Vigers Ray
286a1f2265
QoL Истории ахелпа ( #1984 )
2025-04-27 22:34:04 +03:00
Vigers Ray
5d2cdd3f44
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Client/Humanoid/HumanoidAppearanceSystem.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Server/Roles/Jobs/JobSystem.cs
# Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
# Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
# Resources/Prototypes/Entities/Mobs/Species/vox.yml
# Resources/Prototypes/Entities/Objects/Misc/paper.yml
# Resources/Prototypes/Entities/Objects/Tools/lighters.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
# Resources/Prototypes/Recipes/Lathes/categories.yml
# Resources/Prototypes/Recipes/Lathes/machine_boards.yml
# Resources/Prototypes/Species/vox.yml
2025-04-21 08:56:50 +03:00
Ed
f6a29e24a2
Markings overhaul ( #35938 )
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* markings displacement setup
* ok i got it!
* fix map updating
* remove trackingLayers
* markings clean up and modernizize
* marking disabling displacements
* markings restriction
* dehihienize
* dehihiniezize 2
* aa
* nice
2025-04-20 17:01:50 -04:00
Tayrtahn
31cf0505c9
Convert NameIdentifier to use NameModifierSystem ( #36736 )
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Convert NameIdentifier to use NameModifierSystem
2025-04-20 14:16:59 +10:00
Vigers Ray
e2aab392db
Merge remote-tracking branch 'space-wizards/master'
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# Conflicts:
# Content.Server/PDA/PdaSystem.cs
# Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
# Resources/Prototypes/Roles/Jobs/Civilian/bartender.yml
# Resources/Prototypes/Roles/Jobs/Civilian/chef.yml
# Resources/Prototypes/Roles/Jobs/Engineering/atmospheric_technician.yml
# Resources/Prototypes/Roles/Jobs/Engineering/station_engineer.yml
# Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
# Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
# Resources/Prototypes/Roles/Jobs/Medical/medical_doctor.yml
# Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
# Resources/Prototypes/Roles/Jobs/Medical/paramedic.yml
# Resources/Prototypes/Roles/Jobs/Science/borg.yml
# Resources/Prototypes/Roles/Jobs/Science/research_assistant.yml
# Resources/Prototypes/Roles/Jobs/Science/scientist.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
# Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
# Resources/Prototypes/Roles/Jobs/Security/warden.yml
# Resources/Prototypes/borg_types.yml
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/full.png
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/meta.json
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/state0.png
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/state1.png
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/state2.png
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/state3.png
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/state4.png
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/state5.png
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/state6.png
# Resources/Textures/Structures/Walls/shuttleinterior.rsi/state7.png
2025-04-20 02:52:59 +03:00
pacable
a4de2c6df7
Админ консоль прописывания команд ( #1876 )
2025-04-20 02:44:56 +03:00
c4llv07e
52323a8972
Better PowerCharge menu wrapping (retry) ( #34036 )
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* fixed
* Move wattage to the power button
---------
Co-authored-by: VideoKompany <135313844+VlaDOS1408@users.noreply.github.com>
2025-04-19 16:20:32 -04:00
slarticodefast
51e2607a12
cleanup RingerSystem ( #36731 )
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cleanup ringersystem
2025-04-19 19:11:08 +02:00
Kyle Tyo
8dc2cb8874
Minor dependency and variable cleanup. ( #36730 )
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removal of misc unused or extra dependency definitions.
2025-04-19 18:11:34 +02:00
pathetic meowmeow
8e24308714
Make two inventories not dance around as much when opening/closing them ( #35041 )
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* Make two inventories not dance around as much when opening/closing them
* Use .Any
2025-04-19 10:40:49 -04:00
metalgearsloth
39aefa0441
Fix detailed examine mispredicts ( #33814 )
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So:
- Shared examine like armour, adds the button incorrectly and mispredicts it.
- Server-only like damage, doesn't add it (correct) and no mispredict.
We'll just prune any verbs if the server sends them in unless the verb is client-only and it should fix it unless there's client-side code not flagging it as clientexclusive.
