fish-station/Content.Shared/Trigger/Components/Triggers/TriggerOnMeleeMissComponent.cs
āda 5d25cae33d
TriggerOnMeleeHit and more (#39826)
Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-31 11:54:15 -07:00

10 lines
391 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Triggers when this entity is swung as a melee weapon and hits nothing.
/// The user is the entity swinging the weapon.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnMeleeMissComponent : BaseTriggerOnXComponent;