using Content.Shared._Starlight.Actions.Stasis; namespace Content.Server._Starlight.Actions.Stasis; public sealed class StasisFrozenSystem : SharedStasisFrozenSystem { /// /// Freezes and mutes the given entity. /// public void FreezeAndMute(EntityUid uid) { var comp = EnsureComp(uid); comp.Muted = false; Dirty(uid, comp); } }