fish-station/Content.Shared/Access/Systems/SharedIdCardSystem.cs
VigersRay 67c8ba2471 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Clothing/Components/GloveHeatResistanceComponent.cs
#	Content.Server/Light/EntitySystems/PoweredLightSystem.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/Medical/SuitSensors/SuitSensorComponent.cs
#	Content.Server/StationEvents/Events/MeteorSwarmSystem.cs
#	Content.Server/StationEvents/Events/StationEventSystem.cs
#	Content.Shared/Actions/SharedActionsSystem.cs
#	Content.Shared/Interaction/SharedInteractionSystem.cs
#	Resources/Prototypes/AlertLevels/alert_levels.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/engivend.yml
#	Resources/Prototypes/Datasets/Names/fortunes.yml
#	Resources/Prototypes/Datasets/ion_storm.yml
#	Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
#	Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Entities/Objects/Fun/pai.yml
#	Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/Loadouts/Jobs/Science/research_director.yml
#	Resources/Prototypes/Recipes/Lathes/clothing.yml
#	Resources/Prototypes/game_presets.yml
#	Resources/Prototypes/secret_weights.yml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET-vox.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
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#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
#	Resources/Textures/Clothing/Mask/ert.rsi/meta.json
#	Resources/Textures/Clothing/Mask/joy.rsi/meta.json
#	Resources/Textures/Clothing/Mask/squadron.rsi/meta.json
#	Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/cannabis.rsi/produce.png
#	Resources/Textures/Objects/Tools/crowbar.rsi/meta.json
#	Resources/Textures/Objects/Tools/crowbar.rsi/red-icon.png
#	Resources/Textures/Objects/Tools/crowbar.rsi/red-storage.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/base.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/broken.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/burned.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/empty.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/glow.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/meta.json
#	Resources/migration.yml
2024-08-14 19:55:44 +03:00

242 lines
7.5 KiB
C#

using Content.Shared.Access.Components;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Hands.Components;
using Content.Shared.Inventory;
using Content.Shared.PDA;
using Content.Shared.Roles;
using Content.Shared.StatusIcon;
using Robust.Shared.Prototypes;
namespace Content.Shared.Access.Systems;
public abstract class SharedIdCardSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly MetaDataSystem _metaSystem = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<IdCardComponent, MapInitEvent>(OnMapInit);
}
private void OnMapInit(EntityUid uid, IdCardComponent id, MapInitEvent args)
{
UpdateEntityName(uid, id);
}
/// <summary>
/// Attempt to find an ID card on an entity. This will look in the entity itself, in the entity's hands, and
/// in the entity's inventory.
/// </summary>
public bool TryFindIdCard(EntityUid uid, out Entity<IdCardComponent> idCard)
{
// check held item?
if (TryComp(uid, out HandsComponent? hands) &&
hands.ActiveHandEntity is EntityUid heldItem &&
TryGetIdCard(heldItem, out idCard))
{
return true;
}
// check entity itself
if (TryGetIdCard(uid, out idCard))
return true;
// check inventory slot?
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid) && TryGetIdCard(idUid.Value, out idCard))
return true;
return false;
}
/// <summary>
/// Attempt to get an id card component from an entity, either by getting it directly from the entity, or by
/// getting the contained id from a <see cref="PdaComponent"/>.
/// </summary>
public bool TryGetIdCard(EntityUid uid, out Entity<IdCardComponent> idCard)
{
if (TryComp(uid, out IdCardComponent? idCardComp))
{
idCard = (uid, idCardComp);
return true;
}
if (TryComp(uid, out PdaComponent? pda)
&& TryComp(pda.ContainedId, out idCardComp))
{
idCard = (pda.ContainedId.Value, idCardComp);
return true;
}
idCard = default;
return false;
}
/// <summary>
/// Attempts to change the job title of a card.
/// Returns true/false.
/// </summary>
/// <remarks>
/// If provided with a player's EntityUid to the player parameter, adds the change to the admin logs.
