Commit graph

28 commits

Author SHA1 Message Date
Vigers Ray
b8229ad40b Доработки прыжков и бхопа 2024-12-27 00:38:52 +03:00
haiwwkes
99851de785
ayo (#545) 2024-10-30 10:42:02 +03:00
VigersRay
9328f4d9cb Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs
#	Content.Server/Connection/ConnectionManager.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Server/Shuttles/Systems/ArrivalsSystem.cs
#	Content.Server/Shuttles/Systems/DockingSystem.Shuttle.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Shared/Chat/SharedChatSystem.cs
#	Content.Shared/UserInterface/ActivatableUIComponent.cs
#	Resources/Prototypes/Datasets/Names/ai.yml
#	Resources/Prototypes/Datasets/adjectives.yml
#	Resources/Prototypes/Datasets/verbs.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml
#	Resources/Prototypes/Entities/Stations/base.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Roles/Jobs/Science/borg.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
#	Resources/Textures/Structures/Wallmounts/barsign.rsi/officerbeersky.png
#	Resources/Textures/Structures/Wallmounts/signs.rsi/anomaly.png
#	Resources/Textures/Structures/Wallmounts/signs.rsi/meta.json
#	SpaceStation14.sln
2024-08-28 19:12:01 +03:00
SlamBamActionman
9ee43eed2c
Add Galoshes slowdown over slippery surfaces (#30967)
* first draft

* Fixed it all, just need to rename stuff

* Rename and add comments

* Clean-up

* Access added
2024-08-23 19:59:51 +10:00
Vigers Ray
f1aef2edb9
Статистика конца раунда (#239) 2024-07-25 02:01:01 +03:00
Джексон Миссиссиппи
cf148288a0
Add an admin smite for making people slip really far (and localize the admin smites better) (#27246)
* Sliiiiiiiiiiiiiiiiiip

* what

* Localize!

* antiterminate
2024-05-11 22:01:58 -04:00
KISS
54dd273f66
Landmine stepoff (#22962)
* make landmine work on stepping off

* update methods naming

* made both step modes possible

* updated stepoff event raise to not interfere with game physics internals

* added comments

* figuring out how audiosystem works

* added beep sound effect, updated how stepoff trigger works to make it more consistent

* updated source in attributions.yml

* made stepoff working every time

* introduced suggested changes

* updated janitor's WetSignMine to have audio

* made cleaner events and bashing my head at OnEndCollide event raise

* inverted conditional where applicable

* review

---------

Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-24 16:33:45 +11:00
Errant
e061cb3f8c
Thrown soap/banana/(etc?) will fail to slip until it lands (#24494)
* throw miss

* event

* whoops

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* fix popup duplication

* Separate cancellable event

* no popup, no problem

* remove leftover stuff

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-20 12:57:39 +01:00
Arendian
9e484c4b61
Fix sliding bug (#24846)
* Fix slip bug

* debug assert

* count

* DebugAssert
2024-02-03 19:10:50 +11:00
Arendian
4f3b8d740c
Spacelube slide (#24801)
* Space lube now makes you slide

* review

* oh lord he slippin

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-02-01 21:39:10 +11:00
metalgearsloth
269c93245d
Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio (#20862) 2023-10-29 14:58:23 +11:00
DrSmugleaf
a44fa86b68
Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
metalgearsloth
040538a0b7
Minor slippery stuff (#20535) 2023-09-28 20:27:35 +10:00
Leon Friedrich
8af149e61c
Add climb & slip tests (#15459) 2023-04-16 23:07:03 -07:00
Slava0135
620c40e087
Add explosive banana peel 2 (#14491) 2023-03-23 11:54:14 -04:00
metalgearsloth
bf79d76666
Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Ygg01
75ea093d78
Fluid spread refactor (#11908)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Fix undefined
2022-11-15 22:30:59 +11:00
Leon Friedrich
92e92dceb0
Unrevert #10934 2022-10-25 11:06:00 +11:00
Emisse
80fd37041f
Revert "Fix unintentional inventory relayed event handling " (#12182) 2022-10-24 17:06:04 +02:00
Leon Friedrich
145471be2d
Fix unintentional inventory relayed event handling (#10934)
* Add InventoryRelayedEvent<TEvent>

* implement relays

* typos

* a
2022-10-24 01:04:49 -07:00
metalgearsloth
1782eb6ad7
Fix even more warnings (#11968)
Also more instances of someone using TryComp instead of HasComp

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:49:22 -07:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
metalgearsloth
12e1a961d6
Reduce knocked down players tile friction (#11035) 2022-09-10 23:49:10 -07:00
metalgearsloth
590a6ce969
Slipping, now with 20% more ecs (#4310)
* Slipping, now with 20% more ecs

* vereview
2021-07-21 22:13:58 +10:00
Visne
b7dc3c81ae
Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Renamed from Content.Shared/GameObjects/EntitySystems/SlipperySystem.cs (Browse further)