fish-station/Content.Server/Light/Components
Acruid 15fb554c28
Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
..
EmergencyLightComponent.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
ExpendableLightComponent.cs Engine Entity Anchoring Changes (#4195) 2021-06-19 19:41:26 -07:00
HandheldLightComponent.cs Engine Entity Anchoring Changes (#4195) 2021-06-19 19:41:26 -07:00
LightBehaviourComponent.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
LightBulbComponent.cs Engine Entity Anchoring Changes (#4195) 2021-06-19 19:41:26 -07:00
LightReplacerComponent.cs Engine Entity Anchoring Changes (#4195) 2021-06-19 19:41:26 -07:00
MatchboxComponent.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
MatchstickComponent.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
PoweredLightComponent.cs Engine Entity Anchoring Changes (#4195) 2021-06-19 19:41:26 -07:00