using System.Numerics; using System.Threading; using Content.Server._Sunrise.DontSellingGrid; using Content.Server._Sunrise.ImmortalGrid; using Content.Server._Sunrise.TransitHub; using Content.Server.Access.Systems; using Content.Server.Administration.Logs; using Content.Server.Administration.Managers; using Content.Server.Chat.Systems; using Content.Server.Communications; using Content.Server.DeviceNetwork.Components; using Content.Server.DeviceNetwork.Systems; using Content.Server.GameTicking; using Content.Server.GameTicking.Events; using Content.Server.Pinpointer; using Content.Server.Parallax; using Content.Server.Popups; using Content.Server.RoundEnd; using Content.Server.Screens.Components; using Content.Server.Shuttles.Components; using Content.Server.Shuttles.Events; using Content.Server.Station.Components; using Content.Server.Station.Events; using Content.Server.Station.Systems; using Content.Shared.Access.Systems; using Content.Shared.CCVar; using Content.Shared.Database; using Content.Shared.DeviceNetwork; using Content.Shared.GameTicking; using Content.Shared.Localizations; using Content.Shared.Shuttles.Components; using Content.Shared.Shuttles.Events; using Content.Shared.Tag; using Content.Shared.Tiles; using Robust.Server.GameObjects; using Robust.Server.Maps; using Robust.Shared.Audio.Systems; using Robust.Shared.Configuration; using Robust.Shared.Map; using Robust.Shared.Map.Components; using Robust.Shared.Player; using Robust.Shared.Prototypes; using Robust.Shared.Random; using Robust.Shared.Timing; using Robust.Shared.Utility; using Content.Server.GameTicking; using Content.Shared.Parallax.Biomes; using Robust.Shared.Audio; namespace Content.Server.Shuttles.Systems; public sealed partial class EmergencyShuttleSystem : EntitySystem { /* * Handles the escape shuttle + CentCom. */ [Dependency] private readonly IAdminLogManager _logger = default!; [Dependency] private readonly IAdminManager _admin = default!; [Dependency] private readonly IConfigurationManager _configManager = default!; [Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly AccessReaderSystem _reader = default!; [Dependency] private readonly ChatSystem _chatSystem = default!; [Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!; [Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!; [Dependency] private readonly DockingSystem _dock = default!; [Dependency] private readonly EntityManager _entityManager = default!; [Dependency] private readonly IdCardSystem _idSystem = default!; [Dependency] private readonly NavMapSystem _navMap = default!; [Dependency] private readonly MapLoaderSystem _map = default!; [Dependency] private readonly PopupSystem _popup = default!; [Dependency] private readonly RoundEndSystem _roundEnd = default!; [Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly ShuttleSystem _shuttle = default!; [Dependency] private readonly StationSystem _station = default!; [Dependency] private readonly TransformSystem _transformSystem = default!; [Dependency] private readonly UserInterfaceSystem _uiSystem = default!; [Dependency] private readonly BiomeSystem _biomes = default!; [Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private readonly MapLoaderSystem _loader = default!; private const float ShuttleSpawnBuffer = 1f; // Sunrise-start public TimeSpan? DockTime; // Sunrise-end private bool _emergencyShuttleEnabled; [ValidatePrototypeId] private const string DockTag = "DockEmergency"; public override void Initialize() { _emergencyShuttleEnabled = _configManager.GetCVar(CCVars.EmergencyShuttleEnabled); // Don't immediately invoke as roundstart will just handle it. Subs.CVar(_configManager, CCVars.EmergencyShuttleEnabled, SetEmergencyShuttleEnabled); SubscribeLocalEvent(OnRoundStart); SubscribeLocalEvent(OnRoundCleanup); SubscribeLocalEvent(OnStationStartup); SubscribeLocalEvent(OnCentcommShutdown); // Sunrise-Edit SubscribeLocalEvent(OnTransitHubInit); // Sunrise-Edit SubscribeLocalEvent(OnEmergencyFTL); SubscribeLocalEvent(OnEmergencyFTLComplete); SubscribeNetworkEvent(OnShuttleRequestPosition); SubscribeLocalEvent(OnRoundEnded); // Sunrise-edit InitializeEmergencyConsole(); } // Sunrise-start private void OnRoundEnded(RoundEndTextAppendEvent ev) { DockTime = null; } // Sunrise-end