using Content.Shared._Starlight.Actions.Stasis;
namespace Content.Server._Starlight.Actions.Stasis;
public sealed class StasisFrozenSystem : SharedStasisFrozenSystem
{
///
/// Freezes and mutes the given entity.
///
public void FreezeAndMute(EntityUid uid)
{
var comp = EnsureComp(uid);
comp.Muted = false;
Dirty(uid, comp);
}
}