fish-station/Content.Server/Atmos/EntitySystems
Vigers Ray 7eee898afc Merge remote-tracking branch 'space-sunrise/master'
# Conflicts:
#	Content.Client/Medical/CrewMonitoring/CrewMonitoringWindow.xaml
#	Content.Client/_Sunrise/MentorHelp/MentorHelpControl.xaml.cs
#	Content.Packaging/ServerPackaging.cs
#	Content.Server/Content.Server.csproj
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/Explosion/EntitySystems/ExplosionSystem.Processing.cs
#	Content.Server/Fax/FaxSystem.cs
#	Content.Server/Medical/CrewMonitoring/CrewMonitoringConsoleSystem.cs
#	Content.Server/_Sunrise/Biocode/Systems/BiocodeDeactivationSystem.cs
#	Content.Shared/CCVar/CCVars.Atmos.cs
#	Content.Shared/Repairable/RepairableSystem.cs
#	Content.Shared/_Sunrise/FleshCult/CauseFleshCultInfection.cs
#	Resources/Locale/en-US/_prototypes/_sunrise/entities/clothing/belt/belts.ftl
#	Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/medical/hypospray.ftl
#	Resources/Locale/en-US/_strings/medical/components/crew-monitoring-component.ftl
#	Resources/Locale/en-US/_strings/reagents/meta/medicine.ftl
#	Resources/Locale/ru-RU/_prototypes/_sunrise/entities/clothing/belt/belts.ftl
#	Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/mechs.ftl
#	Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/medical/hypospray.ftl
#	Resources/Locale/ru-RU/_strings/_sunrise/markings/vulpkanin.ftl
#	Resources/Locale/ru-RU/_strings/_sunrise/mentor-help/mentor-help-ui.ftl
#	Resources/Locale/ru-RU/_strings/reagents/meta/medicine.ftl
#	Resources/Maps/Nonstations/nukieplanet.yml
#	Resources/Maps/_Sunrise/Nonstations/nukieplanet.yml
#	Resources/Prototypes/Catalog/Fills/Items/belt.yml
#	Resources/Prototypes/Catalog/Fills/Items/firstaidkits.yml
#	Resources/Prototypes/Damage/containers.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
#	Resources/Prototypes/Entities/Mobs/Species/base.yml
#	Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
#	Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml
#	Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
#	Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml
#	Resources/Prototypes/Reagents/fun.yml
#	Resources/Prototypes/Reagents/medicine.yml
#	Resources/Prototypes/Reagents/narcotics.yml
#	Resources/Prototypes/Reagents/toxins.yml
#	Resources/Prototypes/Roles/Antags/nukeops.yml
#	Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml
#	Resources/Prototypes/Roles/Jobs/CentComm/deathsquad.yml
#	Resources/Prototypes/Shuttles/shuttle_incoming_event.yml
#	Resources/Prototypes/Store/currency.yml
#	Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml
#	Resources/Prototypes/_Sunrise/Catalog/ert_uplink_catalog.yml
#	Resources/Prototypes/_Sunrise/Chemistry/medicine.yml
#	Resources/Prototypes/_Sunrise/Entities/Clothing/Belt/belts.yml
#	Resources/Prototypes/_Sunrise/Entities/Mobs/Player/eviltwin.yml
#	Resources/Prototypes/_Sunrise/Entities/Mobs/Player/ghost_roles.yml
#	Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml
#	Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Medical/hypospray.yml
#	Resources/Prototypes/_Sunrise/Entities/Objects/Specific/NTUplink.yml
#	Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Robotics/borg_brains.yml
#	Resources/Prototypes/_Sunrise/Entities/Objects/Tools/biocode.yml
#	Resources/Prototypes/_Sunrise/GameRules/events.yml
#	Resources/Prototypes/_Sunrise/Reagents/gases.yml
#	Resources/Prototypes/_Sunrise/Reagents/narcotics.yml
#	Resources/Prototypes/_Sunrise/Roles/Jobs/Blueshield/blueshield_officer.yml
#	Resources/Prototypes/_Sunrise/Roles/Jobs/Security/senior_officer.yml
#	Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/meta.json
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonalert.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonalertdirect.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonalertnull.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonclose.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinondirect.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinondirectlarge.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinondirectsmall.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinondirectxtrlarge.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonfar.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonmedium.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonnull.png
#	Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinpointer_bloodcult.png
#	Resources/manifest.yml
2025-12-29 18:37:56 +01:00
..