private void OnRoundStart(RoundStartingEvent ev) { CleanupEmergencyConsole(); _roundEndCancelToken = new CancellationTokenSource(); } private void OnRoundCleanup(RoundRestartCleanupEvent ev) { _roundEndCancelToken?.Cancel(); _roundEndCancelToken = null; } private void OnCentcommShutdown(EntityUid uid, StationTransitHubComponent component, ComponentShutdown args) // Sunrise-Edit { ClearTransitHub(component); } private void ClearTransitHub(StationTransitHubComponent component) // Sunrise-Edit { QueueDel(component.Entity); QueueDel(component.MapEntity); component.Entity = null; component.MapEntity = null; } /// /// Attempts to get the EntityUid of the emergency shuttle /// public EntityUid? GetShuttle() { AllEntityQuery().MoveNext(out var shuttle, out _); return shuttle; } private void SetEmergencyShuttleEnabled(bool value) { if (_emergencyShuttleEnabled == value) return; _emergencyShuttleEnabled = value; if (value) { SetupEmergencyShuttle(); } else { CleanupEmergencyShuttle(); } } private void CleanupEmergencyShuttle() { var query = AllEntityQuery(); // Sunrise-Edit while (query.MoveNext(out var uid, out _)) { RemCompDeferred(uid); // Sunrise-Edit } } public override void Update(float frameTime) { base.Update(frameTime); UpdateEmergencyConsole(frameTime); } /// /// If the client is requesting debug info on where an emergency shuttle would dock. /// private void OnShuttleRequestPosition(EmergencyShuttleRequestPositionMessage msg, EntitySessionEventArgs args) { if (!_admin.IsAdmin(args.SenderSession)) return; var player = args.SenderSession.AttachedEntity; if (player is null) return; var station = _station.GetOwningStation(player.Value); if (!TryComp(station, out var stationShuttle) || !HasComp(stationShuttle.EmergencyShuttle)) { return; } var targetGrid = _station.GetLargestGrid(Comp(station.Value)); if (targetGrid == null) return; var config = _dock.GetDockingConfig(stationShuttle.EmergencyShuttle.Value, targetGrid.Value, DockTag, true); if (config == null) return; RaiseNetworkEvent(new EmergencyShuttlePositionMessage() { StationUid = GetNetEntity(targetGrid), Position = config.Area, }); } /// /// Escape shuttle FTL event handler. The only escape shuttle FTL transit should be from station to centcomm at round end /// private void OnEmergencyFTL(EntityUid uid, EmergencyShuttleComponent component, ref FTLStartedEvent args) { var ftlTime = TimeSpan.FromSeconds ( TryComp(uid, out var ftlComp) ? ftlComp.TravelTime : _shuttle.DefaultTravelTime ); if (TryComp(uid, out var netComp)) { var payload = new NetworkPayload { [ShuttleTimerMasks.ShuttleMap] = uid, [ShuttleTimerMasks.SourceMap] = args.FromMapUid, [ShuttleTimerMasks.DestMap] = args.TargetCoordinates.GetMapUid(_entityManager), [ShuttleTimerMasks.ShuttleTime] = ftlTime, [ShuttleTimerMasks.SourceTime] = ftlTime, [ShuttleTimerMasks.DestTime] = ftlTime }; _deviceNetworkSystem.QueuePacket(uid, null, payload, netComp.TransmitFrequency); } } /// /// When the escape shuttle finishes FTL (docks at centcomm), have the timers display the round end countdown /// private void OnEmergencyFTLComplete(EntityUid uid, EmergencyShuttleComponent component, ref FTLCompletedEvent args) { var countdownTime = TimeSpan.FromSeconds(_configManager.GetCVar(CCVars.RoundRestartTime)); var shuttle = args.Entity; if (TryComp(shuttle, out var net)) { var payload = new NetworkPayload { [ShuttleTimerMasks.ShuttleMap] = shuttle, [ShuttleTimerMasks.SourceMap] = _roundEnd.GetTransitHub(), // Sunrise-Edit [ShuttleTimerMasks.DestMap] = _roundEnd.GetStation(), [ShuttleTimerMasks.ShuttleTime] = countdownTime, [ShuttleTimerMasks.SourceTime] = countdownTime, [ShuttleTimerMasks.DestTime] = countdownTime, }; // by popular request // https://discord.com/channels/310555209753690112/770682801607278632/1189989482234126356 if (_random.Next(1000) == 0) { payload.Add(ScreenMasks.Text, ShuttleTimerMasks.Kill); payload.Add(ScreenMasks.Color, Color.Red); } else payload.Add(ScreenMasks.Text, ShuttleTimerMasks.Bye); _deviceNetworkSystem.QueuePacket(shuttle, null, payload, net.TransmitFrequency); } } /// /// Attempts to dock the emergency shuttle to the station. /// public void CallEmergencyShuttle(EntityUid stationUid, StationEmergencyShuttleComponent? stationShuttle = null) { if (!Resolve(stationUid, ref