* unify * cleanup and merge conflicts * floating points --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
10 lines
321 B
C#
10 lines
321 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Power.Components;
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/// <summary>
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/// Allows the charge of a battery to be seen by examination.
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/// Requires <see cref="BatteryComponent"/>.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ExaminableBatteryComponent : Component;
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