fish-station/Content.Server/Mindshield/MindShieldSystem.cs
Vigers Ray 252e81c728 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Logs/AdminLogsControl.xaml.cs
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTab.xaml.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
#	Content.Server/Mindshield/MindShieldSystem.cs
#	Content.Shared/Gravity/SharedGravitySystem.cs
#	Content.Shared/Implants/SharedSubdermalImplantSystem.cs
#	Resources/Locale/en-US/_strings/traits/traits.ftl
#	Resources/Prototypes/Entities/Clothing/Shoes/misc.yml
#	Resources/Prototypes/Entities/Objects/Devices/Electronics/door_access.yml
#	Resources/Prototypes/Entities/Objects/Misc/implanters.yml
#	Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
#	Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
#	Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
2025-08-23 23:10:05 +03:00

78 lines
2.8 KiB
C#

using Content.Server.Administration.Logs;
using Content.Server.Mind;
using Content.Server.Popups;
using Content.Server.Roles;
using Content.Shared.Database;
using Content.Shared.Implants;
using Content.Shared.Implants.Components;
using Content.Shared.Mindshield.Components;
using Content.Shared.Revolutionary.Components;
using Content.Shared.Roles.Components;
using Robust.Shared.Containers;
namespace Content.Server.Mindshield;
/// <summary>
/// System used for adding or removing components with a mindshield implant
/// as well as checking if the implanted is a Rev or Head Rev.
/// </summary>
public sealed class MindShieldSystem : EntitySystem
{
[Dependency] private readonly IAdminLogManager _adminLogManager = default!;
[Dependency] private readonly RoleSystem _roleSystem = default!;
[Dependency] private readonly MindSystem _mindSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<MindShieldImplantComponent, ImplantImplantedEvent>(OnImplantImplanted);
SubscribeLocalEvent<MindShieldImplantComponent, ImplantRemovedEvent>(OnImplantRemoved);
SubscribeLocalEvent<SubdermalImplantComponent, ImplantEjectEvent>(ImplantCheck);
}
private void OnImplantImplanted(Entity<MindShieldImplantComponent> ent, ref ImplantImplantedEvent ev)
{
if (ev.Implanted == null)
return;
EnsureComp<MindShieldComponent>(ev.Implanted);
MindShieldRemovalCheck(ev.Implanted, ev.Implant);
}
// Sunrise-Start
public void ImplantCheck(EntityUid uid, SubdermalImplantComponent comp, ref ImplantEjectEvent ev)
{
if (HasComp<MindShieldImplantComponent>(ev.Implant) && ev.Implanted != null)
{
RemCompDeferred<MindShieldComponent>(ev.Implanted.Value);
}
}
// Sunrise-End
/// <summary>
/// Checks if the implanted person was a Rev or Head Rev and remove role or destroy mindshield respectively.
/// </summary>
private void MindShieldRemovalCheck(EntityUid implanted, EntityUid implant)
{
if (HasComp<HeadRevolutionaryComponent>(implanted))
{
_popupSystem.PopupEntity(Loc.GetString("head-rev-break-mindshield"), implanted);
QueueDel(implant);
return;
}
if (_mindSystem.TryGetMind(implanted, out var mindId, out _) &&
_roleSystem.MindRemoveRole<RevolutionaryRoleComponent>(mindId))
{
_adminLogManager.Add(LogType.Mind, LogImpact.Medium, $"{ToPrettyString(implanted)} was deconverted due to being implanted with a Mindshield.");
}
}
private void OnImplantRemoved(Entity<MindShieldImplantComponent> ent, ref ImplantRemovedEvent args)
{
RemComp<MindShieldComponent>(args.Implanted);
}
}