Commit graph

2109 commits

Author SHA1 Message Date
themias
f7a3ea6dcf
Flipped caps real (#24961)
* Flipped caps real

* oops

* whoops

* flip not fold

* fix formatting

* cargosoft formatting
2024-02-10 00:44:19 -08:00
Ubaser
b07e8abedb
EMT Belt Part 2 (#24289)
* add

* fix

* aaaa
2024-02-10 00:42:55 -08:00
Hanz
400036b962
QM drip DLC (#24477)
* New Drip for the QM

QM beret and QM formal uniform

* Asd

Asd

* Adds the new clothing to the uniform printer

what it says on the tin

* I always forget to update the copyright RAAAAAH

yup
2024-02-10 00:41:54 -08:00
potato1234_x
667cebef52
Laughin' Peas (#25089)
* laughter

* make clownmobs bleed laughter

* laughin syrup and laughter recipe

* add laughin peas
2024-02-10 00:21:44 -08:00
Hannah Giovanna Dawson
0567f92ef5
Update Skelly Vs The Rev lobby art (#25088)
Someone said the original was a bit low res
and I agreed.

This is a 1440p (from an 8k base image) rendition
of the same scene, with a new dramatic forced
perspective look, and generally cleaner art throughout.

Also now there's two mothroaches.
2024-02-09 18:06:02 -08:00
PoorMansDreams
bd4e2c35ec
Added Tourniquets to stop bleeds (#23198)
* Fixed Error with RobustToolbox Edits. Removed the addition of secbelt tag from assault belt.

* Resprite of the monstrosity

* Resprite of the tourniquet NO LONGER PHALLUS SHAPED

* too bright, now darker and edgier

* Tourniquet resprite

* metajson yay
2024-02-09 17:57:42 -08:00
Adrian16199
007adfc8a6
Straw hat. (#24997)
* Straw hat.

A craftable, flammable straw hat.

Thats it.

* seems to made it go in flames!
2024-02-08 18:17:00 -05:00
Ubaser
601da0c3a3
Small t-ray scanner resprite (#25047)
add
2024-02-08 18:09:00 -05:00
sneb
f8df3ae398
Fixed glass cargo opened sprite (#25003) 2024-02-06 14:38:38 -05:00
Tayrtahn
41cf3e5599
Add open/closed/fill states and sprites (#24600)
This adds visual differences to the sprites of many of the game's drinks when they are opened, as well as visual fill levels for most see-through drink containers. Condiment packets are visibly torn open in the corner when opened. Glue, lube, and condiment bottles are visibly opened too. I also noticed that the soda bottles were all completely opaque, so I fixed that while I was at it. Oh, and I updated the wine bottle sprite to say 14 instead of 13, 'cause yeah.

As a result of the way fill levels take on the color of the contained liquid, many of the drinks have changed slightly in appearance. This can be adjusted in the future by modifying the colors of the reagents, but seems outside the scope of this already large PR. This also means that if you refill the bottles with a different liquid, they'll take on the new color appropriately.
2024-02-04 12:13:47 -08:00
themias
b503fe5864
Add face bandanas (#24597)
* add face bandanas

* oops

* make face bandanas butcherable, also one bite

* oops

* Add mouth IdentityBlocker to bandanas

* refactor to use foldablecomponent

* remove some leftover bits

* remove HamsterWearable until face sprite updated

* oops

* review changes

* remove a few unneeded bits
2024-02-04 11:52:44 +11:00
deltanedas
604748534e
Add carp pocket (#24888)
* texture

* add the item

* add it to present and salv loot

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-03 19:12:56 +11:00
Tayrtahn
765ea789cc
Add Stonk Pockets (#24876)
* Added stonk pockets

* Give me a little credit

* Update Resources/Textures/Objects/Consumable/Food/Baked/donkpocket.rsi/meta.json

* Update Resources/Textures/Objects/Consumable/Food/Baked/donkpocket.rsi/meta.json

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-02-03 12:55:02 +11:00
Mr. 27
8ef69ff2e1
detective patch (#24739)
* inital

* fikss

* nuh uh
2024-02-01 17:49:53 -05:00
SlamBamActionman
e36844de47
Remove gondola donkpocket & change berry box description (#24655)
* Remove gondola & change berry box description

* Removed map gondolas

* Revert "Removed map gondolas"

This reverts commit 42fcfb85f16e778df135d2a68b9cea08d794e28b.