/// </remarks>
public bool TryChangeJobTitle(EntityUid uid, string? jobTitle, IdCardComponent? id = null, EntityUid? player = null)
{
if (!Resolve(uid, ref id))
return false;
if (!string.IsNullOrWhiteSpace(jobTitle))
{
jobTitle = jobTitle.Trim();
if (jobTitle.Length > IdCardConsoleComponent.MaxJobTitleLength)
jobTitle = jobTitle[..IdCardConsoleComponent.MaxJobTitleLength];
}
else
{
jobTitle = null;
}
if (id.JobTitle == jobTitle)
return true;
id.JobTitle = jobTitle;
Dirty(uid, id);
UpdateEntityName(uid, id);
if (player != null)
{
_adminLogger.Add(LogType.Identity, LogImpact.Low,
$"{ToPrettyString(player.Value):player} has changed the job title of {ToPrettyString(uid):entity} to {jobTitle} ");
}
return true;
}
public bool TryChangeJobIcon(EntityUid uid, JobIconPrototype jobIcon, IdCardComponent? id = null, EntityUid? player = null)
{
if (!Resolve(uid, ref id))
{
return false;
}
if (id.JobIcon == jobIcon.ID)
{
return true;
}
id.JobIcon = jobIcon.ID;
Dirty(uid, id);
if (player != null)
{
_adminLogger.Add(LogType.Identity, LogImpact.Low,
$"{ToPrettyString(player.Value):player} has changed the job icon of {ToPrettyString(uid):entity} to {jobIcon} ");
}
return true;
}
public bool TryChangeJobDepartment(EntityUid uid, JobPrototype job, IdCardComponent? id = null)
{
if (!Resolve(uid, ref id))
return false;
id.JobDepartments.Clear();
foreach (var department in _prototypeManager.EnumeratePrototypes<DepartmentPrototype>())
{
if (department.Roles.Contains(job.ID))
id.JobDepartments.Add(department.ID);
}
Dirty(uid, id);
return true;
}
// Sunrise-Start
public bool TryChangeJobColor(EntityUid uid, string? jobColor, bool boldRadio = false, IdCardComponent? id = null, EntityUid? player = null)
{
if (!Resolve(uid, ref id))
return false;
if (id.JobColor == jobColor && id.RadioBold == boldRadio)
return true;
id.JobColor = jobColor;
id.RadioBold = boldRadio;
UpdateEntityName(uid, id);
if (player != null)
{
_adminLogger.Add(LogType.Identity, LogImpact.Low,
$"{ToPrettyString(player.Value):player} has changed the job color of {ToPrettyString(uid):entity} to {jobColor} ");
}
Dirty(uid, id);
return true;
}
// Sunrise-End
/// <summary>
/// Attempts to change the full name of a card.
/// Returns true/false.
/// </summary>
/// <remarks>
/// If provided with a player's EntityUid to the player parameter, adds the change to the admin logs.
/// </remarks>
public bool TryChangeFullName(EntityUid uid, string? fullName, IdCardComponent? id = null, EntityUid? player = null)
{
if (!Resolve(uid, ref id))
return false;
if (!string.IsNullOrWhiteSpace(fullName))
{
fullName = fullName.Trim();
if (fullName.Length > IdCardConsoleComponent.MaxFullNameLength)
fullName = fullName[..IdCardConsoleComponent.MaxFullNameLength];
}
else
{
fullName = null;
}
if (id.FullName == fullName)
return true;
id.FullName = fullName;
Dirty(uid, id);
UpdateEntityName(uid, id);
if (player != null)
{
_adminLogger.Add(LogType.Identity, LogImpact.Low,
$"{ToPrettyString(player.Value):player} has changed the name of {ToPrettyString(uid):entity} to {fullName} ");
}
return true;
}
/// <summary>
/// Changes the name of the id's owner.
/// </summary>
/// <remarks>
/// If either <see cref="FullName"/> or <see cref="JobTitle"/> is empty, it's replaced by placeholders.
/// If both are empty, the original entity's name is restored.
/// </remarks>
private void UpdateEntityName(EntityUid uid, IdCardComponent? id = null)
{
if (!Resolve(uid, ref id))
return;
var jobSuffix = string.IsNullOrWhiteSpace(id.JobTitle) ? string.Empty : $" ({id.JobTitle})";
var val = string.IsNullOrWhiteSpace(id.FullName)
? Loc.GetString(id.NameLocId,
("jobSuffix", jobSuffix))
: Loc.GetString(id.FullNameLocId,
("fullName", id.FullName),
("jobSuffix", jobSuffix));
_metaSystem.SetEntityName(uid, val);
}
}