerDbContextModelSnapshot.cs
# Content.Server/Bed/BedSystem.cs
# Content.Server/Body/Systems/BodySystem.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Cargo/Systems/CargoSystem.Orders.cs
# Content.Server/Communications/CommunicationsConsoleComponent.cs
# Content.Server/EntityEffects/Effects/AreaReactionEffect.cs
# Content.Server/EntityEffects/Effects/MakeSentient.cs
# Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustPests.cs
# Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustToxins.cs
# Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustWeeds.cs
# Content.Server/EntityEffects/Effects/PlantMutateGases.cs
# Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
# Content.Server/IoC/ServerContentIoC.cs
# Content.Server/Nutrition/EntitySystems/FoodSystem.cs
# Content.Server/Power/EntitySystems/PowerNetSystem.cs
# Content.Server/Preferences/Managers/ServerPreferencesManager.cs
# Content.Server/RoundEnd/RoundEndSystem.cs
# Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Content.Server/VoiceMask/VoiceMaskSystem.cs
# Content.Server/Weapons/Ranged/Systems/GunSystem.cs
# Content.Shared/Bed/Components/HealOnBuckleComponent.cs
# Content.Shared/Clothing/EntitySystems/ClothingSystem.cs
# Content.Shared/EntityEffects/Effects/ExplosionReactionEffect.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Content.Shared/Item/ItemToggle/Components/ComponentTogglerComponent.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Content.Shared/Preferences/Loadouts/RoleLoadout.cs
# Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
# Content.Shared/Wieldable/SharedWieldableSystem.cs
# Resources/Audio/Machines/attributions.yml
# Resources/Locale/en-US/_strings/atmos/plaque-component.ftl
# Resources/Locale/en-US/_strings/chat/chat-channel.ftl
# Resources/Locale/en-US/_strings/components/screen-component.ftl
# Resources/Locale/en-US/_strings/inventory/components/slot-block-component.ftl
# Resources/Locale/en-US/_strings/mass-media/news-discord.ftl
# Resources/Locale/en-US/_strings/objectives/commands/stripall.ftl
# Resources/Locale/en-US/_strings/salvage/job-board.ftl
# Resources/Locale/en-US/_strings/ui/spray-painter-window.ftl
# Resources/Locale/en-US/_strings/ui/turret-controls.ftl
# Resources/Maps/_Sunrise/Station/box.yml
# Resources/Prototypes/Access/misc.yml
# Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml
# Resources/Prototypes/Catalog/Fills/Lockers/engineer.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Fills/Lockers/service.yml
# Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml
# Resources/Prototypes/Entities/Clothing/Head/helmets.yml
# Resources/Prototypes/Entities/Clothing/Masks/masks.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Markers/Spawners/mobs.yml
# Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
# Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
# Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml
# Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
# Resources/Prototypes/Entities/Mobs/Player/dragon.yml
# Resources/Prototypes/Entities/Mobs/Player/silicon.yml
# Resources/Prototypes/Entities/Mobs/Species/arachnid.yml
# Resources/Prototypes/Entities/Mobs/Species/moth.yml
# Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
# Resources/Prototypes/LootTables/suspicion_loot_table.yml
# Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml
# Resources/Prototypes/Reagents/medicine.yml
# Resources/Prototypes/Recipes/Lathes/Packs/science.yml
# Resources/Prototypes/Recipes/Lathes/medical.yml
# Resources/Prototypes/SoundCollections/NukeMusic.yml
# Resources/ServerInfo/Guidebook/Cargo/Salvage.xml
# Resources/Textures/Clothing/Hands/Gloves/KnuckleDusters/brassknuckleduster.rsi/equipped-OUTERCLOTHING-reptilian.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/basic.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Suits/eva_emergency.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Suits/eva_prisoner.rsi/meta.json
# Resources/Textures/Effects/speech.rsi/alien3.png
# Resources/Textures/Effects/speech.rsi/alienroyal3.png
# Resources/Textures/Effects/speech.rsi/default3.png
# Resources/Textures/Effects/speech.rsi/guardian3.png
# Resources/Textures/Effects/speech.rsi/holo3.png
# Resources/Textures/Effects/speech.rsi/lawyer3.png
# Resources/Textures/Effects/speech.rsi/lizard3.png
# Resources/Textures/Effects/speech.rsi/meta.json
# Resources/Textures/Effects/speech.rsi/moth3.png
# Resources/Textures/Effects/speech.rsi/robot3.png
# Resources/Textures/Effects/speech.rsi/slime3.png
# Resources/Textures/Effects/speech.rsi/spider3.png
# Resources/Textures/Effects/speech.rsi/syndibot3.png
# Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
