Vigers Ray
cb13892d29
Откатил стамина резисты старлайна чтобы не было конфликтов с оффами
2025-04-15 04:32:47 +03:00
Vigers Ray
014e6ac131
Культ крови ( #847 )
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Signed-off-by: pacable <igor.mamaev1@gmail.com>
Co-authored-by: pacable <igor.mamaev1@gmail.com>
Co-authored-by: Babaev <129369024+babaevlsdd@users.noreply.github.com>
2025-03-29 14:46:54 +03:00
Focstor
9d950be520
станрезисты и тазер ( #1578 )
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Co-authored-by: Rinary <rinary.super@gmail.com>
2025-03-25 16:22:23 +03:00
Vigers Ray
ed0a30bb64
Merge remote-tracking branch 'space-wizards/master'
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# Conflicts:
# Content.Client/Weapons/Ranged/Systems/GunSystem.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Entry/EntryPoint.cs
# Content.Server/Ghost/GhostSystem.cs
# Content.Server/IoC/ServerContentIoC.cs
# Content.Server/Shuttles/Systems/ArrivalsSystem.cs
# Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
# Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs
# Content.Server/Voting/Managers/VoteManager.DefaultVotes.cs
# Content.Server/Weapons/Ranged/Systems/GunSystem.Battery.cs
# Content.Server/Weapons/Ranged/Systems/GunSystem.Cartridges.cs
# Content.Server/Weapons/Ranged/Systems/GunSystem.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/Follower/FollowerSystem.cs
# Resources/Locale/en-US/_strings/actions/actions/dna-scrambler.ftl
# Resources/Locale/en-US/_strings/administration/commands/change-cvar-command.ftl
# Resources/Locale/en-US/discord/vote-notifications.ftl
# Resources/Prototypes/Catalog/Fills/Crates/armory.yml
# Resources/Prototypes/Catalog/Fills/Lockers/security.yml
# Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
# Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
# Resources/Prototypes/Voice/speech_emotes.yml
2025-02-19 13:16:37 +03:00
Milon
e97d6870cc
remove usages of obsolete EntityUid method variants ( #35106 )
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eughhhhh
2025-02-16 03:06:23 +01:00
Vigers Ray
0b7e6604cb
После падения нету автоподнятия
2024-12-31 05:55:08 +03:00
haiwwkes
5192d120ea
Новая панель эмоутов. ( #891 )
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* wacky
* work
* work
* work
* work
* eff
* a
2024-12-24 23:27:09 +03:00
haiwwkes
dc7caa82c3
This is a temporary measure and will be reverted once the DMCA counterclaim process is completed. ( #748 )
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* Revert "fix (#612 )"
This reverts commit 2bfefd1b10 .
* Revert "fix (#534 )"
This reverts commit 7efd457a51 .
* chore(content): temporarily restrict access pending DMCA counterclaim review
2024-12-01 17:40:55 +03:00
haiwwkes
40568a243c
lay down + scope ( #476 )
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* remove old system
* new scope, new laying
2024-10-11 11:52:39 +03:00
Nemanja
a540b8840e
Goliath mob ( #30839 )
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* Goliath mob
* Update asteroid.yml
* mcfuck yourself
* add cloak
* fixes
* Update materials.yml
2024-08-18 12:22:36 -04:00
Leon Friedrich
ee2c115e5b
Turn interaction related attempt events into structs ( #29168 )
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* Turn InteractionAttemptEvent into a struct event
* readonly
* GettingInteractedWithAttemptEvent
* ConsciousAttemptEvent
2024-06-19 00:30:41 +10:00
Tayrtahn
4a83c36585
Code cleanup: Dirty(Comp) ( #26238 )
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* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.
* Missed a few
* Revert changes to pulling
* No
2024-03-19 23:27:02 -04:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
64343c289d
Revert Arch testmerge 2 ( #21901 )
2023-11-26 14:20:07 +11:00
metalgearsloth
855ab4d129
Update submodule to 182.1.0 ( #21900 )
2023-11-26 13:53:54 +11:00
metalgearsloth
d4bed09cdc
Revert the other arch changes ( #21871 )
2023-11-24 11:19:46 +11:00
metalgearsloth
93bd9972f1
Content arch ( #20107 )
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Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-11-23 14:34:37 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Kara
80f36ea6d4
Glorfcode (force say on damage/stun/crit) ( #20562 )
2023-09-28 18:05:36 -07:00
deltanedas
61bc0a3d98
minor stun refactor ( #18752 )
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* file scope
* stun autogen state
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-06 02:19:47 -06:00
metalgearsloth
90110183be
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
metalgearsloth
c8f89eca60
ECS dragdrop ( #12973 )
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* ECS dragdrop
No more excuses.
