# Conflicts: # .github/workflows/publish.yml # Content.Client/Clothing/ClientClothingSystem.cs # Content.Client/Clothing/Systems/ChameleonClothingSystem.cs # Content.Client/Fax/UI/FaxWindow.xaml # Content.Client/Ghost/GhostSystem.cs # Content.Client/Holiday/HolidaySystem.cs # Content.Client/Humanoid/HumanoidAppearanceSystem.cs # Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs # Content.Client/Lobby/UI/LobbyGui.xaml # Content.Client/Lobby/UI/LobbyGui.xaml.cs # Content.Client/Mech/MechSystem.cs # Content.Client/Stealth/StealthSystem.cs # Content.Client/Weapons/Ranged/Systems/GunSystem.cs # Content.Server.Database/Migrations/Sqlite/SqliteServerDbContextModelSnapshot.cs # Content.Server/Bed/BedSystem.cs # Content.Server/Body/Systems/BodySystem.cs # Content.Server/Body/Systems/RespiratorSystem.cs # Content.Server/Cargo/Systems/CargoSystem.Orders.cs # Content.Server/Communications/CommunicationsConsoleComponent.cs # Content.Server/EntityEffects/Effects/AreaReactionEffect.cs # Content.Server/EntityEffects/Effects/MakeSentient.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustPests.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustToxins.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustWeeds.cs # Content.Server/EntityEffects/Effects/PlantMutateGases.cs # Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs # Content.Server/IoC/ServerContentIoC.cs # Content.Server/Nutrition/EntitySystems/FoodSystem.cs # Content.Server/Power/EntitySystems/PowerNetSystem.cs # Content.Server/Preferences/Managers/ServerPreferencesManager.cs # Content.Server/RoundEnd/RoundEndSystem.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Server/VoiceMask/VoiceMaskSystem.cs # Content.Server/Weapons/Ranged/Systems/GunSystem.cs # Content.Shared/Bed/Components/HealOnBuckleComponent.cs # Content.Shared/Clothing/EntitySystems/ClothingSystem.cs # Content.Shared/EntityEffects/Effects/ExplosionReactionEffect.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Content.Shared/Item/ItemToggle/Components/ComponentTogglerComponent.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Preferences/Loadouts/RoleLoadout.cs # Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs # Content.Shared/Wieldable/SharedWieldableSystem.cs # Resources/Audio/Machines/attributions.yml # Resources/Locale/en-US/_strings/atmos/plaque-component.ftl # Resources/Locale/en-US/_strings/chat/chat-channel.ftl # Resources/Locale/en-US/_strings/components/screen-component.ftl # Resources/Locale/en-US/_strings/inventory/components/slot-block-component.ftl # Resources/Locale/en-US/_strings/mass-media/news-discord.ftl # Resources/Locale/en-US/_strings/objectives/commands/stripall.ftl # Resources/Locale/en-US/_strings/salvage/job-board.ftl # Resources/Locale/en-US/_strings/ui/spray-painter-window.ftl # Resources/Locale/en-US/_strings/ui/turret-controls.ftl # Resources/Maps/_Sunrise/Station/box.yml # Resources/Prototypes/Access/misc.yml # Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml # Resources/Prototypes/Catalog/Fills/Lockers/engineer.yml # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Catalog/Fills/Lockers/service.yml # Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml # Resources/Prototypes/Entities/Clothing/Head/helmets.yml # Resources/Prototypes/Entities/Clothing/Masks/masks.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Markers/Spawners/mobs.yml # Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml # Resources/Prototypes/Entities/Mobs/NPCs/animals.yml # Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml # Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml # Resources/Prototypes/Entities/Mobs/Player/dragon.yml # Resources/Prototypes/Entities/Mobs/Player/silicon.yml # Resources/Prototypes/Entities/Mobs/Species/arachnid.yml # Resources/Prototypes/Entities/Mobs/Species/moth.yml # Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml # Resources/Prototypes/LootTables/suspicion_loot_table.yml # Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml # Resources/Prototypes/Reagents/medicine.yml # Resources/Prototypes/Recipes/Lathes/Packs/science.yml # Resources/Prototypes/Recipes/Lathes/medical.yml # Resources/Prototypes/SoundCollections/NukeMusic.yml # Resources/ServerInfo/Guidebook/Cargo/Salvage.xml # Resources/Textures/Clothing/Hands/Gloves/KnuckleDusters/brassknuckleduster.rsi/equipped-OUTERCLOTHING-reptilian.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/basic.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva_emergency.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva_prisoner.rsi/meta.json # Resources/Textures/Effects/speech.rsi/alien3.png # Resources/Textures/Effects/speech.rsi/alienroyal3.png # Resources/Textures/Effects/speech.rsi/default3.png # Resources/Textures/Effects/speech.rsi/guardian3.png # Resources/Textures/Effects/speech.rsi/holo3.png # Resources/Textures/Effects/speech.rsi/lawyer3.png # Resources/Textures/Effects/speech.rsi/lizard3.png # Resources/Textures/Effects/speech.rsi/meta.json # Resources/Textures/Effects/speech.rsi/moth3.png # Resources/Textures/Effects/speech.rsi/robot3.png # Resources/Textures/Effects/speech.rsi/slime3.png # Resources/Textures/Effects/speech.rsi/spider3.png # Resources/Textures/Effects/speech.rsi/syndibot3.png # Resources/Textures/Interface/Misc/job_icons.rsi/meta.json # Resources/Textures/Mobs/Silicon/chassis.rsi/meta.json # Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_f.png # Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_m.png # Resources/Textures/Objects/Misc/id_cards.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Glass/external.rsi/emergency_unlit.png # Resources/Textures/Structures/Piping/disposal.rsi/meta.json # Resources/Textures/Tiles/attributions.yml # Resources/Textures/Tiles/steel_dirty.png # Resources/migration.yml # runclient-Tools.bat # runclient.bat
144 lines
5.6 KiB
C#
144 lines
5.6 KiB
C#
using Content.Server.Administration.Managers;
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using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Content.Shared.Database;
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using Content.Shared.Roles;
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using Robust.Shared.Configuration;
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using Robust.Shared.Console;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Administration.Commands;
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[AdminCommand(AdminFlags.Ban)]
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public sealed class DepartmentBanCommand : IConsoleCommand
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{
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[Dependency] private readonly IPlayerLocator _locator = default!;
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[Dependency] private readonly IBanManager _banManager = default!;
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[Dependency] private readonly IConfigurationManager _cfg = default!;
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[Dependency] private readonly ILogManager _log = default!;
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private ISawmill? _sawmill;
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public string Command => "departmentban";
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public string Description => Loc.GetString("cmd-departmentban-desc");
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public string Help => Loc.GetString("cmd-departmentban-help");
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public async void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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string target;
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string department;
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string reason;
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uint minutes;
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if (!Enum.TryParse(_cfg.GetCVar(CCVars.DepartmentBanDefaultSeverity), out NoteSeverity severity))
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{
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_sawmill ??= _log.GetSawmill("admin.department_ban");
