fish-station/Content.Shared/_Starlight/Weapon/Components/HitScanCartridgeAmmoComponent.cs
Vigers Ray b52f640b5a
Порт стрельбы со старлайна (#2640)
Co-authored-by: KaiserMaus <kaiser.ratte@gmail.com>
2025-08-08 22:25:02 +03:00

32 lines
1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Content.Shared.Weapons.Ranged.Components;
using Content.Shared.Weapons.Ranged;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
namespace Content.Shared._Starlight.Weapon.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(fieldDeltas: true)]
public sealed partial class HitScanCartridgeAmmoComponent : AmmoComponent
{
[ViewVariables(VVAccess.ReadWrite), DataField("hitscan", required: true)]
public ProtoId<HitscanPrototype> Hitscan = default!;
[ViewVariables(VVAccess.ReadWrite), DataField]
[AutoNetworkedField]
public bool Spent;
/// <summary>
/// Caseless ammunition.
/// </summary>
[DataField]
public bool DeleteOnSpawn;
[DataField("soundEject")]
public SoundSpecifier? EjectSound = new SoundCollectionSpecifier("CasingEject");
}