# Resources/Textures/Mobs/Silicon/chassis.rsi/meta.json
# Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_f.png
# Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_m.png
# Resources/Textures/Objects/Misc/id_cards.rsi/meta.json
# Resources/Textures/Structures/Doors/Airlocks/Glass/external.rsi/emergency_unlit.png
# Resources/Textures/Structures/Piping/disposal.rsi/meta.json
# Resources/Textures/Tiles/attributions.yml
# Resources/Textures/Tiles/steel_dirty.png
# Resources/migration.yml
# runclient-Tools.bat
# runclient.bat
2025-05-27 03:41:41 +03:00
IProduceWidgets
a021c02b25
More wizard names ( #36437 )
...
* Wizard names
* readd any dropped names.
* haha funny number
* update dataset counts!
2025-05-14 23:06:56 +02:00
ThereDrD
f0e0ce94c6
Фикс линтера и пары тестов ( #2047 )
2025-05-04 21:03:16 +03:00
Vigers Ray
b378fdc706
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Client/Entry/EntryPoint.cs
# Content.Client/Stylesheets/StyleNano.cs
# Content.Server/Nutrition/EntitySystems/CreamPieSystem.cs
# Content.Server/Nutrition/EntitySystems/FoodSystem.cs
# Content.Shared/Follower/FollowerSystem.cs
# Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Content.Shared/PAI/SharedPAISystem.cs
# Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
# Resources/Locale/en-US/_strings/access/components/genpop.ftl
# Resources/Locale/en-US/_strings/doors/components/turnstile.ftl
# Resources/Locale/en-US/_strings/power/battery.ftl
# Resources/Locale/en-US/_strings/store/pai-catalog.ftl
# Resources/Locale/en-US/_strings/tools/simple-tool-usage.ftl
# Resources/Locale/en-US/_strings/ui/controls.ftl
# Resources/Locale/en-US/_strings/weapons/ranged/upgrades.ftl
# Resources/Prototypes/Access/misc.yml
# Resources/Prototypes/Catalog/Cargo/cargo_vending.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
# Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml
# Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
# Resources/Prototypes/Entities/Mobs/Player/dragon.yml
# Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
# Resources/Prototypes/Entities/Objects/Fun/toys.yml
# Resources/Prototypes/Entities/Objects/Misc/paper.yml
# Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
# Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
# Resources/Prototypes/Entities/Stations/base.yml
# Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
# Resources/Prototypes/Loadouts/role_loadouts.yml
# Resources/Prototypes/Recipes/Lathes/Packs/science.yml
# Resources/Prototypes/Research/industrial.yml
# Resources/Prototypes/Species/vox.yml
# Resources/Prototypes/Store/currency.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/Prototypes/ai_factions.yml
# Resources/Prototypes/borg_types.yml
# Resources/Textures/Clothing/Head/Hats/captain.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/capformaldress.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/paramedic.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/paramedic.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/meta.json
# Resources/Textures/Objects/Weapons/Melee/captain_sabre.rsi/meta.json
# Resources/Textures/Objects/Weapons/Melee/energykatana.rsi/meta.json
# Resources/Textures/Objects/Weapons/Melee/katana.rsi/meta.json
# Resources/Textures/Objects/Weapons/Melee/machete.rsi/meta.json
# Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/closed.png
# Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/closing.png
# Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/deny.png
# Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/locked.png
# Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/opening.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/assembly.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/closed.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/closing.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/meta.json
# Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/open.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/opening.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/firelock.rsi/closed.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/firelock.rsi/closing.png
# Resources/Textures/Structures/Doors/Airlocks/Standard/firelock.rsi/opening.png
# Resources/Textures/Structures/Wallmounts/posters.rsi/poster4_contraband.png
# Resources/migration.yml
2025-04-28 01:29:55 +03:00
Samuka-C
6ef03b082f
Xenoborgs part 1 ( #36830 )
...
