using Content.Shared.Administration.Logs; using Content.Shared.Body.Components; using Content.Shared.Chemistry.EntitySystems; using Content.Shared.Chemistry.Components; using Content.Shared.Chemistry.Components.SolutionManager; using Content.Shared.Chemistry.Hypospray.Events; using Content.Shared.Database; using Content.Shared.FixedPoint; using Content.Shared.Forensics; using Content.Shared.IdentityManagement; using Content.Shared.Interaction.Events; using Content.Shared.Interaction; using Content.Shared.Mobs.Components; using Content.Shared.Popups; using Content.Shared.Timing; using Content.Shared.Verbs; using Content.Shared.Weapons.Melee.Events; using Robust.Shared.Audio.Systems; // Sunrise-Start using Robust.Shared.Prototypes; using Content.Shared.Chemistry.Reagent; using Content.Shared.DoAfter; using Robust.Shared.Utility; // Sunrise-End namespace Content.Shared.Chemistry.EntitySystems; public sealed class HypospraySystem : EntitySystem { [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!; [Dependency] private readonly ReactiveSystem _reactiveSystem = default!; [Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedPopupSystem _popup = default!; [Dependency] private readonly SharedSolutionContainerSystem _solutionContainers = default!; [Dependency] private readonly UseDelaySystem _useDelay = default!; // Sunrise-Start [Dependency] private readonly SharedDoAfterSystem _doAfter = default!; [Dependency] private readonly IPrototypeManager _prototypeManager = default!; private const string MedicineReagentGroup = "Medicine"; // Sunrise-End public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnAfterInteract); SubscribeLocalEvent(OnAttack); SubscribeLocalEvent(OnUseInHand); SubscribeLocalEvent>(AddToggleModeVerb); SubscribeLocalEvent(OnHyposprayDoAfter); // Sunrise-Edit } // Sunrise-Start private void OnHyposprayDoAfter(Entity entity, ref HyposprayDoAfterEvent args) { if (args.Cancelled || args.Handled || args.Args.Target == null) return; args.Handled = TryDoInject(entity, args.Args.Target.Value, args.Args.User); } private bool HasInvalidReagents(Solution solution, string group, IPrototypeManager prototypeManager) { foreach (var (reagent, _) in solution.Contents) { if (!prototypeManager.TryIndex(reagent.Prototype, out var reagentProto)) { DebugTools.Assert("Reagent prototype not found in prototype manager."); continue; } if (reagentProto.Group != group) { return true; } } return false; } // Sunrise-End #region Ref events private void OnUseInHand(Entity entity, ref UseInHandEvent args) { if (args.Handled) return; args.Handled = TryDoInject(entity, args.User, args.User); } private void OnAfterInteract(Entity entity, ref AfterInteractEvent args) { if (args.Handled || !args.CanReach || args.Target == null) return; args.Handled = TryUseHypospray(entity, args.Target.Value, args.User); } private void OnAttack(Entity entity, ref MeleeHitEvent args) { if (args.HitEntities is []) return; TryDoInject(entity, args.HitEntities[0], args.User); } #endregion #region Draw/Inject private bool TryUseHypospray(Entity entity, EntityUid target, EntityUid user) { // if target is ineligible but is a container, try to draw from the container if allowed if (entity.Comp.CanContainerDraw && !EligibleEntity(target, entity.Comp) && _solutionContainers.TryGetDrawableSolution(target, out var drawableSolution, out _)) { return TryDraw(entity, target, drawableSolution.Value, user); } // Sunrise-Start // No doAfter for self-injection if (entity.Comp.DoAfterTime > 0 && target != user) { // Is the target a mob? If yes, use a do-after to give them time to respond. if (HasComp(target) || HasComp(target)) { //If the injection would fail the doAfter can be skipped at this step if (InjectionFailureCheck(entity, target, user, out _, out _, out _, out _)) { _doAfter.TryStartDoAfter(new