fish-station/Content.Server/GameObjects/VisibilityFlags.cs
Acruid ac219e099d
Moved VisibilityFlags to EyeComponent (#3716)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-03-28 01:37:19 +01:00

12 lines
189 B
C#

using System;
namespace Content.Server.GameObjects
{
[Flags]
public enum VisibilityFlags : uint
{
None = 0,
Normal = 1 << 0,
Ghost = 1 << 1,
}
}