fish-station/Content.Shared/_Sunrise/Biocode/BiocodeComponent.cs
2026-01-02 14:17:03 +03:00

15 lines
414 B
C#

using Content.Shared.NPC.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._Sunrise.Biocode;
[RegisterComponent, NetworkedComponent]
public sealed partial class BiocodeComponent : Component
{
[DataField]
public string AlertText = "item-biocode-refused";
[DataField(required: true)]
public HashSet<ProtoId<NpcFactionPrototype>> Factions = [];
}