2025-04-19 10:37:45 -04:00
Milon
6138fcdce9
Predict and cleanup RingerComponent ( #35907 )
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* clean up most stuff
* move to shared
* works
* shuffle shit around
* oops! access
* fixes
* todo: everything
* SUFFERING
* curse you
2025-04-19 15:55:05 +02:00
Vigers Ray
e1b8d682ff
Merge remote-tracking branch 'space-wizards/master'
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# Conflicts:
# Content.Server/PDA/PdaSystem.cs
# Content.Server/RoundEnd/RoundEndSystem.cs
# Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs
# Resources/Prototypes/Catalog/VendingMachines/Inventories/winterdrobe.yml
# Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml
2025-04-19 16:33:37 +03:00
metalgearsloth
9bdd7307fd
Predicted multihanded component ( #36712 )
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* Predicted multihanded component
* Refview
* reh
2025-04-19 18:05:20 +10:00
metalgearsloth
63dfd21b14
Predict dumping ( #32394 )
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* Predict dumping
- This got soaped really fucking hard.
- Dumping is predicted, this required disposals to be predicte.d
- Disposals required mailing (because it's tightly coupled), and a smidge of other content systems.
- I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict.
* Fix a bunch of stuff
* nasty merge
* Some reviews
* Some more reviews while I stash
* Fix merge
* Fix merge
* Half of review
* Review
* re(h)f
* lizards
* feexes
* feex
2025-04-19 16:20:40 +10:00
Vigers Ray
6844adcc9e
Merge remote-tracking branch 'space-wizards/master'
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# Conflicts:
# Content.Shared/Doors/Systems/SharedDoorSystem.cs
# Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
2025-04-19 05:02:40 +03:00
metalgearsloth
72372dc77d
Predict gas volume pumps ( #33835 )
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* Predict gas volume pumps
* Also this one
* Review
2025-04-19 11:48:41 +10:00
metalgearsloth
8ab0e59db6
Refactor disarms ( #36546 )
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* Refactor disarms
- Move client stuff to shared
- Cleanup a bunch of stuff
- Ref events
- Fix the swing sound mispredict (I noticed it on target dummies).
* Revert this change
* minor review
* Rebiew
---------
Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-19 11:38:22 +10:00
Vigers Ray
c9eb6bd25e
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Resources/Locale/en-US/_strings/materials/silo.ftl
# Resources/Textures/Clothing/Neck/mantles/cemantle.rsi/equipped-NECK.png
# Resources/Textures/Clothing/Neck/mantles/cemantle.rsi/icon.png
# Resources/Textures/Clothing/Neck/mantles/cemantle.rsi/meta.json
2025-04-19 03:51:31 +03:00
Nemanja
f8ff7aee92
Local Material Silo ( #36492 )
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* Material Silo
* fix board, fix copyright
* a bit of review.... for the vibe....
* a tiny bit of review
* 4 spaced
* sloths no good very tiny nitpick
* fix ui flickers
* oops
* slightly lower range
* Sloth Review
---------
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-04-19 09:43:17 +10:00
Vigers Ray
26c3024407
фиксы апстрима
2025-04-19 02:33:41 +03:00
Vigers Ray
0e350ab6d3
Merge remote-tracking branch 'space-wizards/master'
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# Conflicts:
# Content.Client/Actions/ActionsSystem.cs
# Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml
# Content.Server/GameTicking/GameTicker.GamePreset.cs
# Content.Server/GameTicking/GameTicker.Spawning.cs
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Content.Shared/Actions/BaseActionComponent.cs
# Content.Shared/Actions/SharedActionsSystem.cs
# Content.Shared/Weapons/Reflect/ReflectComponent.cs
# Content.Shared/Weapons/Reflect/ReflectSystem.cs
# README.md
# Resources/Prototypes/Actions/types.yml
# Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
# Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
# Resources/Prototypes/Entities/Mobs/Player/dragon.yml
# Resources/Prototypes/Recipes/Lathes/security.yml
# Resources/Prototypes/ai_factions.yml
2025-04-19 00:46:30 +03:00
Tayrtahn
c155740ac5
Cleanup warnings in SimpleRadialMenu ( #36690 )
2025-04-18 18:28:24 +02:00
Ciarán Walsh
ab1bcfe391
Implement client-side theming for OutputPanel scroll-down button. ( #35913 )
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* Implement client-side theming for OutputPanel scroll-down button.