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-04-23 19:38:10 -07:00
T-Stalker
bad79973f2
Add 1 dragon name ( #36846 )
...
* this is a commit you cannot skip
* why do you have to add a count why
2025-04-23 20:11:34 +10:00
Tayrtahn
e529bc6196
Improve LocalizedDataset test to check for low Count ( #36848 )
...
* Improve LocalizedDataset test to check for low Count
* Fix missing entries for FigurinesFootsoldier
2025-04-23 11:29:13 +02:00
Vigers Ray
0e350ab6d3
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Client/Actions/ActionsSystem.cs
# Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml
# Content.Server/GameTicking/GameTicker.GamePreset.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Content.Shared/Actions/BaseActionComponent.cs
# Content.Shared/Actions/SharedActionsSystem.cs
# Content.Shared/Weapons/Reflect/ReflectComponent.cs
# Content.Shared/Weapons/Reflect/ReflectSystem.cs
# README.md
# Resources/Prototypes/Actions/types.yml
# Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
# Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
# Resources/Prototypes/Entities/Mobs/Player/dragon.yml
# Resources/Prototypes/Recipes/Lathes/security.yml
# Resources/Prototypes/ai_factions.yml
2025-04-19 00:46:30 +03:00
mubururu_
8f68d7c7a2
random names for space dragons ( #36656 )
...
* raoooaoaouurrr
* forgot to save before initial
* title changes
* new format who dis
* forgot i made 30
2025-04-17 23:05:14 +02:00
Vigers Ray
77d4af8975
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Server/Atmos/EntitySystems/FlammableSystem.cs
# Content.Server/Xenoarchaeology/XenoArtifacts/Effects/Components/GasArtifactComponent.cs
# Content.Server/Xenoarchaeology/XenoArtifacts/Triggers/Components/ArtifactGasTriggerComponent.cs
# Content.Shared/Damage/Systems/StaminaSystem.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Resources/Locale/en-US/_strings/chat/ui/chat-window.ftl
# Resources/Locale/en-US/_strings/damage/damage-popup-component.ftl
# Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
# Resources/Prototypes/XenoArch/Effects/normal_effects.yml
# Resources/Textures/Objects/Specific/Medical/hypospray.rsi/hypo.png
# Resources/Textures/Objects/Specific/Medical/hypospray.rsi/meta.json
# Resources/migration.yml
2025-04-15 04:03:44 +03:00
Tayrtahn
110ed2736f
Convert spam letters to a LocalizedDataset ( #36393 )
...
* Convert spam letters to a LocalizedDataset
* Error -> warning
* Comments
* Add migrations for old spam mail entities
2025-04-14 19:38:21 +02:00
SlamBamActionman
18bedfec0a
Add implant names to implanters ( #36555 )
...
* Initial commit
* Add tips!
2025-04-14 18:50:42 +02:00
Vigers Ray
23284710b2
Merge remote-tracking branch 'space-wizards/master'
2025-04-07 13:28:57 +03:00
Tayrtahn
8d8c1e4dae
Make RandomMetadata properly support localization ( #36343 )
...