* Updated migration.yml to remove FoodBoxDonkpocketGondola

* Replacing is better than removing

* Changed description slightly
2024-02-02 09:27:52 +11:00
lunarcomets
4520ac8c9b
add lizard speech bubble (#23365)
* add bubble sprites and yaml changes

* fixed issues

* lizardified names

* more fixes, got rid of error

* add indicator to kobolds

* updated sprites (removed notch, brightened colours)
2024-02-02 00:24:17 +11:00
Rondalph Diggs
c989340c52
Minor bizzaresoft_flipped visual issues. (#24498)
Fix gamebreaking bizzaresoft_flipped issue.

* Icon now shows same detail, just from different perspective.
* Cap now displays correct perspective when equipped.
* Cap now displays correct perspective in hand.
* Cap now appears in the same hand it's held in.
2024-02-02 00:05:13 +11:00
lzk
628e22ba02
Newton cradle (#22914)
* comit

* comit2

* little more range

* review

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-02-01 22:41:19 +11:00
SlamBamActionman
1862f8aa17
Visitor job (#23972)
* Adds Visitor role and ShowInIdCardConsole property

* Add visitor to Agent ID card

* Fixes yaml test

* Fixes based on feedback

* Fixes based on feedback
2024-02-01 21:13:44 +11:00
Flareguy
d76121d470
Airlock assembly prototypes (#23821)
* adds prototypes for airlock assemblies for other doors

* fix tests
2024-02-01 20:49:47 +11:00
Sergey Dikiy
f3ff35dcfa
Added Warning state for AME (#24699)
added warning state for AME
2024-02-01 19:40:57 +11:00
lzk
e5bf4979ae
Remove yellow oxygen tank (#24374)
* Remove yellow oxygen tank

* forgor

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-02-01 17:53:33 +11:00
RumiTiger
b80b6c04b2
A beer can and a wine can (#24365)
* A beer can and a wine can

* fix wrong file locations

Signed-off-by: c4llv07e <kseandi@gmail.com>

* Update drinks_cans.yml

* A beer can and a wine can

* Update drinks_cans.yml

* A beer can and a wine can

* replace sprites

Signed-off-by: c4llv07e <kseandi@gmail.com>

* Update meta.json

* Update meta.json

* Update Resources/Textures/Objects/Consumable/Drinks/wine_can.rsi/meta.json

* Update Resources/Textures/Objects/Consumable/Drinks/beer_can.rsi/meta.json

---------

Signed-off-by: c4llv07e <kseandi@gmail.com>
Co-authored-by: c4llv07e <kseandi@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-02-01 17:41:23 +11:00
PixelTK
08a31eae19
New sprite for the arachnid plushie. (#24747)
* New sprite

* Contrast is key.
2024-02-01 17:36:43 +11:00
Pieter-Jan Briers
c25ddfd638
Health analyzers now show if somebody is starving (#24789)
"why are they getting cold damage" THERE YOU GO
2024-02-01 17:28:17 +11:00
metalgearsloth
bbc6d29d21
Remove handheld crew monitor (#24761)
* Remove handheld crew monitor

- It's supposed to be a CMO computer.
- It's getting powercrept and added everywhere.

