..
Access
Add voice locks to various hidden syndicate items ( #39310 )
2025-08-10 11:10:13 -07:00
Actions
Cleanup duplicate dependency in AddActionCommand ( #38360 )
2025-06-16 21:02:35 +02:00
Acz
Administration
Cleanup AddPolymorphActionCommand and LEC conversion. ( #38853 )
2025-09-03 22:16:43 +02:00
Advertise /EntitySystems
Replace AdvertiseComponent with DatasetVocalizerComponent ( #38887 )
2025-07-10 11:12:24 -07:00
Afk
Command resolve mega pr batch 5 ( #38389 )
2025-06-17 22:49:58 +02:00
Alert
Fix alerts mispredict + log spam ( #36004 )
2025-03-22 12:41:16 +01:00
AlertLevel
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Ame
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Animals
Cleanup warnings: CS0414 ( #39748 )
2025-08-19 09:42:54 +02:00
Announcements
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-19 19:30:31 +01:00
Anomaly
Moving FlammableComponent to Shared ( #39870 )
2025-08-24 13:46:23 -07:00
Antag
remove Session from MindComponent ( #34753 )
2025-04-19 00:23:01 +02:00
Arcade
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out ( #37959 )
2025-07-10 05:06:51 +02:00
Armor
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
2025-05-24 19:36:38 +02:00
Atmos
Add heat distortion shader for hot gases ( #39107 )
2025-09-03 20:17:39 -07:00
Audio
Lobby Audio from static to CVar ( #38375 )
2025-06-25 04:22:28 +02:00
Beam
remove usages of obsolete EntityUid method variants ( #35106 )
2025-02-16 03:06:23 +01:00
Bed
Stasis bed cleanup and bugfixes. ( #38762 )
2025-07-06 02:59:31 +02:00
Bible
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Body
Miscellaneous Body Decoupling ( #38958 )
2025-08-06 15:01:20 -04:00
Botany
New Feature: Kitchen spike rework ( #38723 )
2025-08-19 10:56:36 -07:00
Buckle /Systems
Camera
CardboardBox
Cargo
Telepad Label Fix ( #39975 )
2025-09-04 13:17:52 +02:00
CartridgeLoader
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
2025-07-07 21:57:05 +02:00
Changeling /Systems
Changeling cleanup and bugfix ( #39843 )
2025-08-24 15:50:19 +02:00
CharacterInfo
Charges
Action charges refactor ( #33993 )
2025-04-18 13:45:48 +10:00
Chat
Cleanup warnings in ChatSystem ( #36773 )
2025-08-17 08:39:23 -04:00
Chemistry
Predict InjectorSystem ( #39976 )
2025-09-01 18:24:37 +03:00
Chunking
Clock
Cloning
Changeling devour and transform ( #34002 )
2025-08-06 21:55:49 +02:00
Clothing
Relocate SetOutfit method to ServerClothingSystem and LEC setoutfit command. ( #38391 )
2025-06-19 01:50:10 +02:00
Cluwne
Stunnable New Status and Cleanup ( #38618 )
2025-07-21 19:22:11 +02:00
Codewords
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
CombatMode
Refactor disarms ( #36546 )
2025-04-19 11:38:22 +10:00
Commands
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
Communications
Fix communications console thinking it can announce in the first 5 seconds after spawning it ( #38305 )
2025-07-18 13:21:51 +02:00
Configurable
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Connection
Fix some misc warnings ( #37858 )
2025-05-27 19:54:19 -04:00
Construction
Don't enqueue construction events without validation ( #39869 )
2025-09-03 14:29:50 -07:00
Containers
make throw insert container code more clear ( #36873 )
2025-05-07 15:08:28 +02:00
Coordinates
CPUJob/JobQueues /Queues
Crayon
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
CrewManifest
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
CriminalRecords /Systems
Fix ninjas not being able to hack criminal records ( #36299 )
2025-04-04 19:46:59 +02:00
Cuffs
Damage
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Database
Revert "Admin Log Browser Improvements ( #39130 )"
2025-08-31 17:50:37 +02:00
Decals
Kills TurfHelpers ( #37939 )