* Make _outputSegments readonly
* Remove mystery character
* Use Fluent instead of string concatenation
* Adjust format
* Convert existing content
* Don't need these anymore
* Docs
2025-04-06 11:12:39 -07:00
Vigers Ray
0901aa9c72
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Server/Chat/SuicideSystem.cs
# Content.Server/Ghost/GhostSystem.cs
# Content.Server/Revenant/EntitySystems/RevenantSystem.Abilities.cs
# Content.Shared/Standing/StandingStateSystem.cs
# Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
# Resources/Prototypes/GameRules/roundstart.yml
# Resources/Prototypes/Roles/Antags/revolutionary.yml
# Resources/Prototypes/Roles/Antags/thief.yml
# Resources/Prototypes/Roles/Antags/traitor.yml
# Resources/Prototypes/Roles/Antags/zombie.yml
# Resources/Prototypes/Roles/Jobs/CentComm/official.yml
2025-04-06 04:22:26 +03:00
deltanedas
67a9809a5e
remove evil shitcode from randommetadata ( #36324 )
...
* remove evil
* fix non-localizeddataset uses
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-04-05 17:56:22 +02:00
KamTheSythe
0a229f5abf
Remove "SHUTTLES" from the allergy list in ion_storm.yml ( #36317 )
...
with accordance pull 35751, removes the "SHUTTLES" as a possible allergy to prevent possible round stall
2025-04-05 11:00:19 +02:00
Babaev
d9c8d3beca
Апстрим локализации ( #1604 )
2025-04-02 21:53:12 +03:00
Vigers Ray
84c607c84a
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTab.xaml.cs
# Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml
# Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml.cs
# Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabHeader.xaml
# Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabHeader.xaml.cs
# Content.Server/Administration/Systems/AdminSystem.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
# Content.Server/Ghost/GhostSystem.cs
# Resources/Locale/en-US/_strings/administration/antag.ftl
# Resources/Locale/en-US/_strings/administration/commands/adminnotes.ftl
# Resources/Locale/en-US/_strings/construction/components/block-anchor-component.ftl
# Resources/Locale/en-US/_strings/power/commands.ftl
# Resources/Prototypes/Catalog/VendingMachines/Inventories/clothesmate.yml
# Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/chili.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/corn.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/corn.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/eggplant.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/eggy.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/lemon.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/onion_red.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/potato.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/sugarcane.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/tomato.rsi/produce.png
2025-03-27 20:37:49 +03:00
TheProNoob678
098e594161
A Bunch of New Figurine Voicelines ( #36039 )
...
* Add a bunch of figurine voicelines and reduces delay
* Added footsoldier figurine voicelines
* Fixed voiceline count.
* Fixed Queen Xeno figurine formatting issues
* Fixed my terrible fucking grammar
2025-03-25 21:14:34 +01:00
Vigers Ray
d07c21563f
фикс линтера
2025-03-25 16:20:43 +03:00
Vigers Ray
8662794068
ЕБАНЫЕ ОШИБКИ ЛИНТЕРА ПОСЛЕ АПСТРИМА
2025-03-25 13:10:18 +03:00
Vigers Ray
d0f5e8d361
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# .github/workflows/validate-rgas.yml
# .github/workflows/validate-rsis.yml
# Content.Client/Changelog/ChangelogTab.xaml.cs
# Content.Client/Humanoid/HumanoidAppearanceSystem.cs
# Content.Client/Options/UI/OptionsMenu.xaml.cs
# Content.Client/SubFloor/SubFloorHideSystem.cs
# Content.Client/UserInterface/Systems/Ghost/Widgets/GhostGui.xaml.cs
# Content.Server/Advertise/EntitySystems/SpeakOnUIClosedSystem.cs
# Content.Server/Antag/AntagSelectionSystem.cs
# Content.Server/Arcade/SpaceVillainGame/SpaceVillainArcadeSystem.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Mindshield/MindShieldSystem.cs
# Content.Server/Objectives/Systems/KillPersonConditionSystem.cs
# Content.Server/Standing/StandingStateSystem.cs
# Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs
# Content.Server/VendingMachines/VendingMachineSystem.cs
# Content.Server/Zombies/ZombieSystem.Transform.cs
# Content.Server/Zombies/ZombieSystem.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
# Content.Shared/Humanoid/Markings/MarkingManager.cs
# Content.Shared/Humanoid/NamingSystem.cs
# Content.Shared/Humanoid/Prototypes/SpeciesPrototype.cs
# Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
# Content.Shared/Implants/Components/SubdermalImplantComponent.cs
# Content.Shared/Standing/StandingStateSystem.cs
# Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
# Content.Shared/VendingMachines/VendingMachineComponent.cs
# Resources/Audio/Lobby/attributions.yml
# Resources/Locale/en-US/_strings/administration/commands/forceghost.ftl
# Resources/Locale/en-US/_strings/clothing/components/fire-protection-component.ftl
# Resources/Locale/en-US/_strings/components/storage-voice-control-component.ftl
# Resources/Locale/en-US/_strings/prototypes/roles/antags.ftl
# Resources/Locale/en-US/_strings/reagents/meta/physical-desc.ftl
# Resources/Locale/en-US/lathe/lathe-categories.ftl
# Resources/Prototypes/Access/command.yml
# Resources/Prototypes/Catalog/Fills/Books/bookshelf.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/chemvend.yml
# Resources/Prototypes/Catalog/thief_toolbox_sets.yml
# Resources/Prototypes/Datasets/Names/Operation_prefix.yml
# Resources/Prototypes/Datasets/Names/Operation_suffix.yml
# Resources/Prototypes/Datasets/Names/arachnid_first.yml
# Resources/Prototypes/Datasets/Names/arachnid_last.yml
# Resources/Prototypes/Datasets/Names/borg.yml
# Resources/Prototypes/Datasets/Names/cargo_shuttle.yml
# Resources/Prototypes/Datasets/Names/clown.yml
# Resources/Prototypes/Datasets/Names/diona.yml
# Resources/Prototypes/Datasets/Names/fake_human_first.yml
# Resources/Prototypes/Datasets/Names/fake_human_last.yml
# Resources/Prototypes/Datasets/Names/first.yml
# Resources/Prototypes/Datasets/Names/first_female.yml
# Resources/Prototypes/Datasets/Names/first_male.yml
# Resources/Prototypes/Datasets/Names/fortunes.yml
# Resources/Prototypes/Datasets/Names/hologram.yml
# Resources/Prototypes/Datasets/Names/last.yml
# Resources/Prototypes/Datasets/Names/military.yml
# Resources/Prototypes/Datasets/Names/moth_first_female.yml
# Resources/Prototypes/Datasets/Names/moth_first_male.yml
# Resources/Prototypes/Datasets/Names/moth_last.yml
# Resources/Prototypes/Datasets/Names/mushman_first.yml
# Resources/Prototypes/Datasets/Names/mushman_last.yml
# Resources/Prototypes/Datasets/Names/ninja.yml
# Resources/Prototypes/Datasets/Names/ninja_title.yml
# Resources/Prototypes/Datasets/Names/regalrat.yml
# Resources/Prototypes/Datasets/Names/reptilian_female.yml
# Resources/Prototypes/Datasets/Names/reptilian_male.yml
# Resources/Prototypes/Datasets/Names/revenant.yml
# Resources/Prototypes/Datasets/Names/skeleton_first.yml
# Resources/Prototypes/Datasets/Names/syndicate.yml
# Resources/Prototypes/Datasets/Names/vox.yml
# Resources/Prototypes/Datasets/Names/wizard_first.yml
# Resources/Prototypes/Datasets/Names/wizard_last.yml
# Resources/Prototypes/Datasets/adjectives.yml
# Resources/Prototypes/Datasets/corporations.yml
# Resources/Prototypes/Datasets/criminal_records.yml
# Resources/Prototypes/Datasets/rat_king_commands.yml
# Resources/Prototypes/Datasets/verbs.yml
# Resources/Prototypes/Entities/Clothing/Head/specific.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml
# Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
# Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
# Resources/Prototypes/Entities/Mobs/Player/human.yml
# Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
# Resources/Prototypes/Entities/Mobs/Species/arachnid.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Entities/Mobs/Species/moth.yml
# Resources/Prototypes/Entities/Mobs/Species/vox.yml
# Resources/Prototypes/Entities/Objects/Devices/pda.yml
# Resources/Prototypes/Entities/Objects/Misc/paper.yml
# Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
