..
Abilities
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Access
ECSify IdCardConsole ( #13878 )
2023-02-05 13:02:28 -07:00
Actions
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Acz
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Administration
Rename IConsoleHost.RegisteredCommands ( #14041 )
2023-02-12 16:51:56 +00:00
Advertise
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Advertisements
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Afk
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
AirlockPainter
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Alert
Adds delay to internals alert ( #13195 )
2023-01-01 16:03:19 -08:00
AlertLevel
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
AME
Improve construction logs ( #13146 )
2023-01-20 08:17:57 -08:00
Animals
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Announcements
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Anomaly
Anomaly Generator Tweaks ( #13856 )
2023-02-06 15:53:59 -04:00
Arcade
Wire action cleanup ( #13496 )
2023-01-21 10:51:02 +11:00
Armor
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Atmos
Fix bug in GasTileOverlay state logic ( #14071 )
2023-02-13 02:39:21 +00:00
Audio
Fix playglobalsound with a volume parameter being too loud ( #13421 )
2023-01-10 14:45:08 -07:00
BarSign /Systems
Move BarSign appearance logic to client. ( #11524 )
2022-09-27 02:59:47 -05:00
Beam
Anomalies ( #13371 )
2023-01-16 21:05:20 -08:00
Bed
predict emag and make blessed record struct events ( #13623 )
2023-01-22 02:12:45 +11:00
Bible
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
Body
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Botany
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Bql
Buckle /Systems
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
CardboardBox
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Cargo
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
CartridgeLoader
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
CharacterInfo
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
Chat
Add voice changer logs ( #14040 )
2023-02-11 19:26:44 +00:00
Chemistry
Improve explosion logs ( #13351 )
2023-02-10 23:45:38 +00:00
Chunking
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Cleanable
Climbing
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Cloning
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Clothing
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
CombatMode
Predicted stamina ( #12413 )
2022-11-08 14:34:07 -06:00
Commands
Communications
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Configurable
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Connection
Whitelist player constraints ( #13812 )
2023-01-31 16:57:45 +11:00
Construction
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Containers
Changes for prototype load parallelization ( #13066 )
2022-12-20 14:25:34 -08:00
Contests
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Cooldown
Coordinates
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
CPUJob /JobQueues
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
Crayon
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
CrewManifest
Sort crew manifest by name and job title ( #13212 )
2022-12-31 21:49:30 -08:00
Cuffs
Fix zipties ( #13600 )
2023-01-20 05:48:19 -08:00
Damage
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
Database
Probably fix roleban hwid issues ( #13548 )
2023-01-17 11:10:08 -07:00
Decals
Add SpawnAndDirtyAllEntities test ( #13629 )
2023-01-24 11:33:49 +11:00
Destructible
Improve explosion logs ( #13351 )
2023-02-10 23:45:38 +00:00
DetailExaminable
DeviceNetwork
Add a crew monitoring server ( #7542 )
2023-01-22 21:07:57 -04:00
Dice
Fixes dice being unable to roll their max value ( #13845 )
2023-02-02 06:27:05 +13:00
Disease
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Disposal
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
DoAfter
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
Doors
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Dragon
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Drone
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Drunk
Electrocution
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Emoting
Audible emotes ( #12708 )
2023-01-25 08:29:41 -08:00
Engineering
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Ensnaring
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
EntityList
Entry
Move TabletopItemVisualizerSystem into TabletopSystem ( #13921 )
2023-02-05 13:02:49 -07:00
EUI
Examine
Examine fixes ( #13696 )
2023-01-27 19:15:39 -04:00
Explosion
Improve explosion logs ( #13351 )
2023-02-10 23:45:38 +00:00
Extinguisher
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Eye /Blinding
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Fax
