Signed-off-by: pacable <igor.mamaev1@gmail.com> Co-authored-by: pacable <igor.mamaev1@gmail.com> Co-authored-by: Babaev <129369024+babaevlsdd@users.noreply.github.com>
38 lines
938 B
C#
38 lines
938 B
C#
using Content.Shared.Damage;
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using Robust.Shared.Physics;
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namespace Content.Shared.Blocking;
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/// <summary>
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/// This component gets dynamically added to an Entity via the <see cref="BlockingSystem"/>
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/// </summary>
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[RegisterComponent]
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public sealed partial class BlockingUserComponent : Component
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{
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/// <summary>
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/// The entity that's being used to block
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/// </summary>
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[DataField("blockingItem")]
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public EntityUid? BlockingItem;
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/// <summary>
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/// Stores the entities original bodytype
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/// Used so that it can be put back to what it was after anchoring
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/// </summary>
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[DataField("originalBodyType")]
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public BodyType OriginalBodyType;
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}
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public sealed class BlockingEvent : EntityEventArgs
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{
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public EntityUid? User;
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public DamageSpecifier Damage;
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public BlockingEvent(EntityUid user,
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DamageSpecifier damage)
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{
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User = user;
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Damage = damage;
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}
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}
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