fish-station/Content.Shared/Weapons/Misc/TetherGunComponent.cs
slarticodefast 9a7cb00d4e
Content fixes for engine PR (#39086)
* content changes for engine PR

* rerun tests
2025-07-22 12:25:28 +02:00

10 lines
294 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Weapons.Misc;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
public sealed partial class TetherGunComponent : BaseForceGunComponent
{
[DataField, AutoNetworkedField]
public float MaxDistance = 10f;
}