DoAfterArgs(EntityManager, user, entity.Comp.DoAfterTime, new HyposprayDoAfterEvent(), entity.Owner, target: target, used: entity.Owner) { BreakOnMove = true, BreakOnWeightlessMove = false, BreakOnDamage = true, NeedHand = true, BreakOnHandChange = true, }); } return true; } } // Sunrise-End return TryDoInject(entity, target, user); } public bool TryDoInject(Entity entity, EntityUid target, EntityUid user) { var (uid, component) = entity; if (!EligibleEntity(target, component)) return false; if (TryComp(uid, out UseDelayComponent? delayComp)) { if (_useDelay.IsDelayed((uid, delayComp))) return false; } string? msgFormat = null; // Self event var selfEvent = new SelfBeforeHyposprayInjectsEvent(user, entity.Owner, target); RaiseLocalEvent(user, selfEvent); if (selfEvent.Cancelled) { _popup.PopupClient(Loc.GetString(selfEvent.InjectMessageOverride ?? "hypospray-cant-inject", ("owner", Identity.Entity(target, EntityManager))), target, user); return false; } target = selfEvent.TargetGettingInjected; if (!EligibleEntity(target, component)) return false; // Target event var targetEvent = new TargetBeforeHyposprayInjectsEvent(user, entity.Owner, target); RaiseLocalEvent(target, targetEvent); if (targetEvent.Cancelled) { _popup.PopupClient(Loc.GetString(targetEvent.InjectMessageOverride ?? "hypospray-cant-inject", ("owner", Identity.Entity(target, EntityManager))), target, user); return false; } target = targetEvent.TargetGettingInjected; if (!EligibleEntity(target, component)) return false; // The target event gets priority for the overriden message. if (targetEvent.InjectMessageOverride != null) msgFormat = targetEvent.InjectMessageOverride; else if (selfEvent.InjectMessageOverride != null) msgFormat = selfEvent.InjectMessageOverride; else if (target == user) msgFormat = "hypospray-component-inject-self-message"; // Sunrise-Start if (!InjectionFailureCheck(entity, target, user, out var hypoSpraySoln, out var targetSoln, out var targetSolution, out var returnValue) || hypoSpraySoln == null || targetSoln == null || targetSolution == null) return returnValue; // Sunrise-End _popup.PopupClient(Loc.GetString(msgFormat ?? "hypospray-component-inject-other-message", ("other", target)), target, user); if (target != user) { _popup.PopupEntity(Loc.GetString("hypospray-component-feel-prick-message"), target, target); // TODO: This should just be using melee attacks... // meleeSys.SendLunge(angle, user); } _audio.PlayPredicted(component.InjectSound, target, user); // Medipens and such use this system and don't have a delay, requiring extra checks // BeginDelay function returns if item is already on delay if (delayComp != null) _useDelay.TryResetDelay((uid, delayComp)); // Get transfer amount. May be smaller than component.TransferAmount if not enough room var realTransferAmount = FixedPoint2.Min(component.TransferAmount, targetSolution.AvailableVolume); if (realTransferAmount <= 0) { _popup.PopupClient(Loc.GetString("hypospray-component-transfer-already-full-message", ("owner", target)), target, user); return true; } // Move units from attackSolution to targetSolution var removedSolution = _solutionContainers.SplitSolution(hypoSpraySoln.Value, realTransferAmount); if (!targetSolution.CanAddSolution(removedSolution)) return true; _reactiveSystem.DoEntityReaction(target, removedSolution, ReactionMethod.Injection); _solutionContainers.TryAddSolution(targetSoln.Value, removedSolution); var ev = new TransferDnaEvent { Donor = target, Recipient = uid }; RaiseLocalEvent(target, ref ev); // same LogType as syringes... _adminLogger.Add(LogType.ForceFeed, $"{ToPrettyString(user):user} injected {ToPrettyString(target):target} with a solution {SharedSolutionContainerSystem.ToPrettyString(removedSolution):removedSolution} using a {ToPrettyString(uid):using}"); return true; } private bool TryDraw(Entity entity, EntityUid target, Entity targetSolution, EntityUid user) { if (!