2025-06-21 11:23:19 -04:00
Defusable
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Delivery
Delivery random multipliers ( #36918 )
2025-04-26 17:42:27 -04:00
Destructible
New Feature: Symptoms of radiation poisoning ( #39805 )
2025-08-27 14:56:09 -07:00
DeviceLinking
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
DeviceNetwork
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Dice
Predicted dice rolls ( #34863 )
2025-02-14 16:46:25 +01:00
Discord
Switch Discord integration to use NetCord instead of Discord.Net ( #38400 )
2025-06-17 19:03:24 +02:00
Disposal
Cleanup: Remove `TryInsert method from the DisposableSystem` and use event subscriptions instead ( #38819 )
2025-07-07 12:13:35 -07:00
DoAfter
Doors
Access Reader Refactor ( #37772 )
2025-06-05 19:28:55 -04:00
Dragon
Kills TurfHelpers ( #37939 )
2025-06-21 11:23:19 -04:00
Drowsiness
Stunnable New Status and Cleanup ( #38618 )
2025-07-21 19:22:11 +02:00
Drunk
Effects
Electrocution
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss ( #38678 )
2025-08-18 16:26:29 -04:00
Emoting
Changeling devour and transform ( #34002 )
2025-08-06 21:55:49 +02:00
Emp
Predict EMP Examine ( #39419 )
2025-08-06 16:25:24 +02:00
Engineering
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Ensnaring
Fix #38935 : Remove empty EnsnaringComponent.cs file ( #39112 )
2025-07-21 17:20:37 +02:00
EntityEffects
Moving FlammableComponent to Shared ( #39870 )
2025-08-24 13:46:23 -07:00
EntityList
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out ( #37959 )
2025-07-10 05:06:51 +02:00
Entry
Revert "Added button and manager for in game bug reports (Part 1)" ( #39872 )
2025-08-28 01:46:24 -07:00
EUI
Cleanup some easy-to-fix static logger warnings ( #37820 )
2025-05-25 23:20:08 +02:00
Examine
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Explosion
Moving FlammableComponent to Shared ( #39870 )
2025-08-24 13:46:23 -07:00
Fax
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Flash
Predict Flashes ( #37640 )
2025-06-23 13:32:56 +02:00
Fluids
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-08-19 14:35:09 -04:00
Forensics
Predict InjectorSystem ( #39976 )
2025-09-01 18:24:37 +03:00
GameTicking
Fool players with decoy presets ( #40053 )
2025-09-04 15:03:47 +02:00
Gateway
Validate remaining ProtoId strings ( #38747 )
2025-07-04 22:55:45 +02:00
Gatherable
EntityLootTable deleted ( #37604 )
2025-05-19 19:53:29 +10:00
Ghost
Move mind role components to shared ( #39606 )
2025-08-13 12:51:46 +02:00
GhostKick
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Gibbing /Systems
Paradox Clone ( #35794 )
2025-03-13 10:09:07 -07:00
Gravity
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-08-19 14:35:09 -04:00
GridPreloader
Refactor map loading & saving
2024-12-23 02:42:17 +13:00
Guardian
Fix for holoparasite's ability to attack the host through mech ( #36659 )
2025-06-14 20:22:45 +03:00
Guidebook
GuideGenerator
Hands /Systems
[Cleanup] Remove FellDownEvent ( #39762 )
2025-08-27 22:43:55 +02:00
Holiday
CompFactory updates ( #37559 )
2025-05-20 01:08:55 -04:00
Holopad
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Holosign
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
HotPotato
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Humanoid
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
IconSmoothing
IdentityManagement
fix clone appearance ( #37130 )
2025-05-02 21:26:12 -04:00
IgnitionSource
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
ImmovableRod
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Implants
Cleanup subdermal implant code ( #39755 )
2025-08-20 13:52:03 +02:00
Info
Tweaks to ShowRulesCommand structure, localization, and autocomplete. ( #38855 )