predict emag and make blessed record struct events ( #13623 )
2023-01-22 02:12:45 +11:00
Flash
Fire MeleeHitEvent on misses. ( #12867 )
2023-02-13 12:55:39 +00:00
Fluids
Add ItemStatus for mopping ( #13745 )
2023-02-11 01:38:45 +00:00
Foldable
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Forensics
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
GameTicking
Add solar flare event ( #13749 )
2023-02-11 20:24:29 +00:00
Gatherable
1 do_after for ore veins ( #14083 )
2023-02-13 15:32:09 +00:00
Ghost
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
GhostKick
Gravity
Makes mobs visually float when weightless ( #13391 )
2023-01-17 18:01:53 -04:00
Guardian
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
GuideGenerator
Hands
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
HealthExaminable
Holiday
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Holosign
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Humanoid
Audible emotes ( #12708 )
2023-01-25 08:29:41 -08:00
IdentityManagement
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
IgnitionSource
IgnitionSourceComponent added ( #13555 )
2023-01-18 00:45:54 -08:00
ImmovableRod
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Implants
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
Info
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Instruments
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Interaction
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Inventory
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
IoC
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
IP
Item
multi-handed item component ( #12523 )
2022-12-19 22:07:23 -06:00
Jittering
Jobs
serv4 + submodule update ( #12740 )
2022-11-27 19:25:55 +01:00
Kitchen
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Kudzu
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Labels /Label
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
LandMines
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Lathe
make printed items from lathes automatically stack ( #13603 )
2023-01-20 15:06:02 +11:00
Light
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Lightning
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
MachineLinking
Improve explosion logs ( #13351 )
2023-02-10 23:45:38 +00:00
Magic
ECS airlocks ( #13500 )
2023-01-17 11:44:32 -07:00
MagicMirror
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Mapping
Do not interrupt mapping with auto-shuttle ( #12656 )
2022-11-17 15:14:44 -08:00
Maps
Procgen biomes ( #13487 )
2023-02-12 02:15:09 +00:00
Materials
SpawnMultiple cleanup in stacksystem ( #13441 )
2023-01-11 15:03:18 -07:00
Mech
fix ripleys being able to grab everything ( #13944 )
2023-02-05 12:44:35 -07:00
Medical
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Mind
Add SpawnAndDirtyAllEntities test ( #13629 )
2023-01-24 11:33:49 +11:00
Mining
1 do_after for ore veins ( #14083 )
2023-02-13 15:32:09 +00:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Morgue
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Mousetrap
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Movement
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
NameIdentifier
NodeContainer
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
NPC
Fire MeleeHitEvent on misses. ( #12867 )
2023-02-13 12:55:39 +00:00
Nuke
Improve Paper UI, allow an to entity configure how it's UI looks ( #13494 )
2023-01-17 19:32:46 +11:00
Nutrition
fix flipped actor and target ( #14009 )
2023-02-10 08:28:31 +00:00
Objectives
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
PAI
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Paper
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Parallax
Fix trees double-loading for biomes ( #14056 )
2023-02-12 11:48:57 +00:00
ParticleAccelerator
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Payload /EntitySystems
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
PDA
Clean up StoreSystem ( #14027 )
2023-02-12 12:39:14 +00:00
Physics
Conveyor Belt optimization and prediction ( #12929 )
2023-02-13 12:20:39 +00:00
Pinpointer
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
Plants
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Players
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
fix missing locale while pointing at tiles ( #13934 )
2023-02-04 22:02:24 -04:00
Polymorph
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Popups
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Power
Conveyor Belt optimization and prediction ( #12929 )
2023-02-13 12:20:39 +00:00
PowerCell
Improve explosion logs ( #13351 )
2023-02-10 23:45:38 +00:00
PowerSink
Prayer
Make phones functional ( #12892 )
2023-01-17 11:42:20 -07:00
Preferences /Managers
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Projectiles
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Pulling
