fish-station/Content.Server/GameTicking
2021-11-11 23:25:57 -07:00
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Commands Map vote & forcemap command (#5278) 2021-11-11 23:25:57 -07:00
Presets Fix for death timer resetting after returning to body. (#5174) 2021-11-11 16:17:23 +01:00
Rules Remove IMobStateComponent (#5220) 2021-11-08 15:11:58 +01:00
GameTicker.cs Fix some warnings relating to fields being unused. 2021-09-20 11:22:59 +02:00
GameTicker.CVars.cs Rotate DefaultGrid on round start (#4957) 2021-10-25 15:22:57 +11:00
GameTicker.GamePreset.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
GameTicker.GameRule.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
GameTicker.JobController.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
GameTicker.Lobby.cs ReadyAll no longer spawns people who are observing 2021-09-23 13:00:28 +02:00
GameTicker.LobbyMusic.cs Fix server lobby music exception. 2021-10-02 11:26:52 +02:00
GameTicker.Player.cs Removed old Loc.GetString() use instances (#4155) 2021-06-21 02:13:54 +02:00
GameTicker.RoundFlow.cs Replace all ITransformComponent by TransformComponent 2021-11-08 12:37:32 +01:00
GameTicker.Spawning.cs Replace all ITransformComponent by TransformComponent 2021-11-08 12:37:32 +01:00
GameTicker.StatusShell.cs Fix crash when getting server status 2021-06-20 17:38:05 +02:00
GameTicker.Updates.cs Removed old Loc.GetString() use instances (#4155) 2021-06-21 02:13:54 +02:00
ManifestEntry.cs Game ticker now has a job assignment system. 2020-01-19 19:08:35 +01:00