# Conflicts: # Content.Client/Medical/CrewMonitoring/CrewMonitoringWindow.xaml # Content.Client/_Sunrise/MentorHelp/MentorHelpControl.xaml.cs # Content.Packaging/ServerPackaging.cs # Content.Server/Content.Server.csproj # Content.Server/Entry/EntryPoint.cs # Content.Server/Explosion/EntitySystems/ExplosionSystem.Processing.cs # Content.Server/Fax/FaxSystem.cs # Content.Server/Medical/CrewMonitoring/CrewMonitoringConsoleSystem.cs # Content.Server/_Sunrise/Biocode/Systems/BiocodeDeactivationSystem.cs # Content.Shared/CCVar/CCVars.Atmos.cs # Content.Shared/Repairable/RepairableSystem.cs # Content.Shared/_Sunrise/FleshCult/CauseFleshCultInfection.cs # Resources/Locale/en-US/_prototypes/_sunrise/entities/clothing/belt/belts.ftl # Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/medical/hypospray.ftl # Resources/Locale/en-US/_strings/medical/components/crew-monitoring-component.ftl # Resources/Locale/en-US/_strings/reagents/meta/medicine.ftl # Resources/Locale/ru-RU/_prototypes/_sunrise/entities/clothing/belt/belts.ftl # Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/mechs.ftl # Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/medical/hypospray.ftl # Resources/Locale/ru-RU/_strings/_sunrise/markings/vulpkanin.ftl # Resources/Locale/ru-RU/_strings/_sunrise/mentor-help/mentor-help-ui.ftl # Resources/Locale/ru-RU/_strings/reagents/meta/medicine.ftl # Resources/Maps/Nonstations/nukieplanet.yml # Resources/Maps/_Sunrise/Nonstations/nukieplanet.yml # Resources/Prototypes/Catalog/Fills/Items/belt.yml # Resources/Prototypes/Catalog/Fills/Items/firstaidkits.yml # Resources/Prototypes/Damage/containers.yml # Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml # Resources/Prototypes/Entities/Mobs/Player/humanoid.yml # Resources/Prototypes/Entities/Mobs/Species/base.yml # Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml # Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml # Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml # Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml # Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml # Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml # Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml # Resources/Prototypes/Reagents/fun.yml # Resources/Prototypes/Reagents/medicine.yml # Resources/Prototypes/Reagents/narcotics.yml # Resources/Prototypes/Reagents/toxins.yml # Resources/Prototypes/Roles/Antags/nukeops.yml # Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml # Resources/Prototypes/Roles/Jobs/CentComm/deathsquad.yml # Resources/Prototypes/Shuttles/shuttle_incoming_event.yml # Resources/Prototypes/Store/currency.yml # Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml # Resources/Prototypes/_Sunrise/Catalog/ert_uplink_catalog.yml # Resources/Prototypes/_Sunrise/Chemistry/medicine.yml # Resources/Prototypes/_Sunrise/Entities/Clothing/Belt/belts.yml # Resources/Prototypes/_Sunrise/Entities/Mobs/Player/eviltwin.yml # Resources/Prototypes/_Sunrise/Entities/Mobs/Player/ghost_roles.yml # Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml # Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Medical/hypospray.yml # Resources/Prototypes/_Sunrise/Entities/Objects/Specific/NTUplink.yml # Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Robotics/borg_brains.yml # Resources/Prototypes/_Sunrise/Entities/Objects/Tools/biocode.yml # Resources/Prototypes/_Sunrise/GameRules/events.yml # Resources/Prototypes/_Sunrise/Reagents/gases.yml # Resources/Prototypes/_Sunrise/Reagents/narcotics.yml # Resources/Prototypes/_Sunrise/Roles/Jobs/Blueshield/blueshield_officer.yml # Resources/Prototypes/_Sunrise/Roles/Jobs/Security/senior_officer.yml # Resources/ServerInfo/Guidebook/Medical/MedicalDoctor.xml # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/meta.json # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonalert.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonalertdirect.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonalertnull.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonclose.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinondirect.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinondirectlarge.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinondirectsmall.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinondirectxtrlarge.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonfar.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonmedium.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinonnull.png # Resources/Textures/_Sunrise/BloodCult/pinpointer.rsi/pinpointer_bloodcult.png # Resources/manifest.yml |
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| .. | ||
| Components | ||
| Consoles | ||
| EntitySystems | ||
| Monitor | ||
| Piping | ||
| Portable/Components | ||
| Prototypes | ||
| Reactions | ||
| Rotting | ||
| Visuals | ||
| AtmosCommandUtils.cs | ||
| AtmosDirection.cs | ||
| Atmospherics.cs | ||
| FireEvents.cs | ||
| FireVisuals.cs | ||
| GasArraySerializer.cs | ||
| GasMixture.cs | ||
| GasMixtureStringRepresentation.cs | ||
| GasOverlayChunk.cs | ||
| GetFireProtectionEvent.cs | ||
| IGasMixtureHolder.cs | ||
| PipeDirection.cs | ||
| TileFireEvent.cs | ||