14 lines
364 B
C#
14 lines
364 B
C#
using Content.Shared.Weapons.Ranged.Systems;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Projectiles;
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedGunSystem))]
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public sealed partial class HitScanSpreadComponent : Component
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{
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[DataField]
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public Angle Spread = Angle.FromDegrees(5);
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[DataField]
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public int Count = 1;
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}
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