fish-station/Content.Server/Speech/EntitySystems
VigersRay 5f10d21fa6 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Server/Administration/Commands/PlayTimeCommands.cs
#	Content.Server/Preferences/Managers/ServerPreferencesManager.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Server/StationEvents/Events/BreakerFlipRule.cs
#	Content.Shared/Roles/JobPrototype.cs
#	Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/duffelbag.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml
#	Resources/Prototypes/Entities/Mobs/base.yml
#	Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/Roles/Antags/traitor.yml
#	Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
#	Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/clown.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/musician.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml
#	Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
#	Resources/Prototypes/Roles/Jobs/Science/research_director.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
2024-06-04 09:41:27 +03:00
..
AddAccentClothingSystem.cs Add clothing equipped/unequipped events (#27155) 2024-04-21 11:00:50 -04:00
BackwardsAccentSystem.cs
BarkAccentSystem.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
BlockListeningSystem.cs Hackable intercoms (#23984) 2024-01-14 16:37:28 +11:00
FrenchAccentSystem.cs Cache regex instances in most cases (#27699) 2024-05-06 08:57:32 +10:00
FrontalLispSystem.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
ListeningSystem.cs Stealthier whispers (#17898) 2023-08-01 17:43:02 +03:00
LizardAccentSystem.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
MeleeSpeechSystem.cs Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
MobsterAccentSystem.cs Cache regex instances in most cases (#27699) 2024-05-06 08:57:32 +10:00
MonkeyAccentSystem.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
MothAccentSystem.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
OwOAccentSystem.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
ParrotAccentSystem.cs Cache regex instances in most cases (#27699) 2024-05-06 08:57:32 +10:00
PirateAccentSystem.cs Cache regex instances in most cases (#27699) 2024-05-06 08:57:32 +10:00
RatvarianLanguageSystem.cs Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
ReplacementAccentSystem.cs Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype (#28049) 2024-05-17 19:33:22 +03:00
RussianAccentSystem.cs
ScrambledAccentSystem.cs Cache regex instances in most cases (#27699) 2024-05-06 08:57:32 +10:00
SkeletonAccentSystem.cs Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
SlurredSystem.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
SouthernAccentSystem.cs Drawl capitalization coldfix (part 2: rise of accidentally commiting to master) (#26639) 2024-06-02 15:13:57 -04:00
SpanishAccentSystem.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
StutteringSystem.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
UnblockableSpeechSystem.cs Borgs can now speak while in Crit (#21802) 2023-12-01 19:25:20 -05:00
VocalSystem.cs Emotes Menu (#26702) 2024-04-28 21:38:23 -07:00