2025-07-11 13:48:58 -04:00
Instruments
Stunnable New Status and Cleanup ( #38618 )
2025-07-21 19:22:11 +02:00
Interaction
Command resolve and LEC conversion batch 3 ( #38378 )
2025-06-17 11:39:42 +02:00
Inventory
Fix forensics not being applied to held items ( #30609 )
2025-04-18 21:02:41 -04:00
IoC
Revert "Added button and manager for in game bug reports (Part 1)" ( #39872 )
2025-08-28 01:46:24 -07:00
IP
Item
Predicted multihanded component ( #36712 )
2025-04-19 18:05:20 +10:00
ItemRecall
Wizard Item Recall Spell ( #34411 )
2025-02-08 16:56:08 -05:00
Jittering
Jobs
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out ( #37959 )
2025-07-10 05:06:51 +02:00
KillTracking
Kitchen
New Feature: Kitchen spike rework ( #38723 )
2025-08-19 10:56:36 -07:00
Labels /Label
Predict Labels ( #36406 )
2025-04-10 22:19:48 -07:00
LandMines
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Lathe
Batchable lathe jobs, editable lathe job order ( #38624 )
2025-08-24 17:02:47 +02:00
Light
Predict PoweredLights ( #36541 )
2025-08-11 23:06:28 +02:00
Lightning
Lube
Machines /EntitySystems
Add multipart machines system ( #35969 )
2025-06-02 17:02:41 +03:00
Magic
Refactor magic speak system to be a component added to actions ( #36328 )
2025-05-04 13:34:19 -04:00
MagicMirror
Fix localization error when trying to change hair on someone with a hat ( #38907 )
2025-07-10 19:37:25 +02:00
Mapping
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
2025-07-07 21:57:05 +02:00
Maps
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
MapText
MassMedia
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Materials
Fix industrial reagent grinder bug, second attempt ( #39690 )
2025-08-16 21:54:15 +02:00
Mech
Migrate all mechs to PartAssembly and remove legacy MechAssemblySystem ( #39027 )
2025-08-31 15:54:45 +03:00
Medical
Fix radiation vomit for dead mobs ( #40020 )
2025-09-01 17:07:37 -07:00
Mind
make objectives use yml defined mind filters ( #36030 )
2025-08-08 17:58:46 +02:00
Mindshield
Cleanup subdermal implant code ( #39755 )
2025-08-20 13:52:03 +02:00
Mining
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Mobs
last words error fix ( #39245 )
2025-07-28 14:56:48 +02:00
Morgue
predict morgue and crematorium ( #39293 )
2025-08-21 16:49:50 -07:00
Motd
MouseRotator
Movement
fix: Register OnRequestMovePulledObject under the right system ( #38484 )
2025-07-09 05:44:21 +02:00
NameIdentifier
make name identifier prefix LocId ( #39035 )
2025-07-18 21:59:49 +03:00
Ninja
Move mind role components to shared ( #39606 )
2025-08-13 12:51:46 +02:00
NodeContainer
Layering for atmospheric pipes ( #36124 )
2025-06-01 22:01:43 -07:00
NPC
Moving FlammableComponent to Shared ( #39870 )
2025-08-24 13:46:23 -07:00
Nuke
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
NukeOps
Nutrition
Invert HasMouthAvailable check ( #39834 )
2025-08-22 15:26:48 -07:00
Objectives
Cleanup warnings: CS0414 ( #39748 )
2025-08-19 09:42:54 +02:00
PAI
pAI Software Catalog ( #36857 )
2025-04-23 16:55:35 -07:00
Paper
Parallax
Revert biome rework ( #38724 )
2025-07-03 20:48:04 +02:00
ParticleAccelerator
Add multipart machines system ( #35969 )
2025-06-02 17:02:41 +03:00
Payload /EntitySystems
Make Modular Grenades with Chemical payload respect their trigger delay ( #39905 )
2025-08-27 00:26:13 +02:00
PDA
Chameleon controller implant (Clothing fast switch) ( #33887 )
2025-05-30 12:07:25 +02:00
Physics
Optimizations from server profile ( #38290 )
2025-07-26 11:44:34 +02:00
Pinpointer
Predict Nav Beacon Examine ( #39408 )
2025-08-05 23:20:43 +02:00
Placement
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Players
Unused dependency cleanup. ( #36760 )
2025-04-20 15:56:39 +02:00
PneumaticCannon
