using Content.Shared.DoAfter; using Robust.Shared.Serialization; namespace Content.Shared.Standing; [Serializable, NetSerializable] public sealed class DropHandItemsEvent : EventArgs; [Serializable, NetSerializable] public sealed class DownAttemptEvent : CancellableEntityEventArgs; [Serializable, NetSerializable] public sealed class StandAttemptEvent : CancellableEntityEventArgs; [Serializable, NetSerializable] public sealed class StoodEvent : EntityEventArgs; [Serializable, NetSerializable] public sealed class DownedEvent : EntityEventArgs; [Serializable, NetSerializable] public sealed class ChangeLayingDownEvent : CancellableEntityEventArgs; [Serializable, NetSerializable] public sealed partial class StandUpDoAfterEvent : SimpleDoAfterEvent; [Serializable, NetSerializable] public sealed partial class DownDoAfterEvent : SimpleDoAfterEvent;