fish-station/Content.Shared/Wieldable/Components/IncreaseDamageOnWieldComponent.cs
Nemanja 66daa1e6db
Fix showvalue Ui for melee weapons (#38703)
Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-08-06 15:01:49 -07:00

11 lines
357 B
C#

using Content.Shared.Damage;
namespace Content.Shared.Wieldable.Components;
[RegisterComponent, Access(typeof(SharedWieldableSystem))]
public sealed partial class IncreaseDamageOnWieldComponent : Component
{
[DataField("damage", required: true)]
[Access(Other = AccessPermissions.ReadExecute)]
public DamageSpecifier BonusDamage = default!;
}