Stunnable New Status and Cleanup ( #38618 )
2025-07-21 19:22:11 +02:00
Pointing
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Points
Various system spring cleaning ( #36206 )
2025-04-16 13:08:22 +02:00
Polymorph
[Bugfix] Lizard smite fix ( #39842 )
2025-08-24 09:34:56 -04:00
Popups
Add PopupPredictedCursor and fix doubled popups on vending machines ( #36655 )
2025-04-18 14:01:46 +10:00
Power
Predict GetVerbsEvent in PowerSwitchableSystem ( #39589 )
2025-08-13 09:54:02 +02:00
PowerCell
Fix PowerCellDrawComponent draw rate ( #38562 )
2025-06-25 09:38:57 -04:00
PowerSink
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Prayer
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Preferences /Managers
Cleanup some easy-to-fix static logger warnings ( #37820 )
2025-05-25 23:20:08 +02:00
Procedural
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
2025-07-07 21:57:05 +02:00
Projectiles
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Puppet
Radiation
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Radio
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
RandomAppearance
RandomMetadata
Make RandomMetadata properly support localization ( #36343 )
2025-04-06 11:12:39 -07:00
RatKing
Localize rat king commands datasets ( #35780 )
2025-03-11 22:49:32 -07:00
Remotes
Allow the Command & Super door remotes to use the access of their user. (Re-creation of PR due to changes to game balance) ( #35536 )
2025-06-29 18:21:14 +02:00
RequiresGrid
Research
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out ( #37959 )
2025-07-10 05:06:51 +02:00
Resist
predict morgue and crematorium ( #39293 )
2025-08-21 16:49:50 -07:00
Respawn
Kills TurfHelpers ( #37939 )
2025-06-21 11:23:19 -04:00
Revenant
predict morgue and crematorium ( #39293 )
2025-08-21 16:49:50 -07:00
Revolutionary
Fix warden being and qm being not considered head for tot kill head objective ( #32721 )
2024-10-18 11:43:05 +02:00
Robotics /Systems
Better robotics console ( #38023 )
2025-08-11 21:57:39 +03:00
Roles
Predict Mind Roles ( #39611 )
2025-08-21 03:10:07 +02:00
Rootable
Predict healing and bloodstream ( #38690 )
2025-07-02 19:20:31 -04:00
Rotation
RoundEnd
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
Salvage
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
Sandbox
Revert "Fix bug with pipe color" ( #39135 )
2025-08-04 13:10:54 -07:00
Screens
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Security
Genpop wall lockers ( #38102 )
2025-06-07 17:51:38 +02:00
SensorMonitoring
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Sericulture
ServerInfo
Add telegram to the server info-links ( #33459 )
2024-11-22 16:38:41 +01:00
ServerUpdates
System to automatically restart server after certain uptime. ( #32814 )
2024-10-20 16:46:22 +02:00
Shuttles
fix: don't do emergency shuttle stuff in lobby ( #38732 )
2025-08-19 23:52:52 -07:00
Silicons
fix upload console ( #39756 )
2025-08-19 16:04:24 -07:00
Singularity
Cleanup warnings: CS0414 ( #39748 )
2025-08-19 09:42:54 +02:00
Solar
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Sound
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Spawners
improve spawnpoint error logging ( #40021 )
2025-08-31 11:50:37 -07:00
Species /Systems
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Speech
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss ( #38678 )
2025-08-18 16:26:29 -04:00
Spider
NPC spiders sometimes spin webs 🕷️ 🕸️ ( #38319 )
2025-07-17 12:34:00 -04:00
SprayPainter
Revert "Fix bug with pipe color" ( #39135 )
2025-08-04 13:10:54 -07:00
Spreader
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
2025-07-07 21:57:05 +02:00
Sprite
Move scale command to content and turn it into a toolshed command ( #39349 )
