fish-station/Content.Client/GameObjects/Components
Injazz 10801af2f7 Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247)
* initial explosiveComponent

* remove garbagee

* assets

* tile mass deletion baby

* grenades

* tweaks

* Update Content.Server/GameObjects/Components/Explosion/ExplosiveComponent.cs

Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* Ex_act based on damage, fixes and tweaks

* One finishing touch

Done the most cringe way

* ex_act explosions, tables are destructible now

also adds fuel tanks

* adds ex_act to mobs
2019-06-07 13:15:20 +02:00
..
Actor Fix compiler warnings and remove dead code. 2019-05-28 00:30:34 +02:00
Clothing Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Construction Fix compiler warnings and remove dead code. 2019-05-28 00:30:34 +02:00
Doors Airlocks use unshaded overlays for the lights. 2019-06-02 13:40:56 +02:00
HUD/Inventory Fix character UI being broken. 2019-05-05 23:14:40 +02:00
IconSmoothing Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Items Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Mobs Make sure SpeciesUI defaults to having a correct icon. 2019-05-08 15:32:30 +02:00
Power APC gui colored external power state (#244) 2019-05-29 18:07:05 +02:00
Research Fix compiler warnings and remove dead code. 2019-05-28 00:30:34 +02:00
Sound Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Storage Fix compiler warnings and remove dead code. 2019-05-28 00:30:34 +02:00
Trigger Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247) 2019-06-07 13:15:20 +02:00
Weapons/Ranged improves hitscan weapons (#248) 2019-06-02 01:16:55 +02:00
DamageableComponent.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
SubFloorHideComponent.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00