fish-station/Content.Shared/Storage/EntitySystems
Princess Cheeseballs bed5e8fd7a
Very small Shared Storage Optimization (#39092)
Mildly cheesed

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-11 00:21:05 +00:00
..
AnchoredStorageFilterSystem.cs Add smuggler stashes (#19460) 2025-03-26 16:20:15 +01:00
BinSystem.cs fix water coolers (#38681) 2025-07-01 03:25:52 -07:00
BluespaceLockerDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DumpableSystem.cs Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
MagnetPickupSystem.cs Unpredict MagnetPickupSystem.cs (#39988) 2025-10-07 16:09:20 +00:00
PickRandomSystem.cs Predict PickRandom verb (#39326) 2025-08-05 19:29:13 -07:00
SecretStashSystem.cs Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
SharedEntityStorageSystem.cs fix: Block EntityStorage from inserting into mechs (#37942) 2025-08-26 12:29:12 +02:00
SharedItemCounterSystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
SharedItemMapperSystem.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
SharedStorageSystem.cs Very small Shared Storage Optimization (#39092) 2025-10-11 00:21:05 +00:00
StoreAfterFailedInteractSystem.cs Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 12:29:44 +10:00
StoreOnCollideSystem.cs Adds Store on Collide and Wand of the Locker (#33710) 2024-12-04 17:49:54 +01:00