# Resources/Prototypes/Entities/Stations/nanotrasen.yml
# Resources/Prototypes/Entities/Structures/Furniture/carpets.yml
# Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml
# Resources/Prototypes/GameRules/roundstart.yml
# Resources/Prototypes/Procedural/salvage_loot.yml
# Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml
# Resources/Prototypes/Recipes/Lathes/biogen.yml
# Resources/Prototypes/Recipes/Lathes/categories.yml
# Resources/Prototypes/Roles/Jobs/Security/warden.yml
# Resources/Prototypes/Species/arachnid.yml
# Resources/Prototypes/Species/diona.yml
# Resources/Prototypes/Species/moth.yml
# Resources/Prototypes/ai_factions.yml
# Resources/Prototypes/game_presets.yml
# Resources/ServerInfo/Guidebook/Mobs/SlimePerson.xml
# Resources/ServerInfo/Guidebook/ServerRules/SpaceLaw/SpaceLaw.xml
# Resources/ServerInfo/Guidebook/Service/Botany.xml
# Resources/Textures/Clothing/Eyes/Glasses/glasses.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Glasses/jamjar.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Glasses/mercglasses.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Glasses/meson.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Glasses/ninjavisor.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Glasses/outlawglasses.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Glasses/science.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Glasses/sunglasses.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Glasses/thermal.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Hud/beergoggles.rsi/inhand-left.png
# Resources/Textures/Clothing/Eyes/Hud/beergoggles.rsi/inhand-right.png
# Resources/Textures/Clothing/Eyes/Hud/beergoggles.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Hud/synd.rsi/meta.json
# Resources/Textures/Clothing/Eyes/Hud/syndagent.rsi/meta.json
# Resources/Textures/Clothing/Head/Hats/capcap.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Hats/capcap.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Hats/capcap.rsi/meta.json
# Resources/Textures/Interface/Misc/program_icons.rsi/meta.json
# Resources/Textures/Objects/Misc/Lights/lights.rsi/meta.json
# Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/carrot.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/chanterelle.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/chili.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/eggplant.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/gatfruit.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/lemon.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/onion_red.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/potato.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/sugarcane.rsi/meta.json
# Resources/Textures/Objects/Specific/Hydroponics/tomato.rsi/meta.json
# Resources/Textures/Objects/Specific/Robotics/borgmodule.rsi/meta.json
# Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/meta.json
# Resources/Textures/Objects/Tools/spray_painter.rsi/meta.json
# Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/meta.json
# Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/meta.json
# Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/meta.json
# Resources/migration.yml
# Tools/actions_changelogs_since_last_run.py
2025-03-25 11:30:01 +03:00
MilenVolf
f8ccff1363
Localize criminal records reason placeholder dataset ( #35810 )
...
* Localize criminal records reason placeholder dataset
* Forgor
2025-03-16 19:43:37 -04:00
MilenVolf
5db89ab7e9
Localize rat king commands datasets ( #35780 )
2025-03-11 22:49:32 -07:00
MilenVolf
b5728c228d
Localize news dataset ( #35774 )
...
* Localize news dataset
* Remove the `"`
2025-03-11 22:44:19 -07:00
MilenVolf
b1ddc1a20d
Localize traitor codeverbs datasets ( #35737 )
...
* Localize verbs dataset
* Localize adjectives dataset
* Localize corporations dataset
* Update TraitorRuleSystem to use LocalizedDatasetPrototype instead of DatasetPrototype
2025-03-09 22:20:05 -04:00
MilenVolf
b1fabb5a1a
[Part of #32893 ] Localize misc dataset names ( #33404 )
...