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_sawmill.Warning("Department ban severity could not be parsed from config! Defaulting to medium.");
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severity = NoteSeverity.Medium;
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}
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switch (args.Length)
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{
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case 3:
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target = args[0];
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department = args[1];
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reason = args[2];
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minutes = 0;
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break;
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case 4:
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target = args[0];
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department = args[1];
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reason = args[2];
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if (!uint.TryParse(args[3], out minutes))
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{
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shell.WriteError(Loc.GetString("cmd-roleban-minutes-parse", ("time", args[3]), ("help", Help)));
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return;
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}
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break;
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case 5:
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target = args[0];
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department = args[1];
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reason = args[2];
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if (!uint.TryParse(args[3], out minutes))
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{
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shell.WriteError(Loc.GetString("cmd-roleban-minutes-parse", ("time", args[3]), ("help", Help)));
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return;
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}
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if (!Enum.TryParse(args[4], ignoreCase: true, out severity))
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{
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shell.WriteLine(Loc.GetString("cmd-roleban-severity-parse", ("severity", args[4]), ("help", Help)));
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return;
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}
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break;
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default:
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shell.WriteError(Loc.GetString("cmd-roleban-arg-count"));
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shell.WriteLine(Help);
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return;
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}
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if (!_protoManager.TryIndex<DepartmentPrototype>(department, out var departmentProto))
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{
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return;
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}
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var located = await _locator.LookupIdByNameOrIdAsync(target);
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if (located == null)
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{
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shell.WriteError(Loc.GetString("cmd-roleban-name-parse"));
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return;
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}
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var targetUid = located.UserId;
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var targetHWid = located.LastHWId;
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// If you are trying to remove the following variable, please don't. It's there because the note system groups role bans by time, reason and banning admin.
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// Without it the note list will get needlessly cluttered.
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var now = DateTimeOffset.UtcNow;
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var roles = new List<string>();
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foreach (var job in departmentProto.Roles)
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{
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_banManager.CreateRoleBan(targetUid, located.Username, shell.Player?.UserId, null, targetHWid, job, minutes, severity, reason, now);
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roles.Add(job.Id);
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}
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_banManager.WebhookUpdateRoleBans(targetUid, located.Username, shell.Player?.UserId, null, targetHWid, roles, minutes, severity, reason, now); // Sunrise-Edit
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}
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public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
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{
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var durOpts = new CompletionOption[]
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{
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new("0", Loc.GetString("cmd-roleban-hint-duration-1")),
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new("1440", Loc.GetString("cmd-roleban-hint-duration-2")),
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new("4320", Loc.GetString("cmd-roleban-hint-duration-3")),
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new("10080", Loc.GetString("cmd-roleban-hint-duration-4")),
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new("20160", Loc.GetString("cmd-roleban-hint-duration-5")),
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new("43800", Loc.GetString("cmd-roleban-hint-duration-6")),
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};
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var severities = new CompletionOption[]
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{
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new("none", Loc.GetString("admin-note-editor-severity-none")),
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new("minor", Loc.GetString("admin-note-editor-severity-low")),
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new("medium", Loc.GetString("admin-note-editor-severity-medium")),
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new("high", Loc.GetString("admin-note-editor-severity-high")),
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};
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return args.Length switch
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{
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1 => CompletionResult.FromHintOptions(CompletionHelper.SessionNames(),
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Loc.GetString("cmd-roleban-hint-1")),
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2 => CompletionResult.FromHintOptions(CompletionHelper.PrototypeIDs<DepartmentPrototype>(),
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Loc.GetString("cmd-roleban-hint-2")),
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3 => CompletionResult.FromHint(Loc.GetString("cmd-roleban-hint-3")),
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4 => CompletionResult.FromHintOptions(durOpts, Loc.GetString("cmd-roleban-hint-4")),
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5 => CompletionResult.FromHintOptions(severities, Loc.GetString("cmd-roleban-hint-5")),
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_ => CompletionResult.Empty
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};
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}
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}
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