stationShuttle)) return; if (!TryComp(stationShuttle.EmergencyShuttle, out var xform) || // Sunrise-Edit !TryComp(stationShuttle.EmergencyShuttle, out var shuttle)) { Log.Error($"Attempted to call an emergency shuttle for an uninitialized station? Station: {ToPrettyString(stationUid)}. Shuttle: {ToPrettyString(stationShuttle.EmergencyShuttle)}"); return; } var targetGrid = _station.GetLargestGrid(Comp(stationUid)); var announcementSound = new SoundPathSpecifier("/Audio/Misc/notice1.ogg"); // Sunrise-start DockTime = _timing.CurTime; // Sunrise-end // UHH GOOD LUCK if (targetGrid == null) { _logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} unable to dock with station {ToPrettyString(stationUid)}"); _chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-good-luck"), announcementSound: announcementSound); // Sunrise-edit // TODO: Need filter extensions or something don't blame me. return; } var xformQuery = GetEntityQuery(); if (_shuttle.TryFTLDock(stationShuttle.EmergencyShuttle.Value, shuttle, targetGrid.Value, DockTag, true, true)) // Sunrise-Edit { if (TryComp(targetGrid.Value, out TransformComponent? targetXform)) { var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery); var direction = ContentLocalizationManager.FormatDirection(angle.GetDir()); var location = FormattedMessage.RemoveMarkup(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform))); _chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefault: false); } // shuttle timers var time = TimeSpan.FromSeconds(_consoleAccumulator); if (TryComp(stationShuttle.EmergencyShuttle.Value, out var netComp)) { var payload = new NetworkPayload { [ShuttleTimerMasks.ShuttleMap] = stationShuttle.EmergencyShuttle.Value, [ShuttleTimerMasks.SourceMap] = targetXform?.MapUid, [ShuttleTimerMasks.DestMap] = _roundEnd.GetTransitHub(), // Sunrise-Edit [ShuttleTimerMasks.ShuttleTime] = time, [ShuttleTimerMasks.SourceTime] = time, [ShuttleTimerMasks.DestTime] = time + TimeSpan.FromSeconds(TransitTime), [ShuttleTimerMasks.Docked] = true }; _deviceNetworkSystem.QueuePacket(stationShuttle.EmergencyShuttle.Value, null, payload, netComp.TransmitFrequency); } _logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} docked with stations"); } else { if (TryComp(targetGrid.Value, out var targetXform)) { var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery); var direction = ContentLocalizationManager.FormatDirection(angle.GetDir()); var location = FormattedMessage.RemoveMarkup(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform))); _chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-nearby", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), announcementSound: announcementSound); // Sunrise-Edit } _logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} unable to find a valid docking port for {ToPrettyString(stationUid)}"); // TODO: Need filter extensions or something don't blame me. } } private void OnTransitHubInit(EntityUid uid, StationTransitHubComponent component, ComponentInit args) // Sunrise-Edit { // This is handled on map-init, so that centcomm has finished initializing by the time the StationPostInitEvent // gets raised if (!_emergencyShuttleEnabled) return; // Post mapinit? fancy if (TryComp(component.Entity, out var xform)) // Sunrise-Edit { component.MapEntity = xform.MapUid; return; } AddTransitHub(uid, component); // Sunrise-Edit } private void OnStationStartup(Entity ent, ref StationPostInitEvent args) { AddEmergencyShuttle((ent, ent)); } /// /// Spawns the emergency shuttle for each station and starts the countdown until controls unlock. /// public void CallEmergencyShuttle() { if (EmergencyShuttleArrived) return; if (!_emergencyShuttleEnabled) { _roundEnd.EndRound(); return; } _consoleAccumulator = _configManager.GetCVar(CCVars.EmergencyShuttleDockTime); EmergencyShuttleArrived = true; var query = AllEntityQuery(); while (query.MoveNext(out var uid, out var comp)) { CallEmergencyShuttle(uid, comp); } _commsConsole.UpdateCommsConsoleInterface(); } private void SetupEmergencyShuttle() { if (!_emergencyShuttleEnabled) return; var centcommQuery = AllEntityQuery(); // Sunrise-Edit while (centcommQuery.MoveNext(out var uid, out var centcomm)) { AddTransitHub(uid, centcomm); // Sunrise-Edit } var query = AllEntityQuery(); while (query.MoveNext(out var uid, out var comp)) { AddEmergencyShuttle((uid, comp)); } } private void AddTransitHub(EntityUid station, StationTransitHubComponent component) // Sunrise-Edit { DebugTools.Assert(LifeStage(station)>= EntityLifeStage.MapInitialized); if (component.MapEntity != null || component.Entity != null) { Log.Warning("Attempted to re-add an existing centcomm map."); return; } // Check for existing centcomms and just point to that var query = AllEntityQuery(); // Sunrise-Edit while (query.MoveNext(out var otherComp)) { if (otherComp == component) continue; if (!Exists(otherComp.MapEntity) || !Exists(otherComp.Entity)) { Log.Error($"Discovered invalid centcomm component?"); ClearTransitHub(otherComp); continue; } component.MapEntity = otherComp.MapEntity; component.Entity = otherComp.Entity; return; } if (string.IsNullOrEmpty(component.Map.ToString())) { Log.Warning("No CentComm map found, skipping setup."); return; } // Sunrise-start var mapId = _mapManager.CreateMap(); var mapUid = _mapManager.GetMapEntityId(mapId); _mapManager.AddUninitializedMap(mapId); if (!_loader.TryLoad(mapId, component.Map.ToString(), out var uids) || uids.Count != 1) { Log.Error($"Failed to set up transit hub map!"); QueueDel(mapUid); return; } Log.Info($"Created transit hub grid {ToPrettyString(uids[0])} on map {ToPrettyString(mapUid)} for station {ToPrettyString(station)}"); EnsureComp(uids[0]); EnsureComp(uids[0]); // Sunrise-Edit EnsureComp(uids[0]); // Sunrise-Edit EnsureComp(uids[0]); // Sunrise-Edit var template = _random.Pick(component.Biomes); _biomes.EnsurePlanet(mapUid, _protoManager.Index(template), mapLight: component.PlanetLightColor); component.MapEntity = mapUid; component.Entity = uids[0]; _mapManager.DoMapInitialize(mapId); // Sunrise-end } // Sunrise-start public HashSet GetTransitHubMaps() { var query = AllEntityQuery(); var maps = new HashSet(Count()); while (query.MoveNext(out var comp)) { if (comp.MapEntity != null) maps.Add(comp.MapEntity.Value); } return maps; } // Sunrise-end private void AddEmergencyShuttle(Entity ent) // Sunrise-edit { if (!Resolve(ent.Owner, ref ent.Comp1, ref ent.Comp2)) return; if (!_emergencyShuttleEnabled) return; if (ent.Comp1.EmergencyShuttle != null ) { if (Exists(ent.Comp1.EmergencyShuttle)) { Log.Error($"Attempted to add an emergency shuttle to {ToPrettyString(ent)}, despite a shuttle already existing?"); return; } Log.Error($"Encountered deleted emergency shuttle during initialization of {ToPrettyString(ent)}"); ent.Comp1.EmergencyShuttle = null; } if (!TryComp(ent.Comp2.MapEntity, out MapComponent? map)) { Log.Error($"Failed to add emergency shuttle - transit hub has not been initialized? {ToPrettyString(ent)}"); return; } // Load escape shuttle var shuttlePath = ent.Comp1.EmergencyShuttlePath; // Sunrise-start var mapId = _mapManager.CreateMap(); var mapOptions = new MapLoadOptions { LoadMap = false,}; if (!_loader.TryLoad(mapId, shuttlePath.ToString(), out var uids, mapOptions) || uids.Count != 1) { Log.Error($"Unable to spawn emergency shuttle {shuttlePath} for {ToPrettyString(ent)}"); return; } var shuttle = uids[0]; ent.Comp1.EmergencyShuttle = shuttle; EnsureComp(shuttle); EnsureComp(shuttle); EnsureComp(shuttle); // Sunrise-end Log.Info($"Added emergency shuttle {ToPrettyString(shuttle)} for station {ToPrettyString(ent)} and centcomm {ToPrettyString(ent.Comp2.Entity)}"); } /// /// Returns whether a target is escaping on the emergency shuttle, but only if evac has arrived. /// public bool IsTargetEscaping(EntityUid target) { // if evac isn't here then sitting in a pod doesn't return true if (!EmergencyShuttleArrived) return false; // check each emergency shuttle var xform = Transform(target); foreach (var stationData in EntityQuery()) { if (stationData.EmergencyShuttle == null) continue; if (IsOnGrid(xform, stationData.EmergencyShuttle.Value)) { return true; } } return false; } private bool IsOnGrid(TransformComponent xform, EntityUid shuttle, MapGridComponent? grid = null, TransformComponent? shuttleXform = null) { if (!Resolve(shuttle, ref grid, ref shuttleXform)) return false; return _transformSystem.GetWorldMatrix(shuttleXform).TransformBox(grid.LocalAABB).Contains(_transformSystem.GetWorldPosition(xform)); } }