fish-station/Content.Server/EntityEffects/Effects
SlamBamActionman b9fa941ca6
Turn ReagentEffects into generic EntityEffects (#28168)
* Oh the possibilities

* Merge fixes

* Forgot to remote LavaSystem oops

* Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs

* Throw exception for unimplemented effectargs

* Remove Json and overrideable datafields

* Fix test issues

* Actually fix the compiling issue

* Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
2024-06-30 13:43:43 +10:00
..
PlantMetabolism
StatusEffects
ActivateArtifact.cs
AddToSolutionReaction.cs
AdjustAlert.cs
AdjustReagent.cs
AdjustTemperature.cs
AreaReactionEffect.cs
CauseZombieInfection.cs
ChemCleanBloodstream.cs
ChemHealEyeDamage.cs
ChemVomit.cs
CreateEntityReactionEffect.cs
CreateGas.cs
CureZombieInfection.cs
Drunk.cs
Electrocute.cs
Emote.cs
EmpReactionEffect.cs
ExplosionReactionEffect.cs
ExtinguishReaction.cs
FlammableReaction.cs
HealthChange.cs
Ignite.cs
MakeSentient.cs
ModifyBleedAmount.cs
ModifyBloodLevel.cs
ModifyLungGas.cs
MovespeedModifier.cs
Oxygenate.cs
Paralyze.cs
Polymorph.cs
PopupMessage.cs
ReduceRotting.cs
ResetNarcolepsy.cs
SatiateHunger.cs
SatiateThirst.cs
SolutionTemperatureEffects.cs
WashCreamPieReaction.cs
WearableReaction.cs