fish-station/Content.Shared/Research/Components/ResearchServerComponent.cs
Fildrance 1f2d80297c
feat: RnD tech research console now have reroll feature (#32931)
* feat: RnD tech research console now have reroll feature

* fix: disable Rediscover button when there is not enough currency or user have no access

* refactor: xml-doc, extract method, minor simplify xaml

* minor cleanup after review

* refactor: change sending research server points amount into BUI from state to  ResearchServerComponent (using AfterAutoHandleStateEvent)

* feat: now tech rerolls will have cooldown to ensure no one can spam-spend all dept budget instantly

* refactor: revert unneeded code

* refactor: whitespaces

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-12-18 21:06:24 +00:00

76 lines
2.2 KiB
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Research.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, AutoGenerateComponentPause]
public sealed partial class ResearchServerComponent : Component
{
/// <summary>
/// The name of the server
/// </summary>
[AutoNetworkedField]
[DataField]
public string ServerName = "RDSERVER";
/// <summary>
/// The amount of points on the server.
/// </summary>
[AutoNetworkedField]
[DataField]
public int Points;
/// <summary>
/// Cost of technology research options reroll.
/// </summary>
[AutoNetworkedField]
[DataField]
public int RediscoverCost = 2000;
/// <summary>
/// A unique numeric id representing the server
/// </summary>
[AutoNetworkedField]
[ViewVariables(VVAccess.ReadOnly)]
public int Id;
/// <summary>
/// Entities connected to the server
/// </summary>
/// <remarks>
/// This is not safe to read clientside
/// </remarks>
[ViewVariables(VVAccess.ReadOnly)]
public List<EntityUid> Clients = new();
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan NextUpdateTime = TimeSpan.Zero;
[DataField]
public TimeSpan ResearchConsoleUpdateTime = TimeSpan.FromSeconds(1);
/// <summary>
/// Time when next reroll for tech to research will be available.
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), AutoPausedField]
public TimeSpan NextRediscover;
/// <summary>
/// Minimal interval between rediscover actions.
/// </summary>
[DataField]
public TimeSpan RediscoverInterval = TimeSpan.FromSeconds(1);
}
/// <summary>
/// Event raised on a server's clients when the point value of the server is changed.
/// </summary>
[ByRefEvent]
public readonly record struct ResearchServerPointsChangedEvent(EntityUid Server, int Total, int Delta);
/// <summary>
/// Event raised every second to calculate the amount of points added to the server.
/// </summary>
[ByRefEvent]
public record struct ResearchServerGetPointsPerSecondEvent(EntityUid Server, int Points);