fish-station/Content.Server/Atmos
2020-10-30 16:23:21 +01:00
..
Reactions Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
AtmosCommands.cs ConGroups are gone. Long live admin flags in content. 2020-10-30 16:06:48 +01:00
AtmosHelpers.cs Replace MapIndices with Vector2i (#2228) 2020-10-11 15:21:21 +02:00
EntityNetworkUtils.cs Replace MapIndices with Vector2i (#2228) 2020-10-11 15:21:21 +02:00
ExcitedGroup.cs Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297) 2020-10-19 14:50:16 +02:00
FireEvent.cs Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
GasMixture.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
HighPressureMovementController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Hotspot.cs Gas overlay chunking (#1678) 2020-08-17 16:12:21 +02:00
IGridAtmosphereComponent.cs Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297) 2020-10-19 14:50:16 +02:00
ITemperatureExpose.cs Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
TileAtmosInfo.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
TileAtmosphere.cs Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00