* jaws of death
* I hate YAML
* open the gate
* I forgot about this one
* I forgor
* Fix croissant
* this didn't work actually rip
* made lights look better and undo on the boxing gloves
* small change
* Update Resources/Prototypes/Entities/Clothing/Hands/gloves.yml
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
* baguette contraband, eat your evidence.
* suffix
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
* fix: don't retroactively drain disabled batteries
If something that used PowerCellDraw temporarily disabled said draw,
once it became re-enabled the system would play catch-up trying to
drain the battery for all the time since the component was disabled.
* fixup! fix: don't retroactively drain disabled batteries
* remove ItemToggle from PowerCellDraw query
* add EntityQuery for resolves, make them all optional
* move integration to ToggleCellDraw
* add ToggleCellDraw to almost every PowerCellDraw prototype
* :trollface:
* :trollface:
* :trollface:
* let it disable on mapinit
* set update time on mapinit, make borg power logic consistent now
* :trollface:
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Co-authored-by: deltanedas <@deltanedas:kde.org>