29 lines
No EOL
996 B
C#
29 lines
No EOL
996 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Content.Shared.NPC.Prototypes;
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using Content.Shared.Actions;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Shared._Sunrise.PersonalBiocode;
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class PersonalBiocodeComponent : Component // Пока только для модсьюитов
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("breakAble"), AutoNetworkedField]
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public bool BreakAble = true;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("actionEntity"), AutoNetworkedField]
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public EntityUid? ActionEntity;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("DNA"), AutoNetworkedField]
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public string DNA = "";
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("isAuthorized"), AutoNetworkedField]
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public bool IsAuthorized = false;
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} |