fish-station/Content.Server/Chemistry/TileReactions/CleanDecalsReaction.cs
pacable 343c84cfab
Теперь проще убирать следы (#720)
* Теперь проще убирать следы

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* чистобот чистит грязь лучше

Signed-off-by: pacable <igor.mamaev1@gmail.com>

* Revert "добавление возможности выключать следы (#655)"

This reverts commit ae78fa10

Signed-off-by: pacable <igor.mamaev1@gmail.com>

* postfix

Signed-off-by: pacable <igor.mamaev1@gmail.com>

* исправление чистящих гранат по отношению к следам

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---------

Signed-off-by: pacable <igor.mamaev1@gmail.com>
2024-12-01 17:53:44 +03:00

69 lines
2.2 KiB
C#

using Content.Server.Decals;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Decals;
using Content.Shared.FixedPoint;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using System.Numerics;
using Content.Shared._Sunrise.Footprints;
using Robust.Server.GameObjects;
namespace Content.Server.Chemistry.TileReactions;
/// <summary>
/// Purges all cleanable decals on a tile.
/// </summary>
[DataDefinition]
public sealed partial class CleanDecalsReaction : ITileReaction
{
/// <summary>
/// For every cleaned decal we lose this much reagent.
/// </summary>
[DataField]
public FixedPoint2 CleanCost { get; private set; } = FixedPoint2.New(0.25f);
public FixedPoint2 TileReact(TileRef tile,
ReagentPrototype reagent,
FixedPoint2 reactVolume,
IEntityManager entityManager,
List<ReagentData>? data)
{
if (reactVolume <= CleanCost ||
!entityManager.TryGetComponent<MapGridComponent>(tile.GridUid, out var grid) ||
!entityManager.TryGetComponent<DecalGridComponent>(tile.GridUid, out var decalGrid))
{
return FixedPoint2.Zero;
}
var lookupSystem = entityManager.System<EntityLookupSystem>();
var decalSystem = entityManager.System<DecalSystem>();
// Very generous hitbox.
var decals = decalSystem
.GetDecalsIntersecting(tile.GridUid, lookupSystem.GetLocalBounds(tile, grid.TileSize).Enlarged(0.5f).Translated(new Vector2(-0.5f, -0.5f)));
var amount = FixedPoint2.Zero;
foreach (var decal in decals)
{
if (!decal.Decal.Cleanable)
continue;
if (amount + CleanCost > reactVolume)
break;
decalSystem.RemoveDecal(tile.GridUid, decal.Index, decalGrid);
amount += CleanCost;
}
// Sunrise-start
var footprints = lookupSystem.GetEntitiesInRange<FootprintComponent>(new EntityCoordinates(tile.GridUid, tile.X, tile.Y), 0.5f);
foreach (var footprint in footprints)
{
entityManager.QueueDeleteEntity(footprint);
}
// Sunrise-end
return amount;
}
}