* Localize cargo_shuttle names
* Localize death_commando names
* Localize fortunes
* Localize military names
* Localize rollie names
* fortunes.ftl -> cookie_fortune.ftl
* Correct prototype ids to follow naming conventions
2025-03-08 20:04:01 +01:00
MilenVolf
3ccd9e4b6d
[Part of #32893 ] Localize first male & female dataset names ( #33402 )
...
* Localize first_name
* Localize first_female
* names-male/female-first-dataset -> names-first-male/female-dataset
* Correct prototype ids to follow naming conventions
* Combine first_male.yml and first_female.yml into base_gendered.yml
2025-03-08 20:03:51 +01:00
MilenVolf
9200a24dcf
[Part of #32893 ] Localize first & last dataset names ( #33401 )
...
* Localize first names
* Localize last names
* Correct prototype ids to follow naming conventions
* Combine first.yml and last.yml into base.yml
* Forgot about = in last
2025-03-08 20:03:38 +01:00
MilenVolf
7806afb284
[Part of #32893 ] Localize vox dataset names ( #33396 )
...
* Localize vox names
* Correct prototype id to follow naming conventions
* Upstream names
2025-03-08 20:03:24 +01:00
MilenVolf
177a323fd4
[Part of #32893 ] Localize humanoid species dataset names ( #33395 )
...
* Localize diona names
* Localize moth names
* Localize mushman names
* Localize reptilian names
* Localize skeleton names
* Upstream diona names
* names-moth-male/female-first-dataset -> names-moth-first-male/female-dataset
* Correct prototype ids to follow naming conventions
* NamesSkeletonFirst -> NamesSkeleton
* Combine moth_first_female.yml, moth_first_male.yml and moth_last.yml
* Forgot about skeleton prototype
* Upstream names
* Update Resources/Locale/en-US/datasets/names/diona_last.ftl
* Update Resources/Locale/en-US/datasets/names/diona_last.ftl
* keep first name for skeleton
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-08 20:03:07 +01:00
MilenVolf
0480e1554f
[Part of #32893 ] Localize antagonists dataset names ( #33393 )
...
* Localize fake human names
* Localize ninja names
* Localize operation names
* Localize regalrat names
* Localize revenant names
* Localize syndicate names
* Localize wizard names
* Correct prototype ids to follow naming conventions
* Combine fake_human_first.yml and fake_human_last.yml
* Move contents of ninja_title.yml into ninja.yml
* Combine Operation_prefix.yml and Operation_suffix.yml
* Combine wizard_first.yml and wizard_last.yml
* Upstream names
* fix wizard
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-08 20:02:46 +01:00
MilenVolf
7242a1d69d
[Part of #32893 ] Localize summonable creatures dataset names ( #33392 )
...
* Localize clown names
* Localize golem names
* Localize hologram names
* Correct prototype ids to follow naming conventions
* Update Resources/Locale/en-US/datasets/names/golem.ftl
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-08 20:02:36 +01:00
MilenVolf
28174a5062
[Part of #32893 ] Localize arachnid dataset names ( #33353 )
...
* Localize arachnid dataset names
* Correct prototype ids to follow naming conventions
* Combine arachnid_first.yml and arachnid_last.yml
* Upstream names
2025-03-08 20:02:22 +01:00
MilenVolf
965bd1c5ac
[Part of #32893 ] Localize silicon dataset names ( #33352 )
...
* Localize ai names
* Apply requested changes
* Localize autoborg
* Localize borg names
* Localize atv names
* Correct prototypes ids to follow naming conventions
* Remove AI localization (Moved to another PR)
* Weh
2025-03-08 20:02:12 +01:00
FungiFellow
e8c812f90f
Changed Pride to Hubris in ion_storm.yml ( #35602 )
...
Update ion_storm.yml
2025-03-01 18:19:19 +01:00
DieselMohawk
7bd98b9075
Old Rollie Name Integration ( #35544 )
2025-02-26 15:37:31 -08:00