fish-station/Content.Shared/Administration
VigersRay 67c8ba2471 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Clothing/Components/GloveHeatResistanceComponent.cs
#	Content.Server/Light/EntitySystems/PoweredLightSystem.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/Medical/SuitSensors/SuitSensorComponent.cs
#	Content.Server/StationEvents/Events/MeteorSwarmSystem.cs
#	Content.Server/StationEvents/Events/StationEventSystem.cs
#	Content.Shared/Actions/SharedActionsSystem.cs
#	Content.Shared/Interaction/SharedInteractionSystem.cs
#	Resources/Prototypes/AlertLevels/alert_levels.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/engivend.yml
#	Resources/Prototypes/Datasets/Names/fortunes.yml
#	Resources/Prototypes/Datasets/ion_storm.yml
#	Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
#	Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Entities/Objects/Fun/pai.yml
#	Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/Loadouts/Jobs/Science/research_director.yml
#	Resources/Prototypes/Recipes/Lathes/clothing.yml
#	Resources/Prototypes/game_presets.yml
#	Resources/Prototypes/secret_weights.yml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET-vox.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
#	Resources/Textures/Clothing/Mask/ert.rsi/meta.json
#	Resources/Textures/Clothing/Mask/joy.rsi/meta.json
#	Resources/Textures/Clothing/Mask/squadron.rsi/meta.json
#	Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/cannabis.rsi/produce.png
#	Resources/Textures/Objects/Tools/crowbar.rsi/meta.json
#	Resources/Textures/Objects/Tools/crowbar.rsi/red-icon.png
#	Resources/Textures/Objects/Tools/crowbar.rsi/red-storage.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/base.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/broken.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/burned.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/empty.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/glow.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/meta.json
#	Resources/migration.yml
2024-08-14 19:55:44 +03:00
..
BanList Add role bans tab to the bans admin window (#20388) 2023-09-22 14:08:28 -07:00
Components Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Events Fix baby jail (#29896) 2024-07-11 15:14:01 +10:00
Logs Fix Next button resending the same admin logs (#16557) 2023-05-17 22:51:17 -07:00
Managers Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Notes Improve admin message seen/dismiss state. (#26223) 2024-03-21 16:15:46 +01:00
AdminAnnounceEuiState.cs Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
AdminCommandPermissions.cs fix admins Flags arrays (#19644) 2023-09-16 13:58:11 +10:00
AdminData.cs Add stealthmins (#26263) 2024-03-24 10:39:53 -05:00
AdminFlags.cs Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
AdminFlagsHelper.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
AdminFrozenComponent.cs Prevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb (#27813) 2024-05-12 10:35:30 -04:00
AnyCommandAttribute.cs Toolshed (#17895) 2023-08-02 16:09:08 -05:00
BanPanelEuiState.cs Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 02:02:56 -07:00
EditSolutionsEuiState.cs Fix solution editor UI (#24004) 2024-01-13 15:52:42 +11:00
MsgUpdateAdminStatus.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
PermissionsEuiState.cs Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
PlayerInfo.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-07-31 03:54:09 +03:00
PlayerPanelEuiState.cs Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
QuickDialogOpenEvent.cs make dialog window not evil (#24677) 2024-02-01 23:56:40 +11:00
SetOutfitEuiState.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
SharedAdminFrozenSystem.cs Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
SharedBwoinkSystem.cs Add option for admins to disable bwoink (#25008) 2024-02-20 23:52:03 -07:00
SpawnExplosionEuiMsg.cs Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00