fish-station/Content.Server/Body/Systems
Plykiya e6b67540e4
Update MoverController.cs to not use Component.Owner (#29965)
* Update MoverController.cs

* Update a bunch of movement code to use Entity<T>

* Last errors

* wow, there were more errors

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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-02 11:32:32 +10:00
..
BloodstreamSystem.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
BodySystem.cs Update MoverController.cs to not use Component.Owner (#29965) 2024-08-02 11:32:32 +10:00
BrainSystem.cs Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
InternalsSystem.cs Updates GasTankSystem and InternalsSystem to not use Component.Owner (#29934) 2024-07-12 21:44:45 +10:00
LungSystem.cs Internals are kept on as long as any breathing tool is on (#28595) 2024-06-06 03:01:45 -04:00
MetabolizerSystem.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
RespiratorSystem.cs Update RespiratorSystem.cs to not use Component.Owner (#30426) 2024-07-31 19:29:02 -07:00
StomachSystem.cs Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
ThermalRegulatorSystem.cs Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00