fish-station/Content.Shared/_Sunrise/AddWantedStatus/AddWantedStatusComponent.cs

16 lines
462 B
C#

using Content.Shared.Actions.Components;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._Sunrise.AddWantedStatus;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class AddWantedStatusComponent : Component
{
[DataField]
public EntProtoId<TargetActionComponent> Action = "ActionAddWanted";
[AutoNetworkedField, ViewVariables]
public EntityUid? ActionEntity;
}