2025-08-06 14:33:21 +02:00
Stack
predict StackSystem GetVerbsEvent ( #39741 )
2025-08-18 16:49:25 -07:00
Station
Network StationMember properly ( #39509 )
2025-08-09 13:13:14 -07:00
StationEvents
Stop Sentience Event targeting Zombified Creatures ( #39950 )
2025-08-29 13:48:31 +02:00
StationRecords
More filters for station records ( #37213 )
2025-05-06 12:21:16 -04:00
Stealth
Storage
predict morgue and crematorium ( #39293 )
2025-08-21 16:49:50 -07:00
Store
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
StoreDiscount /Systems
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
2025-07-07 21:57:05 +02:00
Strip
Fix forensics not being applied to held items ( #30609 )
2025-04-18 21:02:41 -04:00
Stunnable
Crawling Fixes Part 4: Can't crawl when weightless. ( #39099 )
2025-08-19 12:18:05 -07:00
SubFloor
Predict pipe anchoring and unanchroing ( #35977 )
2025-03-21 12:43:35 +03:00
SurveillanceCamera
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Tabletop
Fix tabletop grids rarely spawning on top of another ( #39327 )
2025-08-01 23:48:40 +02:00
Telephone
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Teleportation
Wizard Teleport Scroll (Teleport Location ECS) ( #36424 )
2025-04-28 19:42:24 +02:00
Temperature
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
2025-07-07 21:57:05 +02:00
Tesla
Thief
Move mind role components to shared ( #39606 )
2025-08-13 12:51:46 +02:00
Tiles
Fix tile-events returns ( #37502 )
2025-05-16 14:22:20 +02:00
Tips
Optimizations from server profile ( #38290 )
2025-07-26 11:44:34 +02:00
Tools
Predict passive welding fuel consumption ( #38876 )
2025-07-31 00:38:38 +02:00
Toolshed /Commands
add scale:multiplyvector toolshed command ( #39424 )
2025-08-06 19:23:05 +02:00
Traitor
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
2025-07-07 21:57:05 +02:00
Traits
refactor: rework the new status effect system to use containers ( #38915 )
2025-07-12 19:49:58 +03:00
Trigger /Systems
GameRuleOnTrigger ( #39845 )
2025-08-24 01:10:55 +02:00
TurretController
Sentry turrets - Part 6: Sentry turret control panels ( #35235 )
2025-05-26 16:00:50 +03:00
Turrets
Predict RepairableSystem ( #38886 )
2025-07-10 04:39:34 +02:00
UserInterface
Fix showvalue Ui for melee weapons ( #38703 )
2025-08-06 15:01:49 -07:00
VendingMachines
Replace AdvertiseComponent with DatasetVocalizerComponent ( #38887 )
2025-07-10 11:12:24 -07:00
Verbs
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Vocalization
Buff parrot learn rates and radio chatter ( #38984 )
2025-07-14 09:55:27 -07:00
VoiceMask
Add voice locks to various hidden syndicate items ( #39310 )
2025-08-10 11:10:13 -07:00
VoiceTrigger
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Voting
Show customvote title in chat on finish ( #39137 )
2025-07-23 10:15:29 -04:00
Wagging
Changeling devour and transform ( #34002 )
2025-08-06 21:55:49 +02:00
Weapons
Inflatable Module ( #35100 )
2025-08-23 15:15:28 -07:00
Weather
Cleanup remaining IMapManager.MapExists uses ( #37851 )
2025-05-26 18:45:55 +02:00
Whitelist
Command resolves. ( #38519 )
2025-06-23 02:40:55 +02:00
Wieldable
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
Wires
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Worldgen
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out ( #37959 )
2025-07-10 05:06:51 +02:00
Xenoarchaeology
Moving FlammableComponent to Shared ( #39870 )
2025-08-24 13:46:23 -07:00
Zombies
Stop Sentience Event targeting Zombified Creatures ( #39950 )
2025-08-29 13:48:31 +02:00
AssemblyInfo.cs
Content.Server.csproj
Treat duplicate dependency warnings as errors ( #38480 )
2025-06-22 00:25:20 +02:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs