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ChemistryGuideDataSystem.cs
Chem guidebook ( #17123 )
2023-06-04 15:45:02 -05:00
ChemistrySystem.cs
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
ChemistrySystem.Injector.cs
Uranium is now edible! ( #15952 )
2023-05-06 17:23:05 +10:00
ChemistrySystemHypospray.cs
fix hypo prick popup ( #15782 )
2023-04-25 23:18:52 +10:00
ChemistrySystemMixer.cs
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
ChemMasterSystem.cs
Remove server-side sprite references from chem master ( #15888 )
2023-04-29 19:27:14 +10:00
ReagentDispenserSystem.cs
make emagged marker component (fixed version of #13867 ) ( #14096 )
2023-02-18 19:03:06 -06:00
RehydratableSystem.cs
refactor rehydration ( #14707 )
2023-03-24 16:00:38 +11:00
SolutionContainerSystem.Capabilities.cs
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
SolutionContainerSystem.cs
Recognizable chemicals ( #16761 )
2023-05-24 16:08:05 -07:00
SolutionHeaterSystem.cs
Goodbye Microwave, Hello Hot Plates! ( #13061 )
2022-12-24 19:59:51 -06:00
SolutionInjectOnCollideSystem.cs
Remove obsolete Fixture.Body references ( #16259 )
2023-05-09 17:21:26 +10:00
SolutionPurgeSystem.cs
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
SolutionRandomFillSystem.cs
Add strange pills, RandomFillSolutionComponent ( #15067 )
2023-05-02 00:43:31 +10:00
SolutionRegenerationSystem.cs
regenerate partial amounts ( #15573 )
2023-04-24 10:02:57 +10:00
SolutionSpikableSystem.cs
Improve explosion logs ( #13351 )
2023-02-10 23:45:38 +00:00
SolutionTransferSystem.cs
ECS SolutionTransfer, move to shared ( #14156 )
2023-02-18 19:01:05 -06:00
VaporSystem.cs
Vapor logs ( #16505 )
2023-05-18 01:02:07 +10:00