* Use OutputPanel constant for button class name
* Remove unused string
* Enable scroll button for ChatBox
* Update RobustToolbox
* Update to merged RT version
2025-04-18 17:42:59 +10:00
Fildrance
7d81d63aa0
fix: return deconstruct to the top level option of radial menu ( #36486 )
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feat: now RCD can have recepies that are placed on the top level of radial menu - 'Main' category name is reserved for this
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-04-17 23:50:15 -05:00
Tayrtahn
e00e2ba407
Add PopupPredictedCursor and fix doubled popups on vending machines ( #36655 )
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* Add PopupCursorPredicted method
* Fix doubled popups on vending machine restock failures
* Rename to match existing pattern
2025-04-18 14:01:46 +10:00
metalgearsloth
7d2ef2bd47
Action charges refactor ( #33993 )
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* Action charges refactor
- Fixes the slight godmoding of baseactioncomponent.
- Gets back 1ms of server time.
* chorg
* Remove FrameUpdate
* Fixes
* More fixes
* Combine
* Fixes
* Updates
* weh
* Last fixes
* weh
* Fix naughty
* YAML fixes
* This one too
* Merge conflicts
* This thing
* Review
* Fix this as well
* Icon fix
* weh
* Review
* Review
* seamless
* Review
2025-04-18 13:45:48 +10:00
Nemanja
c3e43a78f3
Fix another storedSprite bug ( #36662 )
2025-04-18 12:15:31 +10:00
metalgearsloth
e1a21728e7
Storage fixes ( #36533 )
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* Storage fixes
- Add size event.
- Fix reclaim not running always.
* Block the toggles
* Standardise and popup explaining
* Disable item toggles in bags
* Fix verb popping up even if we can't activate
* Conflicts
* Validate
* Stop drags if source closes
* Really fixes
* Real fix
* Revert this
2025-04-18 12:11:31 +10:00
gus
2c60d6b27f
RCD Refactor ( #34781 )
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* fixed prediction (hopefully), removed caching of prototype, sealed the class, removed any and count
* erroneus using statement
* removed unused timing, removed obsolete method of getting gridUid
* nuked mapgriddata
* code cleanup
* cleanup
* this has to be a string without me rewriting more code than i want to in this moment
* kill
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-04-17 21:34:38 -04:00
Vigers Ray
f71f04558f
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorWindow.xaml.cs
# Content.Shared/Nutrition/EntitySystems/ThirstSystem.cs
# Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
# Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
2025-04-17 23:48:59 +03:00
Vigers Ray
f1ac20d096
Выровнял таблицу контрибюторов
2025-04-17 23:46:35 +03:00
eoineoineoin
05ae563e29
Fix exception when telepad system plays beam animations ( #33010 )
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Fix exception when order sent to telepad
Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-17 21:52:38 +10:00
Ben Bryant
73e3e90198
Skip unnecessary MaterialStorageControl updates ( #32662 )
...
Remove unnecessary dictionary copying
2025-04-17 20:41:15 +10:00
eoineoineoin
2fc8cdff00
Fix UI issues with Camera Monitor ( #31809 )
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* Fix jumpy camera monitor UI
Basically copy-pasted same solution from #30292
* Remove duplicate code; use shared ItemList method to sync items
2025-04-17 20:15:35 +10:00
Kyle Tyo
7d64599d2d
Action buttons are now usable in the action window. ( #35642 )
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* Update ActionUIController.cs
* renamed some inconsistent arguments.
* removed a redundant check.
* revert some variable renames to reduce the diff.
2025-04-17 20:08:09 +10:00
Vigers Ray
091f0b22ee
Топ контрибюторов в лобби ( #1828 )
2025-04-17 06:27:30 +03:00
Vigers Ray
a5a2bbd386
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Resources/Textures/Clothing/Hands/Gloves/Color/black.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/Color/color.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/captain.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/captain.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/captain.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/combat.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/combat.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/combat.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/fingerless.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/fingerlessinsuls.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/janitor.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/janitor.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/janitor.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/latex.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/leather.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/mercfingerless.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/nitrile.rsi/inhand-left.png
# Resources/Textures/Clothing/Hands/Gloves/nitrile.rsi/inhand-right.png
# Resources/Textures/Clothing/Hands/Gloves/nitrile.rsi/meta.json
# Resources/Textures/Clothing/Hands/Gloves/robohands.rsi/meta.json
# Resources/Textures/Clothing/Head/Hardsuits/cybersun.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json
# Resources/Textures/Mobs/Aliens/Xenos/purple_snake.rsi/meta.json
2025-04-17 06:26:03 +03:00
beck-thompson
b41ee53dbd
Cleanup various admin buttons ( #36312 )
...
cleanup
2025-04-17 03:02:41 +02:00
Ed
5a69877fe7
storedOffset bugfix ( #33606 )
...