AirFilterSystem.cs Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
AirtightSystem.cs Clean up some parts of ExplosionSystem (#40485) 2025-09-28 16:23:40 +00:00
AtmosDebugOverlaySystem.cs Run fixgridatmos for cargo & emergency shuttle (#26382) 2024-03-25 03:17:56 +11:00
AtmosExposedSystem.cs Move GasMixture to shared (#27480) 2024-04-30 14:31:05 -07:00
AtmosphereSystem.API.cs Use cached Atmospherics AirtightData when applicable (#41390) 2025-12-23 01:44:31 -08:00
AtmosphereSystem.BenchmarkHelpers.cs Atmospherics Substepping (#40465) 2025-10-31 20:45:50 +00:00
AtmosphereSystem.Commands.cs Fix atmos devices not correctly reffing the changed atmos (#41585) 2025-12-23 00:12:52 -08:00
AtmosphereSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-12-26 04:19:27 +01:00
AtmosphereSystem.CVars.cs Atmos Delta-Pressure Window Shattering (#39238) 2025-09-03 16:58:48 -07:00
AtmosphereSystem.DeltaPressure.cs Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
AtmosphereSystem.ExcitedGroup.cs Document Atmospherics ExcitedGroups (#41269) 2025-11-03 11:49:36 +00:00
AtmosphereSystem.Gases.cs AddMolsToMixture atmos helper (#42033) 2025-12-24 00:15:10 -08:00
AtmosphereSystem.GridAtmosphere.cs Вернул ванильный атмос 2025-06-04 00:13:42 +03:00
AtmosphereSystem.HighPressureDelta.cs Convert AtmosphereSystem sound path strings to SoundSpecifiers (#38403) 2025-06-17 22:52:11 +02:00
AtmosphereSystem.Hotspot.cs Document Atmospherics Hotspot (#41283) 2025-11-04 11:27:10 +00:00
AtmosphereSystem.LINDA.cs Document Atmospherics ExcitedGroups (#41269) 2025-11-03 11:49:36 +00:00
AtmosphereSystem.Map.cs Move GasMixture to shared (#27480) 2024-04-30 14:31:05 -07:00
AtmosphereSystem.Monstermos.cs Fix firelocks failing to drop fast enough (#38918) 2025-07-15 20:18:55 -07:00
AtmosphereSystem.Processing.cs Fix atmos devices not correctly reffing the changed atmos (#41585) 2025-12-23 00:12:52 -08:00
AtmosphereSystem.Superconductivity.cs Use archived gas mixture in gas exchange comparison (#32088) 2024-09-29 22:14:07 -07:00
AtmosphereSystem.Utils.cs Fix atmos devices not correctly reffing the changed atmos (#41585) 2025-12-23 00:12:52 -08:00
AtmosPipeLayersSystem.cs Fix some popup issues with pipe layer changes (#38244) 2025-06-11 22:31:48 -07:00
AutomaticAtmosSystem.cs AutomaticAtmosSystem uses MassDataChangedEvent, clarifies TileMassMultiplier (#37548) 2025-05-17 21:57:50 -04:00
BarotraumaSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-12-26 04:19:27 +01:00
DeltaPressureSystem.cs DeltaPressure Predicted Examine (#41135) 2025-10-27 11:00:37 +00:00
FirestarterSystem.cs Firestarter fixes (#24647) 2024-02-01 00:01:52 +11:00
FlammableSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-12-26 04:19:27 +01:00
GasAnalyzerSystem.cs Fix gas analyzer and anom scanner wrong state (#38285) 2025-06-12 14:16:07 -07:00
GasMinerSystem.cs Add verbose (client predicted!) examine text to Gas Miners (#30480) 2024-08-08 12:14:31 +10:00
GasTankSystem.cs Большой фикс за исключение истощение (Перенос и комментирование измен… (#154) 2025-12-08 23:59:33 +02:00
GasTileOverlaySystem.cs Revert "Add heat distortion shader for hot gases" (#40352) 2025-09-14 20:48:24 +02:00
HeatExchangerSystem.cs Use cached Atmospherics AirtightData when applicable (#41390) 2025-12-23 01:44:31 -08:00
PipeRestrictOverlapSystem.cs Layering for atmospheric pipes (#36124) 2025-06-01 22:01:43 -07:00