* AAAAAAAAAAAAAA
* kry
* events
* aaaaaaaaaa
* HUH
* Fix stripping
* aaaaaa
* spoike
* asease
* fix table vaulting
* ded
* rebiew
* aaaaaaaaaaaaa
* drag
* aeaeae
* weh
2023-02-13 13:29:34 +00:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Chief-Engineer
388d186fc7
Add stamina logs ( #12921 )
2022-12-12 15:21:15 +11:00
Leon Friedrich
94011ca2b1
Misc changes from replay branch ( #12581 )
2022-11-15 17:34:47 +11:00
metalgearsloth
7e44673bc3
Subscribe to attackattempt for stuncomp ( #12415 )
2022-11-07 03:31:23 +11:00
metalgearsloth
1782eb6ad7
Fix even more warnings ( #11968 )
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Also more instances of someone using TryComp instead of HasComp
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:49:22 -07:00
metalgearsloth
12e1a961d6
Reduce knocked down players tile friction ( #11035 )
2022-09-10 23:49:10 -07:00
Leon Friedrich
e3d9d4df02
Fix status effect prediction ( #8475 )
2022-09-05 03:21:21 +10:00
Rane
1c8bdaf7c4
Sleeping ( #9793 )
2022-07-26 21:46:24 -07:00
metalgearsloth
375a53ce60
Fix sloweddown stopping its own shutdown refresh ( #9214 )
2022-06-27 14:08:18 +10:00
metalgearsloth
2b6c352aff
Jetpacks ( #9023 )
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* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
2022-06-24 17:44:30 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Leon Friedrich
87eede8785
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
Leon Friedrich
17132385d4
Make combat check CanInteract ( #7046 )
2022-03-09 17:40:07 +11:00
metalgearsloth
6b38eb9912
Make stun system resolves identical ( #6108 )
2022-01-11 00:45:27 +11:00
Acruid
5b1cd2dd96
ECSatize AlertsSystem ( #5559 )
2022-01-05 19:19:23 +11:00
Leon Friedrich
4acb8c12af
fix stripping ( #5983 )
2022-01-01 18:03:29 +01:00
Paul Ritter
512d6a38c3
get that crap outta here (completely rewrites inventorysystem) ( #5807 )
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* some work
* equip: done
unequip: todo
* unequipping done & refactored events
* workin
* movin
* reee namespaces
* stun
* mobstate
* fixes
* some work on events
* removes serverside itemcomp & misc fixes
* work
* smol merge fix
* ports template to prototype & finishes ui
* moves relay & adds containerenumerator
* actions & cuffs
* my god what is actioncode
* more fixes
* im loosing my grasp on reality
* more fixes
* more work
* explosions
* yes
* more work
* more fixes
* merge master & misc fixed because i forgot to commit before merging master
* more fixes
* fixes
* moar
* more work
* moar fixes
* suffixmap
* more work on client
* motivation low
* no. no containers
* mirroring client to server
* fixes
* move serverinvcomp
* serverinventorycomponent is dead
* gaming
* only strippable & ai left...
* only ai and richtext left
* fixes ai
* fixes
* fixes sprite layers
* more fixes
* resolves optional
* yes
* stable™️
* fixes
* moar fixes
* moar
* fix some tests
* lmao
* no comment
* good to merge™️
* fixes build but for real
* adresses some reviews
* adresses some more reviews
* nullables, yo
* fixes lobbyscreen
* timid refactor to differentiate actor & target
* adresses more reviews
* more
* my god what a mess
* removed the rest of duplicates
* removed duplicate slotflags and renamed shoes to feet
* removes another unused one
* yes
* fixes lobby & makes tryunequip return unequipped item
* fixes
* some funny renames
* fixes
* misc improvements to attemptevents
* fixes
* merge fixes
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
pointer-to-null
090e74792c
Status effects fix. Refresh the status effect cooldown. ( #5708 )
2021-12-06 23:18:07 -07:00
mirrorcult
2d3077f560
Remove IMoveSpeedModifier in favor of events ( #5212 )
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* Remove IMoveSpeedModifier
* fucking magboots
* yope
* rabiews
2021-11-08 16:17:35 +11:00
metalgearsloth
3b508b041b
Remove some unused fields again-ing
2021-10-27 19:43:57 +11:00
mirrorcult
ae1ce0b31c
Status effect refactor ( #4868 )
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* Oops! All Changes In One Commit
* try desperately to fix prediction issues and fail
* oops
* test
* actually fixes prediction issues
* port jittering to status effect
* default merge behavior + alert cooldown stuff
* silly test issue
* zabloing
* address reviews
2021-10-15 23:45:04 +02:00
Vera Aguilera Puerto
95c78020f6
Fix ThrownItemComponent's Thrower not being synced with the client.
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- Fixes throwing banana peels making people become horizontal... On the client only.
2021-10-12 21:58:11 +02:00
Vera Aguilera Puerto
6eee256b11
Refactors stunnable to be ECS. ( #4819 )
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Also cleans up StandingStatesystem.
2021-10-10 12:47:26 +02:00