* Update ItemGridPiece.cs
* Update SharedItemSystem.cs
* Update ItemGridPiece.cs
* EmoGarbage Review
---------
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-04-16 20:42:22 -04:00
Tayrtahn
f4f9f7ea7b
Cleanup warnings in ScreenshotHook ( #36637 )
2025-04-16 23:51:38 +02:00
Ciarán Walsh
a16097fa33
Fix duplicate suit signals ( #35918 )
...
* Include the suit owner’s UID in suit sensor status updates.
* Show a single monitoring entry per crew member
* Rewrite sensor collection using a dictionary
2025-04-16 23:14:05 +02:00
Vigers Ray
6020a6fd5b
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTab.xaml.cs
# Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml.cs
# Content.Server/Weapons/Ranged/Systems/GunSystem.cs
# Content.Server/Zombies/ZombieSystem.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Content.Shared/Zombies/SharedZombieSystem.cs
# Content.Shared/Zombies/ZombieComponent.cs
# Resources/Locale/en-US/_strings/research/technologies.ftl
# Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml
# Resources/Prototypes/Polymorphs/polymorph.yml
# Resources/Prototypes/Recipes/Lathes/security.yml
# Resources/Prototypes/Research/arsenal.yml
# Resources/Prototypes/Research/experimental.yml
2025-04-17 00:07:59 +03:00
Linkbro
0d70d6bfdf
New Sprites for cables ( #34955 )
...
* initial textures
* Makes it have layers because Milon wanted it
* Makes it have layers because Milon wanted it
* in do NOT understand github
* tested, works
* Update Content.Client/Power/Visualizers/CableVisualizerComponent.cs
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
* Update Content.Client/Power/Visualizers/CableVisualizerComponent.cs
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
* remove extra newline
* EmoGarbage Review - Adjust MV cables to use orange stripes
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-04-16 16:26:25 -04:00
Errant
fb388d2265
Role subtypes ( #35359 )
2025-04-16 19:04:48 +02:00
J
b1c08582d5
Various system spring cleaning ( #36206 )
...
* Various systems warnings cleanup
* Last changes before submitting PR
* Add guard for transform component, fix failing test
* Small corrections
* Audio params to specifiers datafields
* Using audio params on components and configs
2025-04-16 13:08:22 +02:00
Vigers Ray
7f187618e7
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Resources/Prototypes/Catalog/uplink_catalog.yml
# Resources/migration.yml
2025-04-16 01:44:52 +03:00
Fildrance
98d951008a
fix: mode scanner footer now is not jumping up and down on scanning artifact ( #36599 )
...
fix: scanner footer now is not jumping up and down on scanning artifact
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-04-16 00:05:36 +02:00
Vigers Ray
77d4af8975
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Server/Atmos/EntitySystems/FlammableSystem.cs
# Content.Server/Xenoarchaeology/XenoArtifacts/Effects/Components/GasArtifactComponent.cs
# Content.Server/Xenoarchaeology/XenoArtifacts/Triggers/Components/ArtifactGasTriggerComponent.cs
# Content.Shared/Damage/Systems/StaminaSystem.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Resources/Locale/en-US/_strings/chat/ui/chat-window.ftl
# Resources/Locale/en-US/_strings/damage/damage-popup-component.ftl
# Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
# Resources/Prototypes/XenoArch/Effects/normal_effects.yml
# Resources/Textures/Objects/Specific/Medical/hypospray.rsi/hypo.png
# Resources/Textures/Objects/Specific/Medical/hypospray.rsi/meta.json
# Resources/migration.yml
2025-04-15 04:03:44 +03:00
Vigers Ray
9cb67238de
Большинство оверлев не работают на лежачих.
2025-04-15 03:54:42 +03:00