fish-station/Content.Shared/Anomaly/Effects/Components/PyroclasticAnomalyComponent.cs
ThunderBear2006 8951b9f26a
Ice anomaly (#15925)
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-05-03 11:37:33 -07:00

38 lines
1.1 KiB
C#

using Content.Shared.Atmos;
namespace Content.Shared.Anomaly.Effects.Components;
[RegisterComponent]
public sealed class PyroclasticAnomalyComponent : Component
{
/// <summary>
/// The maximum distance from which you can be ignited by the anomaly.
/// </summary>
[DataField("maximumIgnitionRadius")]
public float MaximumIgnitionRadius = 8f;
/// <summary>
/// The temperature of the hotspot where the anomaly is
/// </summary>
[DataField("hotspotExposeTemperature")]
public float HotspotExposeTemperature = 1000;
/// <summary>
/// The volume of the hotspot where the anomaly is.
/// </summary>
[DataField("hotspotExposeVolume")]
public float HotspotExposeVolume = 50;
/// <summary>
/// Gas released when the anomaly goes supercritical.
/// </summary>
[DataField("supercriticalGas")]
public Gas SupercriticalGas = Gas.Plasma;
/// <summary>
/// The amount of gas released when the anomaly goes supercritical
/// </summary>
[DataField("supercriticalMoleAmount")]
public float SupercriticalMoleAmount = 75f;
}