fish-station/Content.Server/Singularity/EntitySystems
Vigers Ray 38889342ad Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/UserInterface/Systems/Ghost/Controls/Roles/GhostRolesEui.cs
#	Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
#	Content.Shared/Weapons/Ranged/Components/GunComponent.cs
#	Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
#	Resources/Audio/Machines/attributions.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Entities/Mobs/Player/silicon.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
#	Resources/Prototypes/Recipes/Lathes/medical.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/service_worker.yml
#	Resources/ServerInfo/Guidebook/Antagonist/Antagonists.xml
#	Resources/ServerInfo/Guidebook/Antagonist/MinorAntagonists.xml
#	Resources/ServerInfo/Guidebook/Antagonist/Nuclear Operatives.xml
#	Resources/ServerInfo/Guidebook/Antagonist/Revolutionaries.xml
#	Resources/ServerInfo/Guidebook/Antagonist/SpaceNinja.xml
#	Resources/ServerInfo/Guidebook/Antagonist/Thieves.xml
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/color.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/color.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/color.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/inhand-left.png
#	Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/inhand-right.png
#	Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/survival_knife.rsi/inhand-left.png
#	Resources/Textures/Objects/Weapons/Melee/survival_knife.rsi/inhand-right.png
#	Resources/Textures/Objects/Weapons/Melee/survival_knife.rsi/meta.json
2024-11-13 04:35:52 +03:00
..
ContainmentFieldGeneratorSystem.cs Allow containment field generators to be enabled on mapinit (#31158) 2024-09-19 10:14:29 +10:00
ContainmentFieldSystem.cs Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
EmitterSystem.cs BUGFIX: Fix APEs being able to be turned on without power (#32493) 2024-11-11 23:58:31 +01:00
EventHorizonSystem.cs Replace obsolete Tile Access methods (#32508) 2024-09-29 01:27:47 +02:00
GravityWellSystem.cs Fix AI singulo shenanigans (#31556) 2024-08-31 18:24:12 +10:00
RadiationCollectorSystem.cs Fix raditation collectors gaslighting you (#31175) 2024-08-18 16:25:02 -06:00
SingularityAttractorSystem.cs Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
SingularityGeneratorSystem.cs Tesla (#21124) 2023-12-28 13:11:50 +00:00
SingularitySystem.cs Генератор Супер материи (#399) 2024-09-26 20:09:27 +03:00