fish-station/Content.Server/GameObjects/Components
boiled-water-tsar 0e2f4fda31
Disallow welding of open lockers (#1011)
Co-authored-by: boiled water <hex0ffender@protonmail.com>
2020-05-28 12:31:16 +02:00
..
Access Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
BarSign Bar sign is now unshaded when lit. 2020-04-24 21:55:39 +02:00
Cargo Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
Chemistry Fuel and water tanks fixes #967, #868 (#992) 2020-05-25 00:29:09 +02:00
Command Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
Construction Makes InRangeUnobstructed use MapCoordinates. Fixes #1003 2020-05-26 14:23:25 +02:00
Damage Fix DestructibleComponent sounds not playing. 2020-05-24 22:15:33 +02:00
Doors Wire hacking is now fancy. 2020-05-27 15:24:07 +02:00
Explosion Fixed a bunch of unused variables warnings (#492) 2019-12-15 14:12:23 +01:00
Fluids Fix #274 (#927) 2020-05-23 17:23:25 +02:00
Gravity Merge branch 'master' into 2020-04-28-tool-component 2020-05-23 18:00:28 +02:00
GUI Improve equip fail messages. 2020-05-23 22:57:25 +02:00
Healing Fix #274 (#927) 2020-05-23 17:23:25 +02:00
Instruments Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
Interactable Adds ISuicideAct and support for Held Item and Environmental suicides (#1010) 2020-05-28 01:05:12 +02:00
Items Disallow welding of open lockers (#1011) 2020-05-28 12:31:16 +02:00
Kitchen Adds ISuicideAct and support for Held Item and Environmental suicides (#1010) 2020-05-28 01:05:12 +02:00
Markers Adds warp points to make moving around the map for testing easier. 2020-05-24 14:32:22 +02:00
Medical Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
Metabolism Merge branch 'master' into DecimalReagents 2020-04-12 14:37:36 +02:00
Mining Fix #274 (#927) 2020-05-23 17:23:25 +02:00
Mobs Begin to use text macros (#914) 2020-05-28 00:58:57 +02:00
Movement Fix exceptions from deleting pilot chair with player in it. 2020-05-23 22:51:41 +02:00
Nutrition Fix #274 (#927) 2020-05-23 17:23:25 +02:00
Observer Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
Paper Fix #274 (#927) 2020-05-23 17:23:25 +02:00
Power Adds cells to stunbatons (#972) 2020-05-25 15:02:59 +02:00
Projectiles Merge physics rewrite 2020-05-23 01:26:43 +02:00
Research Toolboxes Update (#985) 2020-05-24 18:56:19 +02:00
Sound Make EmitSoundOnUseComponent use the AudioSystem directly instead of SoundComponent 2020-05-27 11:33:16 +02:00
Stack Fix #274 (#927) 2020-05-23 17:23:25 +02:00
Temperature Add OnDamaged method to IOnDamageBehavior (#685) 2020-02-13 15:57:40 +01:00
Timing Use Delay Component (#540) 2020-01-22 23:08:14 +01:00
Trigger/TimerTrigger Use automatic component registration. 2019-07-31 15:07:54 +02:00
VendingMachines Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
Weapon Fix laser collision logic wrt transparent entities (#1018) 2020-05-28 00:59:45 +02:00
AnchorableComponent.cs Fix remnants of IAfterAttack 2020-05-24 13:47:13 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Eris computer sprites, visualizer. 2019-08-12 18:43:24 +02:00
MagicMirrorComponent.cs Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
PlaceableSurfaceComponent.cs Fix #274 (#927) 2020-05-23 17:23:25 +02:00
PottedPlantHideComponent.cs You can now hide small items in potted plants. 2020-05-27 15:17:29 +02:00
RandomPottedPlantComponent.cs Potted plants from TG. 2020-04-23 13:56:16 +02:00
RandomToolColorComponent.cs Randomize wirecutter and screwdriver colors. 2020-05-23 02:14:11 +02:00
RotatableComponent.cs Fancy Verb Menu & Verb API Refactor (#928) 2020-05-23 03:09:44 +02:00
WiresComponent.cs Wire hacking is now fancy. 2020-05-27 15:24:07 +02:00