_solutionContainers.TryGetSolution(entity.Owner, entity.Comp.SolutionName, out var soln, out var solution) || solution.AvailableVolume == 0) { return false; } // Get transfer amount. May be smaller than _transferAmount if not enough room, also make sure there's room in the injector var realTransferAmount = FixedPoint2.Min(entity.Comp.TransferAmount, targetSolution.Comp.Solution.Volume, solution.AvailableVolume); if (realTransferAmount <= 0) { _popup.PopupClient( Loc.GetString("injector-component-target-is-empty-message", ("target", Identity.Entity(target, EntityManager))), entity.Owner, user); return false; } // Sunrise-Start if (entity.Comp.FilterPoison) { var hasInvalidReagents = HasInvalidReagents(targetSolution.Comp.Solution, MedicineReagentGroup, _prototypeManager); if (hasInvalidReagents) { _popup.PopupEntity(Loc.GetString("hypospray-invalid-reagents-message", ("target", Identity.Entity(target, EntityManager))), entity.Owner, user); return false; } } var removedSolution = _solutionContainers.Draw(target, targetSolution, realTransferAmount); // Sunrise-End if (!_solutionContainers.TryAddSolution(soln.Value, removedSolution)) { return false; } _popup.PopupClient(Loc.GetString("injector-component-draw-success-message", ("amount", removedSolution.Volume), ("target", Identity.Entity(target, EntityManager))), entity.Owner, user); return true; } private bool EligibleEntity(EntityUid entity, HyposprayComponent component) { // TODO: Does checking for BodyComponent make sense as a "can be hypospray'd" tag? // In SS13 the hypospray ONLY works on mobs, NOT beakers or anything else. // But this is 14, we dont do what SS13 does just because SS13 does it. return component.OnlyAffectsMobs ? HasComp(entity) && HasComp(entity) : HasComp(entity); } #endregion #region Verbs // // Uses the OnlyMobs field as a check to implement the ability // to draw from jugs and containers with the hypospray // Toggleable to allow people to inject containers if they prefer it over drawing // private void AddToggleModeVerb(Entity entity, ref GetVerbsEvent args) { if (!args.CanAccess || !args.CanInteract || args.Hands == null || entity.Comp.InjectOnly) return; var user = args.User; var verb = new AlternativeVerb { Text = Loc.GetString("hypospray-verb-mode-label"), Act = () => { ToggleMode(entity, user); } }; args.Verbs.Add(verb); } private void ToggleMode(Entity entity, EntityUid user) { SetMode(entity, !entity.Comp.OnlyAffectsMobs); var msg = (entity.Comp.OnlyAffectsMobs && entity.Comp.CanContainerDraw) ? "hypospray-verb-mode-inject-mobs-only" : "hypospray-verb-mode-inject-all"; _popup.PopupClient(Loc.GetString(msg), entity, user); } public void SetMode(Entity entity, bool onlyAffectsMobs) { if (entity.Comp.OnlyAffectsMobs == onlyAffectsMobs) return; entity.Comp.OnlyAffectsMobs = onlyAffectsMobs; Dirty(entity); } #endregion // Sunrise-Start private bool InjectionFailureCheck(Entity entity, EntityUid target, EntityUid user, out Entity? hypoSpraySoln, out Entity? targetSoln, out Solution? targetSolution, out bool returnValue) { hypoSpraySoln = null; targetSoln = null; targetSolution = null; returnValue = false; if (!_solutionContainers.TryGetSolution(entity.Owner, entity.Comp.SolutionName, out hypoSpraySoln, out var hypoSpraySolution) || hypoSpraySolution.Volume == 0) { _popup.PopupEntity(Loc.GetString("hypospray-component-empty-message"), target, user); returnValue = true; return false; } if (!_solutionContainers.TryGetInjectableSolution(target, out targetSoln, out targetSolution)) { _popup.PopupEntity(Loc.GetString("hypospray-cant-inject", ("target", Identity.Entity(target, EntityManager))), target, user); returnValue = false; return false; } return true; } // Sunrise-End }