..
ActionBlocker
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
Atmos
Optimize gas overlays slightly
2021-03-11 13:51:56 +01:00
EffectBlocker
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
ActSystem.cs
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
ChemistrySystem.cs
Entity Reagent Reactions v2 ( #3714 )
2021-03-26 12:02:41 +01:00
DamageSystem.cs
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
ExamineSystemShared.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
MechanismSystem.cs
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
SharedActionSystem.cs
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
SharedChemicalReactionSystem.cs
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
SharedCombatModeSystem.cs
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
SharedConstructionSystem.cs
EntitySystemMessage Removal & InteractionSystem directed events ( #3572 )
2021-03-09 11:22:48 -08:00
SharedDisposalUnitSystem.cs
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
SharedGhostRoleSystem.cs
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
SharedInteractionSystem.cs
Implement inflatable wall ( #3703 )
2021-04-01 00:04:56 -07:00
SharedMobMoverSystem.cs
Physics ( #3485 )
2021-03-08 04:09:59 +11:00
SharedMoverSystem.cs
SharedItemComponent ( #3513 )
2021-04-02 21:01:03 +11:00
SharedPullingSystem.cs
Add back pull moving ( #3635 )
2021-04-05 14:08:45 +02:00
SharedStandingStateSystem.cs
Added nullable to most Content.Shared files ( #3238 )
2021-02-27 14:12:09 +11:00
SlipperySystem.cs
Entity Reagent Reactions v2 ( #3714 )
2021-03-26 12:02:41 +01:00
StunSystem.cs
StunnableComponent cleanup, proper prediction for stuns and slips. ( #3552 )
2021-03-08 05:00:50 +01:00
SubFloorHideSystem.cs
Shared subfloor system ( #3590 )
2021-03-13 14:46:22 +11:00
ThrownItemSystem.cs
Reverses order of Thrown Item interactions
2021-03-21 18:07:06 +01:00