fish-station/Content.Server/Power/EntitySystems
deltanedas a3a1538d32
move gamerule components to shared (#28572)
* move MinMax to shared

* cleanup MinMax

* move other ticking components to shared just because

* remove unused prototype file

* update everything to use shared components

* test

* test 2

* test 3

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-04 21:53:24 +10:00
..
ActivatableUIRequiresPowerSystem.cs Predict ActivatableUIRequiresPower (#28405) 2024-05-30 00:32:16 -07:00
ApcSystem.cs Don't update APC states unless UI open (#27803) 2024-05-28 20:34:46 -04:00
BatterySystem.cs Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00
CableMultitoolSystem.cs Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
CableSystem.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
CableSystem.Placer.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
CableVisSystem.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ChargerSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
ExtensionCableSystem.cs Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
PowerMonitoringConsoleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
PowerNetConnectorSystem.cs Replace Component.OnRemove with ComponentRemove event subscriptions (#21072) 2023-10-17 19:35:36 -07:00
PowerNetSystem.cs Move ApcPowerReceiverComponent Powered state to shared (#28206) 2024-05-30 16:46:22 +10:00
PowerReceiverSystem.cs Move ApcPowerReceiverComponent Powered state to shared (#28206) 2024-05-30 16:46:22 +10:00
RiggableSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
StaticPowerSystem.cs ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00