* These too

* And this
2024-01-31 22:23:49 +11:00
brainfood1183
8cb6420ed6
New Lobby Art (#24743)
* New Lobby Art

* fix
2024-01-30 16:21:42 -07:00
SlamBamActionman
a86d0e51ec
Add water droplet hat for arachnids (#23822)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2024-01-29 16:21:25 -08:00
Tayrtahn
cebb20d535
Add fill level visuals for water bottle in-hand sprites (#24708)
Fill level visuals for water bottle inhands
2024-01-29 16:19:55 -07:00
themias
bd100344a2
Add inhand fill visuals (#24495)
* Add inhand fill visuals

* oops

* remove unused import
2024-01-28 20:38:06 -05:00
Ed
3deea2f7d6
Fire anom rework (#24666)
* content

* d

* fix artifact
2024-01-28 20:30:54 -05:00
lzk
50f1b4b009
Fix eris hud hand slot sprites (#24662)
* Fix eris style hand slot sprites

* rename meta to meta.json
2024-01-28 10:13:29 -05:00
themias
5c75117749
Add cowboy hats and boots (#24299)
* Add cowboy hats and boots

* oops

* audio fix and attribution
2024-01-28 14:23:16 +11:00
Rondalph Diggs
a8989c0ee7
Align sprite rear view (#24584)
Fixes space-wizards/space-station-14#24574

Moved back view sprite one pixel to the right.
2024-01-27 10:03:02 -08:00
Hanz
8fc9650b6e
Bartender limited reagents fixup (#24598)
Fixed up bartending after the limited reagents update
2024-01-27 09:49:26 -08:00
Ed
de9d7aed17
Rock and Meat anom rework (try 2) (#24449)
* rework

* bruh

* all fixed

* balance

* bb

* Update TileAnomalySystem.cs

* Update EntityAnomalySystem.cs

* spawn on shutdown variant

* fix entites, fix DataRecord

* fix some review

* god forgive me

* oh fuck wrong brench

* Revert "oh fuck wrong brench"

This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc.
2024-01-26 21:52:07 -05:00
icekot8
15edca2cf2
Add an inhand sprite to the syndicate jaws of life (#24583)
* commit

* fix fucking pixel
2024-01-26 21:27:14 -05:00
ERROR404
dedb77f43a
Mime hardsuit (#24198)
* Mime hardsuit

* small fix

* Update Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* New sprite

* newest sprite

* No more CTRL+C CTRL+V

* update sprite in hand

* final sprite in hand

---------

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2024-01-26 17:43:49 +03:00
metalgearsloth
29846d6e53
Make nukieplanet tileable (#24500)
I slapped the funny filter in gimp. I think ss220 already did this on their fork.
2024-01-25 18:46:51 +11:00
Flareguy
1abbf37832
Better rusty wall sprites (#24471)
* makes rusty walls use their /tg/ sprites

* my furniture. is. broken

* robocop
2024-01-24 18:08:46 -07:00
Emisse
ce46281e39
double bun long hair (#24493)
* new hair

* turn my swag on
2024-01-24 18:05:01 -07:00
Krunklehorn
158beda666
Paper cups as party hats (#24334)
* Water cups wearable as party hats

* Removed extra commented lines
2024-01-24 18:02:33 -07:00
Tayrtahn
424d3c8dc6
Add broken sprites for Vim (#24458)
* Add broken state sprites for Vim

* And the actual file too
2024-01-23 17:26:30 -05:00
Nim
016d35645f
Solo bench (#24203)
* solo bench

* price

* fix

* comfy

* 111

* clear
2024-01-23 17:15:48 -05:00
Ed
05a7eb07c2
Revert "Start rebalancing anomalies - Rock and Flesh anomaly reworked" (#24448) 2024-01-23 15:40:37 +03:00
Ed
b02c211e2f
Start rebalancing anomalies - Rock and Flesh anomaly reworked (#24381)
* rework

* bruh

* all fixed

* balance

* bb

* Update TileAnomalySystem.cs

* Update EntityAnomalySystem.cs
2024-01-23 15:32:05 +03:00
lzk
bf9441eb34
Fix casa sprite (#24421) 2024-01-22 18:15:37 -05:00
Alekshhh
80b0a24ee8
Hud Eyepatches (#24132)
* dsdt

* op

* text reduce

* ey

* we fix
2024-01-22 17:59:32 +03:00
SonicHDC
b5013fecdd
Reinforced diagonal (#24393)
* Textures

* Protowall
2024-01-22 17:53:19 +03:00
MilenVolf
6cb11e9f0a
Mothroach movement state (#24385)
Moth movement sprite
2024-01-21 19:01:42 -07:00