Radiation
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Radio
Add solar flare event ( #13749 )
2023-02-11 20:24:29 +00:00
RandomAppearance
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
RandomMetadata
Use Segments for RandomMetadata ( #11190 )
2022-09-14 00:13:22 -07:00
RatKing
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
RCD
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Recycling
predict emag and make blessed record struct events ( #13623 )
2023-01-22 02:12:45 +11:00
Remotes
ECS airlocks ( #13500 )
2023-01-17 11:44:32 -07:00
Repairable
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Research
Fix server selection menu not opening ( #13876 )
2023-02-02 23:46:50 -04:00
Resist
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Respawn
Adds Special Respawn, spawns a new disk if the old one was deleted ( #12762 )
2022-12-19 20:38:34 -06:00
Revenant
Clean up StoreSystem ( #14027 )
2023-02-12 12:39:14 +00:00
Roles
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Rotatable
Remove IPhysBody ( #13297 )
2023-01-03 17:45:18 +11:00
RoundEnd
Make default/autocall shuttle time 10 minutes ( #13956 )
2023-02-06 08:49:15 -04:00
Salvage
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Sandbox
Add a debug overlay for accessreaders ( #9681 )
2022-09-14 19:33:25 +10:00
Security
fix locks and deployable barriers ( #14063 )
2023-02-13 12:22:37 +00:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Shuttles
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Silicons /Bots
Port medibot + bot spawners from nyano ( #9854 )
2022-07-25 10:33:31 -05:00
Singularity
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Solar
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Sound
EmitSound prediction (#13282 )
2023-01-05 05:56:35 +11:00
Spawners
Remove the last comp shutdown methods ( #13582 )
2023-01-19 11:56:25 +11:00
Speech
Make Wilhelm scream much more rare, attempt 2 ( #13831 )
2023-02-11 02:21:07 +00:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
Sprite
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Stack
SpawnMultiple cleanup in stacksystem ( #13441 )
2023-01-11 15:03:18 -07:00
Standing
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Station
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
StationEvents
Add solar flare event ( #13749 )
2023-02-11 20:24:29 +00:00
StationRecords
Fix crew manifest sorting ( #13286 )
2023-01-09 14:34:43 +11:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Storage
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Store
Clean up StoreSystem ( #14027 )
2023-02-12 12:39:14 +00:00
Strip
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Stunnable
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
SubFloor
SurveillanceCamera
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Suspicion
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
Tabletop
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Teleportation
Hand teleporter / portal tweaks ( #13305 )
2023-01-02 23:53:16 -08:00
Temperature
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
Tiles
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
Tips
Tips system ( #13509 )
2023-01-16 10:52:52 -06:00
Toilet
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Tools
Fix unlit welders starting fires ( #13949 )
2023-02-12 21:16:35 +00:00
Traitor
Clean up StoreSystem ( #14027 )
2023-02-12 12:39:14 +00:00
TraitorDeathMatch
Clean up StoreSystem ( #14027 )
2023-02-12 12:39:14 +00:00
Traits
Narcolepsy Treatment ( #13427 )
2023-01-11 02:14:16 -06:00
UserInterface
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Utility /Commands
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Vehicle
Mobstate Refactor ( #13389 )
2023-01-13 16:57:10 -08:00
VendingMachines
predict emag and make blessed record struct events ( #13623 )
2023-01-22 02:12:45 +11:00
Verbs
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Visible
VoiceMask
Add voice changer logs ( #14040 )
2023-02-11 19:26:44 +00:00
Voting
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
2022-11-08 13:18:21 +11:00
Warps
Only ghosts can examine warps names ( #11124 )
2022-09-08 20:42:46 -07:00
Weapons
Fire MeleeHitEvent on misses. ( #12867 )
2023-02-13 12:55:39 +00:00
Weather
Weather effects ( #12528 )
2023-01-17 20:26:52 +11:00
Whitelist
Whitelist shell feedback ( #10694 )
2022-08-18 23:42:47 -07:00
Wieldable
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Wires
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Xenoarchaeology
Remove Frezon from artifact gas triggers ( #14075 )
2023-02-13 13:30:10 +00:00
Zombies
Audible emotes ( #12708 )
2023-01-25 08:29:41 -08:00
AssemblyInfo.cs
Content.Server.csproj
Update projects to C# 11 ( #13111 )
2022-12-20 22:33:57 +11:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs