fish-station/Content.Shared/GameObjects/EntitySystems
DrSmugleaf 4c47cd4fe2
Add back pull moving (#3635)
* Add back pull moving

* Make pull moving event-based, use map coordinates, slow down moving when getting closer and stop moving when very close, add max range and add compensation for overshooting

* Remove compensation

* Prevent pull move from pulling you

* acruid did this

* Add unsubscriptions to shutdown

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-05 14:08:45 +02:00
..
ActionBlocker Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Atmos Optimize gas overlays slightly 2021-03-11 13:51:56 +01:00
EffectBlocker Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ActSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ChemistrySystem.cs Entity Reagent Reactions v2 (#3714) 2021-03-26 12:02:41 +01:00
DamageSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ExamineSystemShared.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
MechanismSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedActionSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedChemicalReactionSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedCombatModeSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedConstructionSystem.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
SharedDisposalUnitSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedGhostRoleSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedInteractionSystem.cs Implement inflatable wall (#3703) 2021-04-01 00:04:56 -07:00
SharedMobMoverSystem.cs Physics (#3485) 2021-03-08 04:09:59 +11:00
SharedMoverSystem.cs SharedItemComponent (#3513) 2021-04-02 21:01:03 +11:00
SharedPullingSystem.cs Add back pull moving (#3635) 2021-04-05 14:08:45 +02:00
SharedStandingStateSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SlipperySystem.cs Entity Reagent Reactions v2 (#3714) 2021-03-26 12:02:41 +01:00
StunSystem.cs StunnableComponent cleanup, proper prediction for stuns and slips. (#3552) 2021-03-08 05:00:50 +01:00
SubFloorHideSystem.cs Shared subfloor system (#3590) 2021-03-13 14:46:22 +11:00
ThrownItemSystem.cs Reverses order of Thrown Item interactions 2021-03-21 18:07:06 +01:00