fish-station/Content.Server/_Sunrise/CartridgeLoader/Cartridges/PlantAnalyzerCartridgeSystem.cs
2025-12-26 17:44:36 +03:00

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using Content.Server.Botany.Components;
using Content.Shared.Botany.Components;
using Content.Shared.CartridgeLoader;
using Robust.Server.GameObjects;
namespace Content.Server.CartridgeLoader.Cartridges;
public sealed class PlantAnalyzerCartridgeSystem : EntitySystem
{
[Dependency] private readonly CartridgeLoaderSystem _cartridgeLoaderSystem = null!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PlantAnalyzerCartridgeComponent, CartridgeAddedEvent>(OnCartridgeAdded);
SubscribeLocalEvent<PlantAnalyzerCartridgeComponent, CartridgeRemovedEvent>(OnCartridgeRemoved);
}
private void OnCartridgeAdded(Entity<PlantAnalyzerCartridgeComponent> ent, ref CartridgeAddedEvent args)
{
var loader = args.Loader;
// ТОЛЬКО добавляем компонент анализатора
EnsureComp<PlantAnalyzerComponent>(loader);
}
private void OnCartridgeRemoved(Entity<PlantAnalyzerCartridgeComponent> ent, ref CartridgeRemovedEvent args)
{
var loader = args.Loader;
// Удаляем компонент только если больше нет картриджей с этим функционалом
if (!_cartridgeLoaderSystem.HasProgram<PlantAnalyzerCartridgeComponent>(loader))
{
RemComp<PlantAnalyzerComponent>(loader);
}
}
}