fish-station/Content.Shared/Physics
Víctor Aguilera Puerto 69059eac80
Adds new different reaction types. (#2114)
* Adds new different reaction types.
- Adds touch, injection and ingestion reactions for entities.
- Adds tile reactions.
- Removes GasSprayerComponent in favor of SprayComponent.
- Gives fire extinguishers a safety.
- Gives spray puffs a sprite.
- Improved spray and fire extinguisher in general.
- Fire extinguisher now ACTUALLY puts out fires. Amazing, eh?
- Fire extinguisher sprays three 'clouds' at once.
- Spraying flammable chemicals at fire makes them worse. Whoops!
- Gives spray and fire extinguisher their classic sounds.
- Most chemicals now don't make puddles. Too bad!
- Space lube now makes a very slippery puddle. Honk.
- Spraying water (or using a fire extinguisher) on existing puddles makes them bigger.

* Fix solution tests

* food base now has solution container with noexamine caps
2020-09-21 17:51:07 +02:00
..
Pull Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
BulletController.cs Refactor to use the new multiple controller system (#1462) 2020-07-23 18:33:37 +02:00
ClimbController.cs Fix for climb jank (#1803) 2020-08-19 17:21:15 -07:00
CollisionGroup.cs fixes ghosts not having a collidable component and adds a ghost collision flag (#1675) 2020-08-15 20:34:25 +02:00
ConveyedController.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
MoverController.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
ShuttleController.cs Refactor to use the new multiple controller system (#1462) 2020-07-23 18:33:37 +02:00
SlipController.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
ThrownController.cs Refactor to use the new multiple controller system (#1462) 2020-07-23 18:33:37 +02:00
VaporController.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00